perf(probabilistic_occupancy_grid_map): performance tuning for pointcloud based occupancy grid map #7687
CodeScene Delta Analysis / CodeScene Cloud Delta Analysis (main)
failed
Jul 16, 2024 in 36s
CodeScene PR Check
❌ Code Health Quality Gates: FAILED
Change in average Code Health of affected files: -0.06 (9.03 -> 8.97)
- Declining Code Health: 1 findings(s) 🚩
Details
🚩 Declining Code Health (highest to lowest):
- Complex Method pointcloud_based_occupancy_grid_map_node.cpp: PointcloudBasedOccupancyGridMapNode::onPointcloudWithObstacleAndRaw
Annotations
codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)
❌ Getting worse: Complex Method
PointcloudBasedOccupancyGridMapNode::onPointcloudWithObstacleAndRaw increases in cyclomatic complexity from 14 to 17, threshold = 9. This function has many conditional statements (e.g. if, for, while), leading to lower code health. Avoid adding more conditionals and code to it without refactoring.
codescene-delta-analysis / CodeScene Cloud Delta Analysis (main)
ℹ Getting worse: Bumpy Road Ahead
PointcloudBasedOccupancyGridMapNode::onPointcloudWithObstacleAndRaw increases from 2 to 3 logical blocks with deeply nested code, threshold is one single block per function. The Bumpy Road code smell is a function that contains multiple chunks of nested conditional logic. The deeper the nesting and the more bumps, the lower the code health.
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