-
Notifications
You must be signed in to change notification settings - Fork 3
Elves attack method
We designed the first enemies (villains) as evil elves, after doing the background research, the team decide to make the attack method of elves be shooting projectiles to the character. After team discussion, the team decide to make the elves shoot arrow to the charater.
For sprint1, we designed a basic arrow in the game.
When elves shooting an arrow, the arrow will follow a straight direction to fly, this means the arrow would not change the flying direction.
The arrow has a limited flying distance, if the arrow does not hit the character and out of the flying distance, the arrow will hit on the ground and disappear.
The arrow would not hit or cause damage to other enemies, the arrow will cross other enemies and only cause damage to the character.
The elves have a chance to shoot multi-arrow, which means the elves can shoot 3 arrows in a single attack. When the elves shoot the multi-arrow, the three arrows will disperse and fly in three different directions.
In the early stage of the design process, I searched images of the arrow on the Internet and it brings inspiration to me. All arrows are made up of three components, which are sharp arrowhead, feather tail, and arrow stick.
Because the enemy type is evil elves, I want to make the art style of the arrow match the evil elves. I set the color of the arrow stick as red, I believe that this can make people feel the elves are a bad character. I use grey color to represent the material of arrowhead is iron, because the elves like to use gem to do decoration, I design purple part in the arrowhead to represent the gem. As to the feather tail, I use purple color to make the arrow looks more harmonious. The art style of the game is pixel style, I use the black outline to demonstrate the shape of the arrow.
After finish the arrow art design, I start design and edit the sound effect of the arrow. There are two different sound effects of the arrow, shooting effect and hit or disappear effect.
I use the Adobe audition to design and edit the arrow shooting sound effect, the sound effect will be applied when the elves shoot the arrow.
Click here to hear shooting effect
This sound effect will be applied when the arrow hits on the player or hit on the ground.
Design Document
- Story
- Music
-
Characters
- Main Character
- Bosses
-
Enemies
- Sprint 1: Final Design
-
Sprint 2: Elvish Boss
- Decision to make our boss a mage
- Design Inspiration: Staff Weapon
- Design decisions for boss
- Archery attack animation for minions
- Different types of minion elves and designs
- Melee attack animation
- Boss attack animation using sceptre
- Design Inspiration: Shooting fireballs
- Mage Boss attack method: fireball
- Sprint 3: Walk Animations and Design Amendments
- Sprint 4: Refining animations
- Map Design
- User + Play Testing
- Gameplay
- Art Style Design Guidelines
- Emotional Goals