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Crystal base
CongxiaoZhou edited this page Oct 18, 2022
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House 1 & 2 were the first complex buildings to be designed.
The house acts as an obstacle that enemies need to move around. This is so that it slows them down and blocks their path. Later, we will update and upgrade this series of complex buildings.
Current Version | Version 2 | Version 1 |
Click here to view User Testing Plan & Sessions
In the future, research can be done by:
- users, understand their functional expectations for complex buildings
- Other games, allowing developers to draw inspiration/build features from games of the same type
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[Resource Management](Resource-Management)