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XES0307
(Jip) Willem Wijnia edited this page May 12, 2024
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Neptune Class Tech 3 Battlecruiser |
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Source: | Forged Alliance Forever |
Unit ID: | xes0307 |
Faction: | UEF |
Tech level: | 3 |
Health: | 25000 |
Armour: | Normal |
Energy cost: | 60000 |
Mass cost: | 7000 |
Build time: | 25200 (Details) |
Vision radius: | 40 (0.8 km) |
Water vision radius: | 48 (0.96 km) |
Radar radius: | 48 (0.96 km) |
Sonar radius: | 20 (400 m) |
Motion type: | RULEUMT_Water |
Movement speed: | 4.25 (85 m/s) |
Weapons: | 5 (Details) |
"Neptune Class" is a UEF naval unit included in Forged Alliance Forever. It is classified as a tech 3 battlecruiser unit. The build description for this unit is:
Direct Fire Anti-Navy Assault Ship, armed with very powerful lasers and weak torpedoes. Equipped with tactical missile and torpedo defenses.
Contents
Hover over abilities to see effect descriptions.
- Radar
- Sonar
- Tactical Missile Defense
- Torpedoes
- Torpedo Defense
Build times from the development branch of the game:
- 02:48 ‒ 357/s ‒ 42/s — Built by Tech 3 Naval Factory HQ
- 02:48 ‒ 357/s ‒ 42/s — Built by Tech 3 Naval Factory
The following orders can be issued to the unit:
Dual-Barreled Hiro Plasma Cannon (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
DPS estimate: | 313 (?) |
Damage: | 105 (?) |
Damage radius: | 1 (20 m) |
Damage instances: | 2 beams 10 beam collisions |
Damage type: | Normal |
Max range: | 80 (1.6 km) |
Firing arc: | 280° |
Firing cycle: | Once every 6.7s (?) |
Angler Torpedo
Target type: |
RULEWTT_Unit (Anti-Naval) |
Projectile: | TANAnglerTorpedo02 |
DPS estimate: | 20 (?) |
Damage: | 50 (?) |
Damage instances: | 4 projectiles |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Firing cycle: | Once every 10.0s (?) |
Phalanx Anti-Missile
Target type: |
RULEWTT_Projectile (Anti-tactical) |
Projectile: | TDPhalanx01 |
Damage: | 1 (?) |
Damage type: | Normal |
Max range: | 31 (0.62 km) |
Min range: | 2 (40 m) |
Firing cycle: | Once every 2.0s (?) |
Smart Charge AntiTorpedo
Target type: |
RULEWTT_Projectile (Anti-torpedo) |
Projectile: | TIMAntiTorpedo01 |
Damage: | 2 (?) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 30 (0.6 km) |
Min range: | 10 (200 m) |
Firing cycle: | Once every 10.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 25 kills gives: +2500
- 50 kills gives: +5000
- 75 kills gives: +7500
- 100 kills gives: +10000
- 125 kills gives: +12500
Categories : UEF · TECH3 · MOBILE · ANTINAVY · DIRECTFIRE · NAVAL |
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