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This repository has been archived by the owner on Nov 22, 2023. It is now read-only.

Issues: Leafwing-Studios/Emergence

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Issues list

Implement basic saving and loading functionality architectural Changes to the organization and patterns of the code dev-ex Improve the developer experience ui The user interface that players use
#228 opened Jan 15, 2023 by alice-i-cecile Foundations
Constrain camera movements to stay close to the map grab-bag Easy fixes that are satisfyingly simple to complete player interaction The tools the player uses to interact with the game world
#115 opened Dec 19, 2022 by TimJentzsch Basic Polish
Add design doc on sound/music design audio Pretty sounds and music game design Imagining and refining the possibilities
#120 opened Dec 22, 2022 by TimJentzsch
Add section on recommended reading to Genre Analysis game design Imagining and refining the possibilities grab-bag Easy fixes that are satisfyingly simple to complete
#122 opened Dec 22, 2022 by alice-i-cecile
Extend notes on creative automation game design Imagining and refining the possibilities
#135 opened Dec 23, 2022 by alice-i-cecile
Game unresponsive on startup dev-ex Improve the developer experience performance Code go brrr polish Sand off the rough edges for players usability Make the code easier to use
#137 opened Dec 23, 2022 by TimJentzsch
Fill out Glossary in the Design Book documentation Improvements or additions to documentation game design Imagining and refining the possibilities grab-bag Easy fixes that are satisfyingly simple to complete
#151 opened Dec 25, 2022 by TimJentzsch
Move bevy_ecs_tilemap from git dependency to normal crates.io dependency dependencies Update dependencies grab-bag Easy fixes that are satisfyingly simple to complete
#157 opened Dec 26, 2022 by TimJentzsch
Clarify thematic game design constraints game design Imagining and refining the possibilities
#162 opened Dec 26, 2022 by alice-i-cecile
Hook DebugInfo.show_inspector to real functionality dev-ex Improve the developer experience grab-bag Easy fixes that are satisfyingly simple to complete ui The user interface that players use
#176 opened Dec 30, 2022 by bencecile
Disallow wildcard dependencies with cargo-deny automation-and-testing Automate everything good first issue Approachable for beginners! No special knowledge needed
#193 opened Jan 4, 2023 by TimJentzsch
Allow signals to be advected. game design Imagining and refining the possibilities gameplay Game mechanics and systems
#32 opened Sep 3, 2022 by bzm3r
1 task
Factory Mechanics
Explore image textures for data storage performance Code go brrr prototype A focused prototype to test specific questions research Complex questions that require external research
#210 opened Jan 9, 2023 by TimJentzsch
Use system piping to reduce rightward drift in if-let blocks code quality Make the code prettier and easier to understand good first issue Approachable for beginners! No special knowledge needed grab-bag Easy fixes that are satisfyingly simple to complete
#229 opened Jan 15, 2023 by alice-i-cecile
Implement basic localization architectural Changes to the organization and patterns of the code ui The user interface that players use
#233 opened Jan 17, 2023 by TimJentzsch UI 101
Create key bindings menu dev-ex Improve the developer experience good first issue Approachable for beginners! No special knowledge needed input Mice and keyboards and gamepads player interaction The tools the player uses to interact with the game world ui The user interface that players use
#239 opened Jan 22, 2023 by alice-i-cecile UI 101
Display current Intent level player interaction The tools the player uses to interact with the game world ui The user interface that players use
#251 opened Jan 23, 2023 by alice-i-cecile
Selected tiles should be displayed more clearly graphics making art real polish Sand off the rough edges for players
#263 opened Feb 3, 2023 by alice-i-cecile
Add undo-redo functionality player interaction The tools the player uses to interact with the game world
#271 opened Feb 3, 2023 by alice-i-cecile Foundations
Input bug when tabbing out while game is initializing bug Something isn't working input Mice and keyboards and gamepads
#298 opened Feb 9, 2023 by TimJentzsch
Add debug system to verify that index is properly constructed automation-and-testing Automate everything grab-bag Easy fixes that are satisfyingly simple to complete
#303 opened Feb 10, 2023 by alice-i-cecile
Structure selection menu should show structure names polish Sand off the rough edges for players ui The user interface that players use
#324 opened Feb 10, 2023 by alice-i-cecile
Add the ability to flip the selection good first issue Approachable for beginners! No special knowledge needed grab-bag Easy fixes that are satisfyingly simple to complete player interaction The tools the player uses to interact with the game world
#327 opened Feb 11, 2023 by alice-i-cecile
Mouse picking seems broken bug Something isn't working
#1001 opened Nov 22, 2023 by alice-i-cecile
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