Skip to content

Sound effect

jiupinbaocha edited this page Oct 17, 2022 · 1 revision

Introduction

Sound effect is an important part of the game, and after the design of the spell, I think a strong sound effect is very important to show the power of the attack, the steps are as follows.

Background

Before the designing, the spells have been created, also we have some different weathers, sunny, rainy, snowy, etc. As a result, I find that all of these can attach some sound effect.

Analysis and Conclusion

Before the designing, I have communicated with my team member what kind of sounds effect we need. And we have decided the types, what needs, and what the sound should be like. And finally we created them.

Design

WEATHER

Table of Contents

Home

Game

Game Home

Design Influences

Gameplay Features

Style

Story

Friendly Units
Map
City
Buildings
Unit Selections

Spell

Game User Testing: Theme of Unit Selection & Spell System

UI User Testing

Tutorial

Resource Stats Display

Loading Screen Bar

Health Bars
In Game menu
  • Feature
  • User Testing:In Game Menu

Landscape Tile Design

Landscape Tile Design Feedback

Weather Design

Weather Design Feedback

Camera Movement

Enemy design

Enemy Units

Enemy AI

How Animation Works

Map Flooding

Game Engine

Getting Started

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

Clone this wiki locally