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Create linux-build.yaml #1

Create linux-build.yaml

Create linux-build.yaml #1

Workflow file for this run

# This starter workflow is for a CMake project running on a single platform. There is a different starter workflow if you need cross-platform coverage.
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-multi-platform.yml
name: CMake on a single platform
on:
push:
branches: [ "goo-engine-main" ]
pull_request:
branches: [ "goo-engine-main" ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally well on Linux or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y cmake git ninja-build
- name: Clone Blender repository
run: git clone https://github.com/blender/blender.git
working-directory: ~/blender
- name: Configure CMake
run: cmake -B ~/blender/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_SYSTEM_NAME=Linux -G "Ninja"
- name: Build
run: cmake --build ~/blender/build --config ${{env.BUILD_TYPE}}
- name: Create AppImage
run: |
sudo apt install -y appimagetool
appimagetool ~/blender/build/blender ~/blender/blender.appimage
- name: Upload artifact
uses: actions/upload-artifact@v2
with:
name: blender-appimage
path: ~/blender/blender.appimage