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NPC Functionality User Testing Team8
The Preliminary Functionality Test ties in with User Test 1 under (PAGE REFERENCE). This preliminary test gained user
This functionality test aims to take place as a final point for validation from a user’s perspective, aside the Junit testing. With less focus on the design, the functionality tests the implemented functions as per the Task and Feature Ticket and determines if expectations for Sprint 3 have been achieved, similarly to the previous sprint.
The purpose of this again is to test that the functions implemented have not only met the outlined goals per the feature ticket but also operate efficiently during gameplay for all users.
Along with gameplay, the user will be given a questionnaire to fill out to respond to. This is because the NPCs are not necessarily features for the user to interact with, or has limited interaction. Method:
- Launch the game; Atlantis Sinks ** a. Test 1: Once beginning gameplay, observe and comment on what you see in terms of the NPCs. Where are they located? What are they doing? When are they being spawned and why? ** b. Test 2: Try clicking on the NPCs, what do you come across?