Skip to content

Hell Warrior

Jonoym edited this page Oct 4, 2021 · 1 revision

Hell Warrior

Concept

Due to the dark, barren area for the Hell map. The current design of the warriors do not fit very well. To fit with the colour scheme of the area, a different colour scheme and clothing design has been made for the NPC enemies. To add more variety to the character designs, the helmet design, clothing and colour scheme has been changed.

Changes that have been made between the original is the helmet design, adorned with down angled horns. A few slightly different types of helmets have been created. The closed helmet was chosen as it was an interesting design that was not yet included in the game. Although the colour of the clothes is quite light, this was done intentionally to avoid having the NPC blur into the dark floor tiles. A darker colour would also have been similar to the main character's clothes. The NPC has also been given a hunched back, making the enemy appear more menacing and making the guard above appear noble in comparison.

Concepts (1) Concepts (2) Concepts (3)

Walking Animation

WarriorWalkDownGIF WarriorWalkLeftGIF WarriorWalkRightGIF WarriorWalkUpGIF

Attacking Animations

WarriorAttackDownGIF WarriorAttackLeftGIF WarriorAttackRightGIF WarriorAttackUpGIF

Death Animations

WarriorDeathDownGIF WarriorDeathLeftGIF WarriorDeathRightGIF WarriorDeathUpGIF

Table of Contents

Home

Design Document

Design Document

Design Document

Game Engine

Getting Started

Entities and Components

Item Drops from Entities

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Map Generation

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

Clone this wiki locally