Releases: ryceg/Eigengrau-s-Essential-Establishment-Generator
Releases · ryceg/Eigengrau-s-Essential-Establishment-Generator
Rise of the Robot Overlords
This release is going to be the last "stable" while we undergo a rather hefty refactoring- I will update the release notes with a permalink to the Vercel release that will always work, for those that don't want to lose their towns in future updates.
Notably, this release features a bunch of artwork generated by Dalle2.
Added
- Fancy new link animation
- Images generated via DallE2 for every building and faction type
- Ability to export pantheons during the export process
- Native share menu for iOS & Android
- Explanation tooltip for the politics and economic ideologies
- Confectionary shops (thanks, dcorriveau!)
- Added a terminal warning when on Windows to fix a common issue when installing.
- 🎲 favicon!
- Added a create building button to the detailed town page.
- Added a dockerfile for ease of dev setup.
Changed
- Fixed a rather pesky and persistent bug where changing racial or religious weights would not be reflected in the town.
- Fixed a bug where popups on the town editing page would not fire after the first interaction.
- Made the banner text a little easier to read.
- Fixed an issue where smithies and guardhouses could not be created on roads (thanks, Saxeen!)
- Fixed the alchemist not showing consumables
- The catchphrase button now can fire on any page.
Removed
- ENnies related stuff
- Removed dead code for createTownBiome
- Started the process of removing getters and setters. Down with object oriented, long live functional programming!
Known Issues
- If you navigate back to a page with an image then it won't load the image. This was present in 2.8, and nobody noticed. Oh well.
ENnies Edition
Added
- Restart link in the breadcrumb header
- Added links to stuff to footer
- Added icons to sidebar
- Added request to vote for the generator
Changed
- Unlocked Pantheon system thanks to Patrons.
- Changed some CSS with the importing of Pantheons.
- Fixed a typo or two.
- Fixed an issue where creating customers would ignore input fields.
- Updated dependencies
Removed
- Credits/Legal from the sidebar
Change URL structure
Added
- You can now link directly to buildings and the owners of buildings that were pre-generated.
Changed
- The generator no longer uses the
location.hash
for the seed, and instead uses thelocation.search
property.
Add editable stats
2.8.11
Added
- Some of the NPC stats are now editable.
Changed
- Fixed racial description while editing town demographics not updating.
- Fixed an annoying issue where the period at the end of the sentence for racial and religious demographics would be pushed to a new line.
- Made the dropcap on NPC profile pages standardized
- The text following the dropcap on the NPC profile page is no longer indented weirdly.
- Fixed NPC gender not changing or refreshing properly when editing.
- Fixed buildings not working in the nav bar.
- Made the profiles just pass the ID as a string, which should be slightly faster.
Fix NPC Profile Bugs
Added
- Flex to button rows so they are a little more responsive on smaller screens.
Changed
- Fixed a bug where the key to roads was being assigned rather than the road itself, resulting in the error in NPCs profile.
- Changed expanded details to use – rather than - so there is less shifting of the text.
- Shifted RiTa to an imported module.
- Fixed the surface level NPC editing issue.
Removed
- SugarCube history has been removed (as it was not being used), which should reduce lag on larger towns.
Fix Generation
Minor release.
Added
- Toast to notify user when they have selected an invalid combination of town terrain + location.
Changed
- Fixed an issue with editing towns not working. Like, at all.
- Fixed an issue where changing town location and terrain would throw an error.
- Made religion testing a little more robust.
- Wording and CSS on the welcome screen.
- Town now fully generates on start instead of in two passes.
Some Bugs
Added
- Browser back and forward navigation!
- Quick roleplay questions to the toolbox
- Homebrewery export function
- Hyperlinking to both Homebrewery and GMBinder exports (so you can click on links in the PDF to jump to the profile.)
- Added some CSS for the details elements, indicating when there's an expandable element.
- Added toast notifications for settings that only propagate on restart.
- Added a toast notification that warns when two column format is not supported.
Changed
- Changed the background from a vomit-inducing pink to a dark grey when dialogues or settings are open.
- Fixed biome not showing up in town editing.
- Adjusted the CSS so that the
<h1>
heading on the town page is always visible, no matter the viewport size. - Dark mode secondary colour has been changed from a brown to a gold.
- Made one column the default and two columns the optional.
- Fixed an error where "pastors" were not being found.
- Shifted the quick scenario generator to the bottom of the page.
- Banner links now open in new tabs
- Toolbox is now one always column.
- Made the sexuality descriptors more inclusive
- Breadcrumb now displays the character's name, not their description
- Fixed an issue with editing probability of deities that are at 0% worship.
- Fixed an issue where the breadcrumb would create empty paragraphs.
- Fixed an issue with widowed elements.
- Fixed an issue with Patreon supporters not displaying properly on subsequent navigation.
- Cookies consent is now a dialog box.
- Welcome page is now a dialog box.
Removed
- "Sliders" popup.
Religion Changes
Changed
- New format for religion data
- Button now appears above
- Fixed issue where religion percentage would change
- Fixed issue where race makeup description would not print
Removed
- Holy Days in religion (still present in the data structure, just not active until we have it up and running)
- Quick edit races (formatting and UX was terrible)
Add Custom Images
Added
- Edit button to buildings that have an editor (it's still rather terrible, but at least now it's more visible)
- Custom image uploading for Hero patrons accessible in the settings.
Changed
- Fixed issue with Patreon thanks list sometimes breaking.
- Modified formatting
- Shifted notification down slightly so it does not collide with the header
- Fixed an issue with Tippy not initialising for elements created in a table.
Removed
- Obsolete 'Show Sliders' setting.
Add NSFW Filter
Added
- Disable NSFW setting which removes slavery and brothels from being generated.
- Unlocked GMBinder exporting for everyone because we hit 100 Patrons! Thanks!
Changed
- Fixed GMBinder output issue.
- Fixed guardhouse "People Around" not generating properly.