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Tetra Master
Tirlititi edited this page Jun 19, 2023
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It's an in-game card game.
To use these tweeks open the Memoria.ini file and add settings to the [TetraMaster] section.
Name | Type | Default | Description |
---|---|---|---|
Enabled | Boolean | 0 |
Enable other tweaks.
1 - to enable 0 - to disable |
TripleTriad | Int32 | 0 |
Change the card game rules.
0 - Tetra Master rules 1 - Tetra Triad rules: cards have arrows and directional powers (with diagonal powers being the average of adjacent powers) and card battles are not random 2 - Triple Triad rules: the board is 3×3 without blocks, there is no combo and cards have powers for their up/down/left/right directions |
ReduceRandom | Int32 | 1 |
Reduce a random when your card attack or be attacked in the Tetra Master game.
Now chance is based at an arrow number. Less number of arrows - less variation.
0 - original behaviour 1 - new behaviour 2 - cheating all the card battles |
MaxCardCount | Int32 | 100 | The maximum number of cards the player can hold. |
Now you can specify these settings to add a new "Auto" button to the discard card dialog. You can use it to discard many unnecessary cards by the one click.
Name | Type | Default | Description |
---|---|---|---|
DiscardAutoButton | Boolean | 1 |
Will add "Auto" button to the discard card dialog.
1 - to add the button 0 - to not |
DiscardAssaultCards | Boolean | 0 |
Enable to auto discard Assault cards (?A??)
1 - can discard Assault cards 0 - cannot |
DiscardFlexibleCards | Boolean | 1 |
Enable to auto discard Flexible cards (?X??)
1 - can discard Flexible cards 0 - cannot |
DiscardMaxAttack | Int32 | 224 | Maximum attack power for auto discard (number on the card * 16). |
DiscardMaxPDef | Int32 | 255 | Maximum phisical defence for auto discard (number on the card * 16) |
DiscardMaxMDef | Int32 | 255 | Maximum magical defence for auto discard (number on the card * 16) |
DiscardMaxSum | Int32 | 480 | Maximum sum of attack power, phisical and magical defence for auto discard (numbers on the card * 16) |
DiscardMinDeckSize | Int32 | 10 | Minimum number of cards in the deck for auto discard |
DiscardKeepSameType | Int32 | 1 | Minimum number of cards with the same type in the deck for auto discard |
DiscardKeepSameArrow | Int32 | 0 | Minimum number of cards with the arrows in the deck for auto discard |
DiscardExclusions | Int32[] | 56, 75, 76, 77, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 98, 99, 100 | Disable auto discard for these cards |