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Rise of the Robot Overlords

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@ryceg ryceg released this 14 Oct 04:52
· 5 commits to master since this release
673c570

This release is going to be the last "stable" while we undergo a rather hefty refactoring- I will update the release notes with a permalink to the Vercel release that will always work, for those that don't want to lose their towns in future updates.

Notably, this release features a bunch of artwork generated by Dalle2.

Added

  • Fancy new link animation
  • Images generated via DallE2 for every building and faction type
  • Ability to export pantheons during the export process
  • Native share menu for iOS & Android
  • Explanation tooltip for the politics and economic ideologies
  • Confectionary shops (thanks, dcorriveau!)
  • Added a terminal warning when on Windows to fix a common issue when installing.
  • 🎲 favicon!
  • Added a create building button to the detailed town page.
  • Added a dockerfile for ease of dev setup.

Changed

  • Fixed a rather pesky and persistent bug where changing racial or religious weights would not be reflected in the town.
  • Fixed a bug where popups on the town editing page would not fire after the first interaction.
  • Made the banner text a little easier to read.
  • Fixed an issue where smithies and guardhouses could not be created on roads (thanks, Saxeen!)
  • Fixed the alchemist not showing consumables
  • The catchphrase button now can fire on any page.

Removed

  • ENnies related stuff
  • Removed dead code for createTownBiome
  • Started the process of removing getters and setters. Down with object oriented, long live functional programming!

Known Issues

  • If you navigate back to a page with an image then it won't load the image. This was present in 2.8, and nobody noticed. Oh well.