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Bevy 0.15 #35

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7 changes: 7 additions & 0 deletions .config/nextest.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
[profile.ci]
fail-fast = false

[profile.ci.junit]
path = "junit.xml"
store-success-output = true
store-failure-output = true
64 changes: 64 additions & 0 deletions .github/workflows/ci.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,64 @@
name: CI

on:
workflow_dispatch:
pull_request:
branches: [ "master", "dev" ]

env:
CARGO_TERM_COLOR: always

jobs:
checks:
name: Lints
runs-on: ubuntu-22.04
steps:
- uses: olix0r/cargo-action-fmt/setup@v2
- uses: actions/checkout@v4
- uses: Swatinem/rust-cache@v2
- name: Run cargo fmt
run: cargo fmt --all -- --check
- name: Run cargo check
if: always()
run: cargo check --lib --all-features --message-format json | cargo-action-fmt
- name: Run cargo clippy
if: always()
run: cargo clippy --all-features --no-deps --message-format json -- -D warnings | cargo-action-fmt

tests:
name: Test Suite
runs-on: ubuntu-22.04
strategy:
fail-fast: false
matrix:
backend:
- feature: parry3d
artifact_key: benches
test_arg: --benches
- feature: parry3d
artifact_key: parry3d
test_arg: --test parry3d
- feature: avian
artifact_key: avian
test_arg: --test avian
- feature: rapier
artifact_key: rapier3d
test_arg: --test rapier3d
steps:
- name: Checkout repository code.
uses: actions/checkout@v4
- uses: Swatinem/rust-cache@v2
with:
key: ${{ matrix.backend.artifact_key }}
- name: Install alsalib headers
run: sudo apt-get update; sudo apt-get install --no-install-recommends libasound2-dev libudev-dev libwayland-dev libxkbcommon-dev
- uses: taiki-e/install-action@nextest
- name: Test with nextest
run: cargo nextest run --no-default-features --features "${{ matrix.backend.feature }}" ${{ matrix.backend.test_arg }} --profile ci
- name: Upload Test Report
uses: actions/upload-artifact@v4
if: always()
with:
name: junit-test-results-${{ matrix.backend.artifact_key }}
path: target/nextest/**/*.xml
retention-days: 1
21 changes: 0 additions & 21 deletions .github/workflows/test_avian.yml

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21 changes: 0 additions & 21 deletions .github/workflows/test_parry.yml

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21 changes: 0 additions & 21 deletions .github/workflows/test_rapier.yml

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1 change: 1 addition & 0 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -1,2 +1,3 @@
/target
/Cargo.lock
/.idea
55 changes: 31 additions & 24 deletions Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -14,69 +14,72 @@ documentation = "https://docs.rs/crate/oxidized_navigation"
keywords = ["gamedev", "navmesh", "navmesh-generation", "bevy"]
categories = ["game-development"]

[lib]
bench = false

[features]
default = ["parry_016"]
rapier = ["bevy_rapier3d", "parry_016"]
avian = ["avian3d", "parry_015"]
default = ["parry3d"]
rapier = ["bevy_rapier3d", "parry3d"]
avian = ["avian3d", "parry3d"]
debug_draw = ["bevy/bevy_gizmos", "bevy/bevy_render"]
trace = []

parry_016 = ["parry3d_016"]
parry_015 = ["parry3d_015"]

[[example]]
name = "rapier3d"
required-features = ["debug_draw", "rapier"]
required-features = ["rapier", "debug_draw"]

[[example]]
name = "rapier3d_heightfield"
required-features = ["debug_draw", "rapier"]
required-features = ["rapier", "debug_draw"]

[[example]]
name = "rapier3d_multi_floor"
required-features = ["debug_draw", "rapier"]
required-features = ["rapier", "debug_draw"]

[[example]]
name = "avian"
required-features = ["debug_draw", "avian"]
required-features = ["avian", "debug_draw"]

[[example]]
name = "avian_multi_floor"
required-features = ["avian", "debug_draw"]

[[example]]
name = "parry3d"
required-features = ["parry_016", "debug_draw"]
required-features = ["parry3d", "debug_draw"]

[[test]]
name = "rapier3d"
required-features = ["rapier"]


[[test]]
name = "avian"
required-features = ["avian"]

[[test]]
name = "parry3d"
required-features = ["parry_016"]
required-features = ["parry3d"]

[dependencies]
bevy = { version = "0.14", default-features = false, features = ["multi_threaded"] }
bevy = { version = "0.15", default-features = false, features = ["multi_threaded"] }

# parry3d doesn't expose the convert-glam feature, so we need to add nalgebra to enable the feature
nalgebra = { version = "0.33", features = ["convert-glam027"] }
nalgebra = { version = "0.33", features = ["convert-glam029"] }

parry3d_016 = { package = "parry3d", version = "0.16", optional = true }
parry3d_015 = { package = "parry3d", version = "0.15", optional = true }
parry3d = { version = "0.17", optional = true }

bevy_rapier3d = { version = "0.27", optional = true, default-features = false, features = ["dim3"] }
avian3d = { version = "0.1", optional = true, default-features = false, features = ["3d", "f32", "parry-f32"] }
bevy_rapier3d = { version = "0.27", optional = true, default-features = false, features = ["dim3", "debug-render-3d"] }
avian3d = { version = "0.1", optional = true, default-features = false, features = ["3d", "f32", "parry-f32"] }

smallvec = { version = "1.13", features = ["union"] }
cfg-if = "1.0.0"
cfg-if = "1.0"

[dev-dependencies]
bevy = { version = "0.14.0", default-features = false, features = [
bevy = { version = "0.15", default-features = false, features = [
"bevy_asset",
"bevy_pbr",
"bevy_render",
"bevy_window",
"bevy_winit",
"x11",
"ktx2",
Expand All @@ -88,13 +91,17 @@ criterion = { version = "0.5" }
[[bench]]
name = "simple_geometry"
harness = false
required-features = [ "parry_016" ]
required-features = ["parry3d"]

[[bench]]
name = "simple_navigation"
harness = false
required-features = [ "parry_016" ]
required-features = ["parry3d"]

[package.metadata.docs.rs]
# Compile docs.rs docs with debug_draw so docs for it appear.
features = [ "debug_draw" ]
features = ["debug_draw"]

[patch.crates-io]
bevy_rapier3d = { git = "https://github.com/Vrixyz/bevy_rapier.git", branch = "master-bevy_0.15" }
avian3d = { git = "https://github.com/Jondolf/avian.git", branch = "main" }
73 changes: 31 additions & 42 deletions examples/avian.rs
Original file line number Diff line number Diff line change
@@ -1,7 +1,9 @@
//! A simple example showing how to use oxidized_navigation with Avian3d.
//! Press M to draw nav-mesh.
//! Press X to spawn or despawn red cube.

use bevy::{math::primitives, prelude::*};
use avian3d::prelude::{Collider, PhysicsPlugins};
use bevy::{math::primitives, prelude::*};
use oxidized_navigation::{
debug_draw::{DrawNavMesh, OxidizedNavigationDebugDrawPlugin},
NavMeshAffector, NavMeshSettings, OxidizedNavigationPlugin,
Expand All @@ -27,16 +29,15 @@ fn main() {
.add_systems(Startup, setup)
.add_systems(
Update,
(toggle_nav_mesh_system, spawn_or_despawn_affector_system),
(toggle_nav_mesh_debug_draw, spawn_or_despawn_affector_system),
)
.run();
}

//
// Toggle drawing Nav-mesh.
// Press M to toggle drawing the navmesh.
//
fn toggle_nav_mesh_system(keys: Res<ButtonInput<KeyCode>>, mut show_navmesh: ResMut<DrawNavMesh>) {
fn toggle_nav_mesh_debug_draw(
keys: Res<ButtonInput<KeyCode>>,
mut show_navmesh: ResMut<DrawNavMesh>,
) {
if keys.just_pressed(KeyCode::KeyM) {
show_navmesh.0 = !show_navmesh.0;
}
Expand All @@ -49,53 +50,44 @@ fn setup(
) {
print_controls();

commands.spawn(Camera3dBundle {
transform: Transform::from_xyz(10.0, 10.0, 15.0)
.looking_at(Vec3::new(0.0, 2.0, 0.0), Vec3::Y),
..default()
});
// Camera
commands.spawn((
Camera3d::default(),
Transform::from_xyz(10.0, 10.0, 15.0).looking_at(Vec3::new(0.0, 2.0, 0.0), Vec3::Y),
));

commands.spawn(DirectionalLightBundle {
directional_light: DirectionalLight {
// Directional light
commands.spawn((
DirectionalLight {
shadows_enabled: true,
..default()
},
transform: Transform::from_rotation(Quat::from_euler(EulerRot::XYZ, -1.0, -0.5, 0.0)),
..default()
});
Transform::from_rotation(Quat::from_euler(EulerRot::XYZ, -1.0, -0.5, 0.0)),
));

// Plane
// Ground plane
commands.spawn((
PbrBundle {
mesh: meshes.add(primitives::Rectangle::from_size(Vec2::new(50.0, 50.0))),
material: materials.add(Color::srgb(0.3, 0.5, 0.3)),
transform: Transform::IDENTITY,
..default()
},
Mesh3d(meshes.add(Plane3d::default().mesh().size(25.0, 25.0))),
MeshMaterial3d(materials.add(Color::srgb(0.3, 0.5, 0.3))),
Transform::IDENTITY,
Collider::cuboid(25.0, 0.1, 25.0),
NavMeshAffector, // Only entities with a NavMeshAffector component will contribute to the nav-mesh.
));

// Cube
commands.spawn((
PbrBundle {
mesh: meshes.add(primitives::Cuboid::new(2.5, 2.5, 2.5)),
material: materials.add(Color::srgb(0.1, 0.1, 0.5)),
transform: Transform::from_xyz(-5.0, 0.8, -5.0),
..default()
},
Mesh3d(meshes.add(primitives::Cuboid::new(2.5, 2.5, 2.5))),
MeshMaterial3d(materials.add(Color::srgb(0.1, 0.1, 0.5))),
Transform::from_xyz(-5.0, 0.8, -5.0),
Collider::cuboid(1.25, 1.25, 1.25),
NavMeshAffector, // Only entities with a NavMeshAffector component will contribute to the nav-mesh.
));

// Thin wall
commands.spawn((
PbrBundle {
mesh: meshes.add(Mesh::from(primitives::Cuboid::new(0.1, 0.1, 0.1))),
material: materials.add(Color::srgb(0.1, 0.1, 0.5)),
transform: Transform::from_xyz(-3.0, 0.8, 5.0).with_scale(Vec3::new(50.0, 15.0, 1.0)),
..default()
},
Mesh3d(meshes.add(Mesh::from(primitives::Cuboid::new(0.1, 0.1, 0.1)))),
MeshMaterial3d(materials.add(Color::srgb(0.1, 0.1, 0.5))),
Transform::from_xyz(-3.0, 0.8, 5.0).with_scale(Vec3::new(50.0, 15.0, 1.0)),
Collider::cuboid(0.05, 0.05, 0.05),
NavMeshAffector, // Only entities with a NavMeshAffector component will contribute to the nav-mesh.
));
Expand All @@ -118,12 +110,9 @@ fn spawn_or_despawn_affector_system(
} else {
let entity = commands
.spawn((
PbrBundle {
mesh: meshes.add(primitives::Cuboid::new(2.5, 2.5, 2.5)),
material: materials.add(Color::srgb(1.0, 0.1, 0.5)),
transform: Transform::from_xyz(5.0, 0.8, 0.0),
..default()
},
Mesh3d(meshes.add(primitives::Cuboid::new(2.5, 2.5, 2.5))),
MeshMaterial3d(materials.add(Color::srgb(1.0, 0.1, 0.5))),
Transform::from_xyz(5.0, 0.8, 0.0),
Collider::cuboid(2.5, 2.5, 2.5),
NavMeshAffector, // Only entities with a NavMeshAffector component will contribute to the nav-mesh.
))
Expand Down
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