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Settings
The provided game contains support for user settings, which are accessible through the Settings screen.
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UserSettings
: Contains functionality for loading, storing, and applying settings. -
SettingsMenuDisplay
: Logic for the Settings screen, which shows how to work with UserSettings.
I changed my resolution and now I can't see the game! How do I get back?
You can manually modify your settings file. This is stored in your home directory under DECO2800Game/settings.json
.
On Windows, this would likely be C:/Users/[username]/DECO2800Game/settings.json
.
You can manually make changes in the file, or delete it to revert to default settings.
The game runs too slow on my computer, what should I do?
The purpose of the settings menu is to let you adjust your graphics to keep the game running smoothly. Try:
- Lowering the FPS cap to 30. This controls how fast the game tries to run.
- Lowering your resolution (if running in fullscreen).
Testing Plans
Team 1
Team 2
Team 3
Team 4
Team 5
Team 1
Team 2
Team 3
Team 4
Team 5
User Testing
Sprint 1 - Game Audio
Sprint 1 - Character Design
Sprint 1 - Menu Assets
Sprint 1 - Map Design
Sprint 1 - Void
Sprint 2 - Game Audio
Sprint 2 - Character Design
Sprint 2 - Menu Assets
Sprint 2 - Interactable Design Animation
Sprint 2 - Levels 1 & 4, and Level Editor
Sprint 2 - Proposed Level 2 & 3 Designs
Sprint 2 - Current Game State
Sprint 3 - Menu Assets
Sprint 3 - Map Design
Sprint 3 - Score Display
Sprint 3 - Player Death and Spawn Animations
Sprint 3 - Pick Ups and Pause Screen
Sprint 4 - Gameplay
Sprint 4 - Game UI and Animation
Sprint 4 - Level Background and Music
Sprint 4 - Game User Testing
Sprint 4 - Final Game State Testing
Entities and Components
Status Components
Event System
Player Animations Implementation
Development Resources
Entities and Components
Level Editor (Saving and Loading
Multiple Levels)