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Update Trebuchet & Mine

Lucas-XU99 edited this page Oct 15, 2022 · 1 revision

Introduction

The mine building gives the player money per minute, while the trebuchet is a defensive building that defends against enemy units.

Initial design idea(Trebuchet)

WeChat Image_20220924023013

Attack animation with full HP

100-attack-east 100-attack-north 100-attack-south 100-attack-west

Attacked animation with full HP

100-attacked-east 100-attacked-north 100-attacked-south 100-attacked-west

Trebuchet reduced Hp from 100%-50%

50-east 50-north 50-south 50-west

Attack animation with 50% HP

50-attack-east 50-attack-north 50-attack-south 50-attack-west

Attacked animation with 50% HP

50-attacked-east 50-attacked-north 50-attacked-south 50-attacked-west

Transition animation of collapsing

collapse-east collapse-north collapse-south collapse-west

Mine(design from team2)

Default

100-idle-west

Attacked animation with full HP

100-attacked-west1

Animation reduced HP from 100%-50%

50-west1

Attacked animation with 50% HP

50-attacked-west1

Transition animation of collapsing

collapse-west1

Table of Contents

Home

Game

Game Home

Design Influences

Gameplay Features

Style

Story

Friendly Units
Map
City
Buildings
Unit Selections

Spell

Game User Testing: Theme of Unit Selection & Spell System

UI User Testing

Tutorial

Resource Stats Display

Loading Screen Bar

Health Bars
In Game menu
  • Feature
  • User Testing:In Game Menu

Landscape Tile Design

Landscape Tile Design Feedback

Weather Design

Weather Design Feedback

Camera Movement

Enemy design

Enemy Units

Enemy AI

How Animation Works

Map Flooding

Game Engine

Getting Started

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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