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alanman edited this page Nov 1, 2019 · 2 revisions

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The `pet_spell` table

This table holds information on individual pet spells.

Structure

Field Type Null Key Default Extra
guid int(11) unsigned NO PRI 0
spell int(11) unsigned NO PRI 0
slot int(11) unsigned NO 0
active int(11) unsigned NO 0

Description of the fields

guid

The pet GUID. See character_pet.id

spell

The spell ID. See Spell.dbc

slot

The slot the spell icon is in in the pet bar.

active

For movement and reaction states: Boolean 0 or 1 controlling if the spell is active or not.
For pet special actions: 193 is slotted and active, and 129 is slotted but inactive.

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