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Black Hole

Chris Cantwell edited this page Sep 12, 2016 · 1 revision

Black Hole - Product Spec

Authors: Chris Cantwell

Date: [9/10/2016]

GOAL

This feature will be an environmental obstacle that will exhibit gravitational physics and will cause player death if the player gets sucked into it.

OVERVIEW

The black hole will be an environmental feature that will gravitationally attract the player ship and/or any other nearby free floating environmental features. This effect can either help or hurt the player by serving multiple purposes. It can be used as a way for the player to induce ship movement, it can be used to help clear a path of other obstacles, and it serves as a hazard that may prove dangerous in a level.

KEY FEATURES

  • Gravitational physics.

  • Increase in size upon absorbing other environmental features with mass.

  • Destroy player on contact.

SFX

  • Ship being pulled toward black hole.

  • Absorb environmental features and grow.

  • Ship destruction

ANIMATION:

Ships animation that shows that he is affected by the black hole.

USER STORIES

John was playing Spark and noticed what appeared to be a black hole in his path. As he approached his ship began to pick up speed as it was pulled toward the black hole. He directed his RUA at the right angle to prevent himself from being pulled into the black hole, but allowed himself to come close so that his ship experienced a slingshot effect and was thrown around a sharp turn at high velocity.

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