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Update CMakeLists.txt. #13

Update CMakeLists.txt.

Update CMakeLists.txt. #13

Workflow file for this run

name: Linux build of Goo Engine
on:
push:
branches: [ "goo-engine-main" ]
pull_request:
branches: [ "goo-engine-main" ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally well on Linux or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y cmake git ninja-build
- name: Clone Blender repository
run: |
mkdir -p ${{ github.workspace }}/blender
cd ${{ github.workspace }}/blender
git clone https://github.com/blender/blender.git .
- name: Configure CMake
run: |
cd ${{ github.workspace }}/blender
mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_SYSTEM_NAME=Linux -G "Ninja" ..
- name: Build
run: |
cd ${{ github.workspace }}/blender/build
cmake --build . --config ${{env.BUILD_TYPE}}
- name: Create AppImage
run: |
cd ${{ github.workspace }}/blender/build
sudo apt install -y appimagetool
appimagetool blender ../blender.appimage
- name: Upload artifact
uses: actions/upload-artifact@v2
with:
name: blender-appimage
path: ${{ github.workspace }}/blender/blender.appimage