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- Click the green gitter join chat button just above the gifs of META-MarIO on the Github page
- Click the orange join room button at the bottom of the Gitter page
Gitter is a chat room connected the git repository and waffle. It is also the chat system we use for this project. ##Waffle
- Click this link: https://waffle.io/wert23239/Meta-MarIO/join
Waffle is a work flow application that allows us to define tasks, assign them to people, give them due dates, and move them through the columns automatically by using github.
- Click Add Issue: to create a new card for unique enhancement or bug in Meta-MarIO you'd like to work on or have someone else work on.
- For Title type what the bug or enhancement is and then click Add. Your card will now be in the Backlog column.
- Click on github logo in the bottom right of the card. Your card will now be displayed in the issues tab of the repository.
- Click the pencil icon in the top right of your comment. Write out a description of the problem and then bellow write out the steps you believe you need to take to finish the task, separate the steps by line. Once all the steps are written, highlight them and click the Add a task list icon in the header of the comment.
- Finish by clicking update comment
- Because this is your first time contributing, it will stay in the Backlog column of Gitter until a collaborator approves the card and moves it to ready where you can begin working on it.
The population size
Copies of the same species.
Collected by killing enemies, collecting coins, and reaching high on the flag at the end of the level
Has this option been explored before
Number of frames a Genome has left before he is killed.
Max Fitness: Show Map: Display neural network. Round Amount: How many times we run the last state through the entire for each gene. Continuous Play: If checked each genome will run a slight variations of the same species. Show Mutate: Displays mutation rate Timeout Constant: Number of frames Mario starts with before he times out and is killed off. Rightmost Timeout: If checked going to the right will reset the Timeout to the timeout constant. Novelty Timeout: If checked finding a new path will reset the Timeout to Timeout Constant ScoreOn: If checked, the genome will gain fitness from increasing score NoveltyOn: If checked, the genome will gain fitness from Novelty RightmostOn: If checked, the genome will gain fitness from moving to the right NoveltyConstant: The number of times a genome can go through a tile in a given generation before that tile will lose its novelty. It loses its novelty for one generation Save: Saves the "NameOfFile" typed into the text box bellow I.E. "Level12.pool" Load: Loads the "NameOfFile" from the text box bellow I.E. "Level12.pool" Restart: Resets the species but stays on the current level. Play Top: Plays the genome with the top fitness in your species pool
If checked variables will not be displayed at the top
what the genome sees It's neural network. Connecting elements in the map and Keypresses.
a complete gene
That Gene is disables because of a mutation
Platforms you can stand on
Moving objects I.E. Mushrooms and Enemies
Free floating box