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Titanshrine

Jun Utsunomiya edited this page Oct 16, 2022 · 16 revisions

Description

The titanshrine is an object that creates an enemy character, the titan. titanshrine has an animation that causes it to move left or right when attacked. In addition, there is also an animation that rebuilds the titanshrine after it reaches 0%.

Inspirations

20220919212536 20220919211634

Initial design idea

IMG_0265

Meeting log

unknown We decided to make some changes to more bloody and Greek taste object from this meeting. This is because we had feedback from the previous sprint that the enemy does not look scary. Therefore, we decided to include more blood, bone and crow which can show the evil taste.

Attacked animation with full HP

titanshrine-attacked

Attacked animation with full HP ver2.0

The changes were made to make this more detailed and more suitable to the game. titanshrine-attacked

Attacked animation with half HP

titanshrine-50

Attacked animation with half HP ver2.0

The changes were made to make this more detailed and more suitable to the game. titanshrine-50

Transition animation of collapsing

titanshrine-collapse

Transition animation of collapsing ver2.0

The changes were made to make this more detailed and more suitable to the game. titanshrine-collapse

Reconstruction

titanshrine-reconstraction

Table of Contents

Home

Game

Game Home

Design Influences

Gameplay Features

Style

Story

Friendly Units
Map
City
Buildings
Unit Selections

Spell

Game User Testing: Theme of Unit Selection & Spell System

UI User Testing

Tutorial

Resource Stats Display

Loading Screen Bar

Health Bars
In Game menu
  • Feature
  • User Testing:In Game Menu

Landscape Tile Design

Landscape Tile Design Feedback

Weather Design

Weather Design Feedback

Camera Movement

Enemy design

Enemy Units

Enemy AI

How Animation Works

Map Flooding

Game Engine

Getting Started

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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