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Github: https://github.com/Rosalie241/RMG
- Config Location:
/home/deck/.var/app/com.github.Rosalie241.RMG
- Nintendo 64 ROM Location:
Emulation/roms/n64
- Nintendo 64DD ROM Location:
Emulation/roms/n64dd
- BIOS Location (Optional):
Emulation/bios
- Optional BIOS (N64DD):
64DD_IPL_US.n64
,64DD_IPL_JP.n64
,64DD_IPL_DEV.n64
- Optional BIOS (N64DD):
- Saves:
Emulation/saves/RMG/saves
- Savestates:
Emulation/saves/RMG/states
- Storage Location:
Emulation/storage/RMG
- Contains:
Emulation/storage/RMG/cache
Emulation/storage/RMG/HiResTextures
Emulation/storage/RMG/screenshots
- Contains:
Note: ~/.var
is an invisible folder by default. In Dolphin (file manager), click the hamburger menu in the top right, click "view hidden files" to see these folders.
- Steam ROM Manager
- EmulationStation-DE
How to Update RMG
- Update through
Discover
(Shopping bag icon) - Run
Update Emulators & Tools
inEmuDeck
How to Launch RMG in Desktop Mode
- Launch
Rosalie's Mupen GUI
from the Applications Launcher (Steam Deck icon in the bottom left of the taskbar) - Launch the script from
Emulation/tools/launchers
,rosaliesmupengui.sh
- Launch the emulator from
Steam
after adding it via theEmulators
parser inSteam ROM Manager
- .bin
- .n64
- .ndd
- .u1
- .v64
- .z64
- .zip
RMG comes with a Steam Input profile for Hotkeys. Activate the Steam Input profile by clicking the Game Controller
icon in Game Mode
, change the template to Emudeck - RMG
. The hotkeys below can only be used if you have the Steam Input profile active.
Hotkey | RMG |
---|---|
Quick Menu | Left Trackpad Radial Menu |
Save State | Left Trackpad Radial Menu |
Load State | Left Trackpad Radial Menu |
Pause | Left Trackpad Radial Menu |
Cheats | Left Trackpad Radial Menu |
Full Screen | Left Trackpad Radial Menu |
For a tutorial on how to select Steam Input Profiles, refer to: https://github.com/dragoonDorise/EmuDeck/wiki/hotkeys#how-to-select-a-steam-input-profile.
Steam Deck Button Layout: https://github.com/dragoonDorise/EmuDeck/wiki/Hotkeys#steam-deck-button-layout
Coming Soon:tm:
Section on texture packs when I have some time
Go to the GLideN64 settings -> texture enhancement tab -> enable 'use texture pack' & 'use file storage instead of memory cache' -> go to the 'texture pack path' (and make sure it's a full path and not a partial one, this has been fixed and will be included in the next release) -> then download that zip & extract the MARIOKART64 directory to the 'texture pack path'
Should I enable use file storage instead of memory cache by default for EmuDeck?
Most texture packs are HTS so maybe, but if a user wants to use a HTC texture pack they'll have to turn it off