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Tirlititi edited this page Jul 3, 2023 · 3 revisions

It's an in-game card game.
To use these tweeks open the Memoria.ini file and add settings to the [TetraMaster] section.

General settings

Name Type Default Description
Enabled Boolean 0 Enable other tweaks.
1 - to enable
0 - to disable
TripleTriad Int32 0 Change the card game rules.
0 - Tetra Master rules
1 - Tetra Triad rules: cards have arrows and directional powers (with diagonal powers being the average of adjacent powers) and card battles are not random
2 - Triple Triad rules: the board is 3×3 without blocks, there is no combo and cards have powers for their up/down/left/right directions
ReduceRandom Int32 1 Reduce a random when your card attack or be attacked in the Tetra Master game. Now chance is based at an arrow number. Less number of arrows - less variation.
0 - original behaviour
1 - new behaviour
2 - cheating all the card battles
MaxCardCount Int32 100 The maximum number of cards the player can hold.

Auto discard

Now you can specify these settings to add a new "Auto" button to the discard card dialog. You can use it to discard many unnecessary cards by the one click.

Name Type Default Description
DiscardAutoButton Boolean 1 Will add "Auto" button to the discard card dialog.
1 - to add the button
0 - to not
DiscardAssaultCards Boolean 0 Enable to auto discard Assault cards (?A??)
1 - can discard Assault cards
0 - cannot
DiscardFlexibleCards Boolean 1 Enable to auto discard Flexible cards (?X??)
1 - can discard Flexible cards
0 - cannot
DiscardMaxAttack Int32 224 Maximum attack power for auto discard (number on the card * 16).
DiscardMaxPDef Int32 255 Maximum phisical defence for auto discard (number on the card * 16)
DiscardMaxMDef Int32 255 Maximum magical defence for auto discard (number on the card * 16)
DiscardMaxSum Int32 480 Maximum sum of attack power, phisical and magical defence for auto discard (numbers on the card * 16)
DiscardMinDeckSize Int32 10 Minimum number of cards in the deck for auto discard
DiscardKeepSameType Int32 1 Minimum number of cards with the same type in the deck for auto discard
DiscardKeepSameArrow Int32 0 Minimum number of cards with the arrows in the deck for auto discard
DiscardExclusions Int32[] 56, 75, 76, 77, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 98, 99, 100 Disable auto discard for these cards