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Filters on turfs don't seem to work (as well / at all) #252

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MrMelbert opened this issue Jun 28, 2024 · 1 comment
Open

Filters on turfs don't seem to work (as well / at all) #252

MrMelbert opened this issue Jun 28, 2024 · 1 comment
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Code (Structure) Life is pain (Someone made the code bad) Code (Visual) Code issue relating to visuals

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@MrMelbert
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This floor tile has an outline filter and a ray filter, only seen...on some sides

image

Likewise I made a spell a while back that spawns a wall with a filter applied (it was intended to be a temporary effect until 3/4ths walls were done and I could make a proper animation), and the filter isn't visible at all.

image

@LemonInTheDark
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This floor tile has an outline filter and a ray filter, only seen...on some sides

If I had to guess tgstation#84350 would fix this

Likewise I made a spell a while back that spawns a wall with a filter applied (it was intended to be a temporary effect until 3/4ths walls were done and I could make a proper animation), and the filter isn't visible at all.

I do not think this is solvable. walls are composed of overlays drawn on the turfs around them and we can't filter overlays (I think? maybe we can would solve this).

@LemonInTheDark LemonInTheDark added Code (Visual) Code issue relating to visuals Code (Structure) Life is pain (Someone made the code bad) labels Jun 29, 2024
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Labels
Code (Structure) Life is pain (Someone made the code bad) Code (Visual) Code issue relating to visuals
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