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Issues: wall-nerds/wallening
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shutters and blast doors and not able to be interacted with after building
#345
opened Aug 13, 2024 by
junkgle01
It's impossible to deconsturct; change the ID of; or otherwise interact with open shutters
#342
opened Aug 12, 2024 by
unit0016
Morphs turn invisible if they disguise as a wallening window
#329
opened Aug 10, 2024 by
Potato-Masher
Some effects (jetpack trail, dust animation, monkify animation, teleportation effects) not offset
#319
opened Aug 7, 2024 by
MrMelbert
Dir windoors are very difficult to (keep) close and (keep) open without use of loot panel
#318
opened Aug 7, 2024 by
MrMelbert
Offset objects that instantiate / forcemove objects to their loc should also offset said items
#317
opened Aug 7, 2024 by
MrMelbert
Cryopod appearances should not be offset (or crypods should be offset I guess)
#316
opened Aug 7, 2024 by
MrMelbert
Bodybags are offset but morgue slabs aren't, so horizontal morgues are jank
#315
opened Aug 7, 2024 by
MrMelbert
/obj/structure/sign/nanotrasen
Somehow Still Doesn't Have Dir Helpers
#314
opened Aug 7, 2024 by
MrMelbert
Many objects with offsets (bar sign, clock, buttons, etc.) do not show properly in map editors
#285
opened Aug 3, 2024 by
TheVekter
Railings are above players if you're standing south of them
#273
opened Aug 1, 2024 by
Inari-Whitebear
Vehicles could use a real quick programatic shift across the board.
#268
opened Aug 1, 2024 by
ArcaneMusic
Morpsh transforming into something offset onto a wall breaks their own offset when they de-transform
Code (Visual)
Code issue relating to visuals
#253
opened Jun 28, 2024 by
MrMelbert
Filters on turfs don't seem to work (as well / at all)
Code (Structure)
Life is pain (Someone made the code bad)
Code (Visual)
Code issue relating to visuals
#252
opened Jun 28, 2024 by
MrMelbert
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