Skip to content

Setting implementation

bach-truong edited this page Oct 5, 2021 · 1 revision

The setting part of the pause menu including full-screen option and volume adjustments. These features are important to increase the experience for the players.

Volume adjustments using a slide bar to adjust to increasing usability and aesthetic aspect of the game. Full-screen option is a checked button which highly increase the utility of the UI part of the game. Moreover, it is easier to adjust the desired setting with the checked button.

In order to save the changes, a "Apply" button is created. This is because to avoid crashing the game while updating constantly as well as enhancing the design of the code.

Table of Contents

Home

Student Documentation

Design Document

Graphical Design
User Testing
Sound and Music
Code Design / Documentation
Enemies

Game Engine

Getting Started

Technical Aspects
Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics
Game Screens and Areas

Terrain

Map Generation

Concurrency & Threading

Settings

Troubleshooting

Common bugs

MacOS Setup Guide

Clone this wiki locally