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User Testing Of Difficulty With Enemy Stats

Yuhang Lin edited this page Oct 17, 2022 · 13 revisions

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Contents

Purpose

The purpose of this user testing is including:

  • Obtaining user feedback.
  • Balancing the difficulty of the game.
  • Set the game at a level of difficulty suitable for the general public.

Questionnaire

Link: https://forms.gle/Gkp9QCKnDatDpEDD7

Result

Level-1 -- -- --
Enemy Stats Crab Eel Starfish
Health 50 30 30
Damage 10 30 20
Defense 05 00 00
Bounty 10 20 20
Level-2 -- -- --
Enemy Stats Crab Eel Starfish
Health 60 35 35
Damage 15 30 30
Defense 15 05 05
Bounty 20 25 25
Level-3 -- -- --
Enemy Stats Crab Eel Starfish
Health 75 45 40
Damage 20 40 40
Defense 30 15 15
Bounty 30 40 35

Table of Contents

Home

How to Play

Introduction

Game Features

Main Character

Enemies
The Final Boss

Landscape Objects

Shop
Inventory
Achievements
Camera

Crystal

Infrastructure

Audio

User Interfaces Across All Pages
Juicy UI
User Interfaces Buildings
Guidebook
[Resource Management](Resource-Management)
Map
Day and Night Cycle
Unified Grid System (UGS)
Polishing

Game Engine

Getting Started

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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