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v1.1ForLinuxAndAndroid
NDark edited this page Mar 19, 2014
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Kobayashi Maru Commander 小林丸指揮官 v1.1
- Linux 64 bit(zip) https://drive.google.com/file/d/0Bzo5ZsuJOW-8Q1NxN0J2WElIdUk/edit?usp=sharing
- Linux 32 bit(zip) https://drive.google.com/file/d/0Bzo5ZsuJOW-8RFFUaVllZ0J0aTA/edit?usp=sharing
- Android(apk) https://drive.google.com/file/d/0Bzo5ZsuJOW-8bmVxZWxLMVNmX2M/edit?usp=sharing
- Use Unity for Mac/Windows , switch to Linux in PC of build setting, choose the correct 32/64 bits.
- Download the whole directory to your local of Linux computer.
- Execute the game by ./<Project> .
- It’s much more complex than Linux
- Follow the link Android SDK Setup
- Download Android SDK. Uncompress it, you will find root(directory name is sdk) for SDK
- Open Unity for Mac/Windows, set the root directory of SDK in preference of Unity.
- Setup the bundle identifier in Player Settings , instead of default. check this link Bundle Identifier has not been set up correctly
- Switch to Android of build setting. There is your android apk file.
- Download the apk file using your android device.
- I found the Linux developers have poor resource with Unity:
- Unity Web Player is only for Mac / Windows.
- Unity Editor is only for Mac / Windows.
- Unity said they have cross-platform to Linux(and Android), it means Mac/Windows Developers can build a specified package and share to Linux(and Android) player.
- For Linux players, there is an another method to play the game exported by Unity. Use VM/Wine to execute a windows package of Unity Game.
- For Linux developers ? Buy a Mac or Windows PC.