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Spike Trap

schmidem edited this page Oct 4, 2022 · 4 revisions

Introduction

The structure Spike Trap is categorised as an Trap.

Class Design

Traps cause damage to enemies when walked over. There are three different traps: Spike Trap, Marble Trap, and Claw Trap.

Design Iteration

v3_TrapSpike v2_TrapSpike v1_TrapSpike
Current Version Version 2 Version 1

Future Expansion

  • Animations will be added to interact with enemies

Table of Contents

Home

How to Play

Introduction

Game Features

Main Character

Enemies
The Final Boss

Landscape Objects

Shop
Inventory
Achievements
Camera

Crystal

Infrastructure

Audio

User Interfaces Across All Pages
Juicy UI
User Interfaces Buildings
Guidebook
[Resource Management](Resource-Management)
Map
Day and Night Cycle
Unified Grid System (UGS)
Polishing

Game Engine

Getting Started

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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