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Changelog v2024.12.04
SamsamTS edited this page Dec 4, 2024
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1 revision
- Added ability to rebind the keys WASD, Pause and Help (via Memoria.ini)
- Restored AntiAliasing option, only accessible via
Memoria.ini
(use at your own risk) - Reduced sensitivity of UI navigation with the analog stick
-
Auto
resolution has been added -
Borderless Fullscreen
mode will now always use the current resolution of the selected display - Improved Mod options functionality and display in the launcher
- Options can now have a preview displayed in the tooltip (maximum display dimensions: 550x300px)
- Options can be grouped. Only one option from the group can be active at the same time.
- Options can be set to be active by default
- Options can be automatically activated/deactivated based on other mod(s) active state. Those options will be hidden to the user.
- Headers can be added in between options
- Updated brazilian portuguese translation by @Felipefpl
- Fixed Excalibur II time limit tooltips @SimonAfek
- It is now possible to specify a condition in
Items.csv
for using the item - Items not marked as "Usable" cannot be used in battles anymore. This allows to have items that can be used out of battles only ("Consumable")
- Min and Max in
NCalc
formulas can now be used with more than 2 arguments - Add the possibility to use icons in btl2d messages
- Fixed a hard-lock that could occur when using the PSX-Like command menu
- Fixed mod options deactivating while using the launcher #971
- The game window will no longer be resized when
Fullscreen
is selected - Made sure to use the selected language when using [Export] Translation
- Correctly Export the place titles in all languages
- Fix the continent names not being displayed properly in Japanese #972
- Made the voice acting system work more consistently across all languages #977
- Fixed wrong summon casting titles when using some specific mods
- AI script variables GetAttackCommandId and GetAttackId will now work correctly in functions other than counters (eg. in _Loop functions)
- Fixed
==
being turned into= =
inMemoria.ini
formulas - Fix Lani's weapon being invisible in the Playable Character Pack mod, and similar situations
- Very small fix on cmd_help.mes exported by [Export] Translation
- Fix a soft-lock in the Model Viewer when
ModelViewer.ini
is ill-formatted