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Gameplay Features

Alexander Johnson edited this page Aug 9, 2022 · 6 revisions

Gameplay Features and how they invoke some emotional goals

  1. Level system - the higher your level is, the more power you will have, thus satisfying players desire of control

  2. Ranking mechanism - in the ranking of players, stimulate the competitive heart of players

  3. Base building - as that player progresses their base will become larger and more powerful. This gives the player some progression system to work towards and they are able to personalise their design choices giving a sense of freedom.

???Skills???

Table of Contents

Home

Game

Game Home

Design Influences

Gameplay Features

Style

Story

Friendly Units
Map
City
Buildings
Unit Selections

Spell

Game User Testing: Theme of Unit Selection & Spell System

UI User Testing

Tutorial

Resource Stats Display

Loading Screen Bar

Health Bars
In Game menu
  • Feature
  • User Testing:In Game Menu

Landscape Tile Design

Landscape Tile Design Feedback

Weather Design

Weather Design Feedback

Camera Movement

Enemy design

Enemy Units

Enemy AI

How Animation Works

Map Flooding

Game Engine

Getting Started

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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