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Juicy UI

Olivialeighton edited this page Oct 16, 2022 · 8 revisions

Description

Throughout this sprint, there have been features that have been mismatched or not completed to the highest quality. By adding a bit more flare and excitement to the game by ensuring entity and fun aesthetics throughout the game.

The implementation documentation is what we added, developed and built into the game. These new features or improvements were to help unify the game and also hopefully hit more emotional factors with users and increase the enjoyability of the game.

Testing and Validation is always essential part of any project as it ensures that the users will use, and enjoy the features of a game. Testing will also ensure any bugs, or issues are found and recommendations can be made.

Table of Contents

Home

How to Play

Introduction

Game Features

Main Character

Enemies
The Final Boss

Landscape Objects

Shop
Inventory
Achievements
Camera

Crystal

Infrastructure

Audio

User Interfaces Across All Pages
Juicy UI
User Interfaces Buildings
Guidebook
[Resource Management](Resource-Management)
Map
Day and Night Cycle
Unified Grid System (UGS)
Polishing

Game Engine

Getting Started

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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