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Issues: Leafwing-Studios/Emergence
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Implement basic saving and loading functionality
architectural
Changes to the organization and patterns of the code
dev-ex
Improve the developer experience
ui
The user interface that players use
Constrain camera movements to stay close to the map
grab-bag
Easy fixes that are satisfyingly simple to complete
player interaction
The tools the player uses to interact with the game world
Add design doc on sound/music design
audio
Pretty sounds and music
game design
Imagining and refining the possibilities
#120
opened Dec 22, 2022 by
TimJentzsch
Add section on recommended reading to Genre Analysis
game design
Imagining and refining the possibilities
grab-bag
Easy fixes that are satisfyingly simple to complete
#122
opened Dec 22, 2022 by
alice-i-cecile
Extend notes on creative automation
game design
Imagining and refining the possibilities
#135
opened Dec 23, 2022 by
alice-i-cecile
Game unresponsive on startup
dev-ex
Improve the developer experience
performance
Code go brrr
polish
Sand off the rough edges for players
usability
Make the code easier to use
#137
opened Dec 23, 2022 by
TimJentzsch
Have the iterable enum macro generate a Code go brrr
EnumVariants
struct, which caches the variants in an array/vector
performance
#147
opened Dec 25, 2022 by
bzm3r
Fill out Glossary in the Design Book
documentation
Improvements or additions to documentation
game design
Imagining and refining the possibilities
grab-bag
Easy fixes that are satisfyingly simple to complete
#151
opened Dec 25, 2022 by
TimJentzsch
Move Update dependencies
grab-bag
Easy fixes that are satisfyingly simple to complete
bevy_ecs_tilemap
from git dependency to normal crates.io dependency
dependencies
#157
opened Dec 26, 2022 by
TimJentzsch
Clarify thematic game design constraints
game design
Imagining and refining the possibilities
#162
opened Dec 26, 2022 by
alice-i-cecile
Hook Improve the developer experience
grab-bag
Easy fixes that are satisfyingly simple to complete
ui
The user interface that players use
DebugInfo.show_inspector
to real functionality
dev-ex
#176
opened Dec 30, 2022 by
bencecile
Disallow wildcard dependencies with Automate everything
good first issue
Approachable for beginners! No special knowledge needed
cargo-deny
automation-and-testing
#193
opened Jan 4, 2023 by
TimJentzsch
Allow signals to be advected.
game design
Imagining and refining the possibilities
gameplay
Game mechanics and systems
Explore image textures for data storage
performance
Code go brrr
prototype
A focused prototype to test specific questions
research
Complex questions that require external research
#210
opened Jan 9, 2023 by
TimJentzsch
Use system piping to reduce rightward drift in if-let blocks
code quality
Make the code prettier and easier to understand
good first issue
Approachable for beginners! No special knowledge needed
grab-bag
Easy fixes that are satisfyingly simple to complete
#229
opened Jan 15, 2023 by
alice-i-cecile
Implement basic localization
architectural
Changes to the organization and patterns of the code
ui
The user interface that players use
Create key bindings menu
dev-ex
Improve the developer experience
good first issue
Approachable for beginners! No special knowledge needed
input
Mice and keyboards and gamepads
player interaction
The tools the player uses to interact with the game world
ui
The user interface that players use
Display current Intent level
player interaction
The tools the player uses to interact with the game world
ui
The user interface that players use
#251
opened Jan 23, 2023 by
alice-i-cecile
Selected tiles should be displayed more clearly
graphics
making art real
polish
Sand off the rough edges for players
#263
opened Feb 3, 2023 by
alice-i-cecile
Add undo-redo functionality
player interaction
The tools the player uses to interact with the game world
Input bug when tabbing out while game is initializing
bug
Something isn't working
input
Mice and keyboards and gamepads
#298
opened Feb 9, 2023 by
TimJentzsch
Add debug system to verify that index is properly constructed
automation-and-testing
Automate everything
grab-bag
Easy fixes that are satisfyingly simple to complete
#303
opened Feb 10, 2023 by
alice-i-cecile
Structure selection menu should show structure names
polish
Sand off the rough edges for players
ui
The user interface that players use
#324
opened Feb 10, 2023 by
alice-i-cecile
Add the ability to flip the selection
good first issue
Approachable for beginners! No special knowledge needed
grab-bag
Easy fixes that are satisfyingly simple to complete
player interaction
The tools the player uses to interact with the game world
#327
opened Feb 11, 2023 by
alice-i-cecile
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