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flat assembler 1.70 Programmer’s Manual
This chapter contains all the most important information you need to begin using the flat assembler. If you are experienced assembly language programmer, you should read at least this chapter before using this compiler.
Flat assembler is a fast assembly language compiler for the x86 architecture processors, which does multiple passes to optimize the size of generated machine code. It is self-compilable and versions for different operating systems are provided. All the versions are designed to be used from the system command line and they should not differ in behavior.
All versions require the x86 architecture 32-bit processor (at least 80386), although they can produce programs for the x86 architecture 16-bit processors, too. DOS version requires an OS compatible with MS DOS 2.0 and either true real mode environment or DPMI. Windows version requires a Win32 console compatible with 3.1 version.
To execute flat assembler from the command line you need to provide two parameters - first should be name of source file, second should be name of destination file. If no second parameter is given, the name for output file will be guessed automatically. After displaying short information about the program name and version, compiler will read the data from source file and compile it. When the compilation is successful, compiler will write the generated code to the destination file and display the summary of compilation process; otherwise it will display the information about error that occurred.
The source file should be a text file, and can be created in any text editor. Line breaks are accepted in both DOS and Unix standards, tabulators are treated as spaces.
In the command line you can also include “-m” option followed by a number, which specifies how many kilobytes of memory flat assembler should maximally use. In case of DOS version this options limits only the usage of extended memory. The “-p” option followed by a number can be used to specify the limit for number of passes the assembler performs. If code cannot be generated within specified amount of passes, the assembly will be terminated with an error message. The maximum value of this setting is 65536, while the default limit, used when no such option is included in command line, is 100. It is also possible to limit the number of passes the assembler performs, with the “-p” option followed by a number specifying the maximum number of passes.
There are no command line options that would affect the output of compiler, flat assembler requires only the source code to include the information it really needs. For example, to specify output format you specify it by using the “format” directive at the beginning of source.
As it is stated above, after the successful compilation, the compiler displays the compilation summary. It includes the information of how many passes was done, how much time it took, and how many bytes were written into the destination file. The following is an example of the compilation summary:
flat assembler version 1.70 (16384 kilobytes memory) 38 passes, 5.3 seconds, 77824 bytes.
In case of error during the compilation process, the program will display an error message. For example, when compiler can’t find the input file, it will display the following message:
flat assembler version 1.70 (16384 kilobytes memory) error: source file not found.
If the error is connected with a specific part of source code, the source line that caused the error will be also displayed. Also placement of this line in the source is given to help you finding this error, for example:
flat assembler version 1.70 (16384 kilobytes memory) example.asm [3]: mob ax,1 error: illegal instruction.
It means that in the third line of the “example.asm” file compiler has encountered an unrecognized instruction. When the line that caused error contains a macroinstruction, also the line in macroinstruction definition that generated the erroneous instruction is displayed:
flat assembler version 1.70 (16384 kilobytes memory) example.asm [6]: stoschar 7 example.asm [3] stoschar [1]: mob al,char error: illegal instruction.
It means that the macroinstruction in the sixth line of the “example.asm” file generated an unrecognized instruction with the first line of its definition.
By default, when there is no “format” directive in source file, flat assembler simply puts generated instruction codes into output, creating this way flat binary file. By default it generates 16-bit code, but you can always turn it into the 16-bit or 32-bit mode by using “use16” or “use32” directive. Some of the output formats switch into 32-bit mode, when selected - more information about formats which you can choose can be found in 2.4.
All output code is always in the order in which it was entered into the source file.
The information provided below is intended mainly for the assembler programmers that have been using some other assembly compilers before If you are beginner, you should look for the assembly programming tutorials
Flat assembler by default uses the Intel syntax for the assembly instructions although you can customize it using the preprocessor capabilities
- macroinstructions and symbolic constants
It also has its own set of the directives – the instructions for compiler
all symbols defined inside the sources are case-sensitive
Instructions in assembly language are separated by line breaks, and one instruction is expected to fill the one line of text. If a line contains a semicolon, except for the semicolons inside the quoted strings, the rest of this line is the comment and compiler ignores it. If a line ends with “" character (eventually the semicolon and comment may follow it), the next line is attached at this point. Each line in source is the sequence of items, which may be one of the three types. One type are the symbol characters, which are the special characters that are individual items even when are not spaced from the other ones. Any of the “+-*/=<>()[]{}:,|&~#`” is the symbol character. The sequence of other characters, separated from other items with either blank spaces or symbol characters, is a symbol. If the first character of symbol is either a single or double quote, it integrates any sequence of characters following it, even the special ones, into a quoted string, which should end with the same character, with which it began (the single or double quote) - however if there are two such characters in a row (without any other character between them), they are integrated into quoted string as just one of them and the quoted string continues then. The symbols other than symbol characters and quoted strings can be used as names, so are also called the name symbols. Every instruction consists of the mnemonic and the various number of operands, separated with commas. The operand can be register, immediate value or a data addressed in memory, it can also be preceded by size operator to define or override its size (table 1.1). Names of available registers you can find in table 1.2, their sizes cannot be overridden. Immediate value can be specified by any numerical expression. When operand is a data in memory, the address of that data (also any numerical expression, but it may contain registers) should be enclosed in square brackets or preceded by “ptr” operator. For example instruction “mov eax,3” will put the immediate value 3 into the EAX register, instruction “mov eax,[7]” will put the 32-bit value from the address 7 into EAX and the instruction “mov byte [7],3” will put the immediate value 3 into the byte at address 7, it can also be written as “mov byte ptr 7,3”. To specify which segment register should be used for addressing, segment register name followed by a colon should be put just before the address value (inside the square brackets or after the “ptr” operator).
Table 1.1 Size operators
Table 1.2 Registers
Operator | Bits | Bytes |
---|---|---|
byte | 8 | 1 |
word | 16 | 2 |
dword | 32 | 4 |
fword | 48 | 6 |
pword | 48 | 6 |
qword | 64 | 8 |
tbyte | 80 | 10 |
tword | 80 | 10 |
dqword | 128 | 16 |
xword | 128 | 16 |
qqword | 256 | 32 |
yword | 256 | 32 |
Type | Bits | |
8 | al cl dl bl ah ch dh bh | |
General | 16 | ax cx dx bx sp bp si di |
32 | eax ecx edx ebx esp ebp esi edi | |
Segment | 16 | es cs ss ds fs gs |
Control | 32 | cr0 cr2 cr3 cr4 |
Debug | 32 | dr0 dr1 dr2 dr3 dr6 dr7 |
FPU | 80 | st0 st1 st2 st3 st4 st5 st6 st7 |
MMX | 64 | mm0 mm1 mm2 mm3 mm4 mm5 mm6 mm7 |
SSE | 128 | xmm0 xmm1 xmm2 xmm3 xmm4 xmm5 xmm6 xmm7 |
AVX | 256 | ymm0 ymm1 ymm2 ymm3 ymm4 ymm5 ymm6 ymm7 |
To define data or reserve a space for it, use one of the directives listed in table 1.3. The data definition directive should be followed by one or more of numerical expressions, separated with commas. These expressions define the values for data cells of size depending on which directive is used. For example “db 1,2,3” will define the three bytes of values 1, 2 and 3 respectively.
The “db” and “du” directives also accept the quoted string values of any length, which will be converted into chain of bytes when “db” is used and into chain of words with zeroed high byte when “du” is used. For example “db ‘abc’” will define the three bytes of values 61, 62 and 63.
The “dp” directive and its synonym “df” accept the values consisting of two numerical expressions separated with colon, the first value will become the high word and the second value will become the low double word of the far pointer value. Also “dd” accepts such pointers consisting of two word values separated with colon, and “dt” accepts the word and quad word value separated with colon, the quad word is stored first. The “dt” directive with single expression as parameter accepts only floating point values and creates data in FPU double extended precision format.
Any of the above directive allows the usage of special “dup” operator to make multiple copies of given values. The count of duplicates should precede this operator and the value to duplicate should follow - it can even be the chain of values separated with commas, but such set of values needs to be enclosed with parenthesis, like “db 5 dup (1,2)”, which defines five copies of the given two byte sequence.
“file” a special directive and its syntax is different This directive includes a chain of bytes from file and it should be followed by the quoted file name then optionally numerical expression specifying offset in file preceded by the colon, and - also optionally - comma and numerical expression specifying count of bytes to include (if no count is specified, all data up to the end of file is included). For example “file ‘data.bin’” will include the whole file as binary data and “file ‘data.bin’:10h,4” will include only four bytes starting at offset 10h.
The data reservation directive should be followed by only one numerical expression, and this value defines how many cells of the specified size should be reserved. All data definition directives also accept the “?” value, which means that this cell should not be initialized to any value and the effect is the same as by using the data reservation directive. The uninitialized data may not be included in the output file, so its values should be always considered unknown.
Table 1.3 Data directives
Size | Define | Reserve |
(bytes) | data | data |
---|---|---|
1 | db | rb |
file | ||
2 | dw | rw |
du | ||
4 | dd | rd |
6 | dp | rp |
df | rf | |
8 | dq | rq |
10 | dt | rt |
In the numerical expressions you can also use constants or labels instead of numbers. To define the constant or label you should use the specific directives. Each label can be defined only once and it is accessible from the any place of source (even before it was defined). Constant can be redefined many times, but in this case it is accessible only after it was defined, and is always equal to the value from last definition before the place where it’s used. When a constant is defined only once in source, it is - like the label - accessible from anywhere.
The definition of constant consists of name of the constant followed by the “=” character and numerical expression, which after calculation will become the value of constant. This value is always calculated at the time the constant is defined. For example you can define “count” constant by using the directive “count = 17”, and then use it in the assembly instructions, like “mov cx,count” - which will become “mov cx,17” during the compilation process.
There are different ways to define labels. The simplest is to follow the name of label by the colon, this directive can even be followed by the other instruction in the same line. It defines the label whose value is equal to offset of the point where it’s defined. This method is usually used to label the places in code. The other way is to follow the name of label (without a colon) by some data directive. It defines the label with value equal to offset of the beginning of defined data, and remembered as a label for data with cell size as specified for that data directive in table 1.3.
The label can be treated as constant of value equal to offset of labeled code or data. For example when you define data using the labeled directive “char db 224”, to put the offset of this data into BX register you should use “mov bx,char” instruction, and to put the value of byte addressed by “char” label to DL register, you should use “mov dl,[char]” (or “mov dl,ptr char”). But when you try to assemble “mov ax,[char]”, it will cause an error, because fasm compares the sizes of operands, which should be equal. You can force assembling that instruction by using size override: “mov ax,word [char]”, but remember that this instruction will read the two bytes beginning at “char” address, while it was defined as a one byte.
The last and the most flexible way to define labels is to use “label” directive. This directive should be followed by the name of label, then optionally size operator (it can be preceded by a colon) and then - also optionally “at” operator and the numerical expression defining the address at which this label should be defined. For example “label wchar word at char” will define a new label for the 16-bit data at the address of “char”. Now the instruction “mov ax,[wchar]” will be after compilation the same as “mov ax,word [char]”. If no address is specified, “label” directive defines the label at current offset. Thus “mov [wchar],57568” will copy two bytes while “mov [char],224” will copy one byte to the same address.
The label whose name begins with dot is treated as local label, and its name is attached to the name of last global label (with name beginning with anything but dot) to make the full name of this label. So you can use the short name (beginning with dot) of this label anywhere before the next global label is defined, and in the other places you have to use the full name. Label beginning with two dots are the exception - they are like global, but they don’t become the new prefix for local labels.
The “@@” name means anonymous label you can have defined many of them in the source Symbol “@b” (or equivalent “@r”) references the nearest preceding anonymous label symbol “@f” references the nearest following anonymous label These special symbol are case-insensitive.
In the above examples all the numerical expressions were the simple numbers, constants or labels. But they can be more complex, by using the arithmetical or logical operators for calculations at compile time. All these operators with their priority values are listed in table 1.4. The operations with higher priority value will be calculated first, you can of course change this behavior by putting some parts of expression into parenthesis. The “+”, “-“, “*” and “/” are standard arithmetical operations, “mod” calculates the remainder from division. The “and”, “or”, “xor”, “shl”, “shr” and “not” perform the same logical operations as assembly instructions of those names. The “rva” and “plt” are special unary operators that perform conversions between different kinds of addresses, they can be used only with few of the output formats and their meaning may vary (see 2.4).
The arithmetical and logical calculations are usually processed as if they operated on infinite precision 2-adic numbers, and assembler signalizes an overflow error if because of its limitations it is not table to perform the required calculation, or if the result is too large number to fit in either signed or unsigned range for the destination unit size. However “not”, “xor” and “shr” operators are exceptions from this rule - if the value specified by numerical expression has to fit in a unit of specified size, and the arguments for operation fit into that size, the operation will be performed with precision limited to that size.
The numbers in the expression are by default treated as a decimal, binary numbers should have the “b” letter attached at the end, octal number should end with “o” letter, hexadecimal numbers should begin with “0x” characters (like in C language) or with the “$” character (like in Pascal language) or they should end with “h” letter. Also quoted string, when encountered in expression, will be converted into number - the first character will become the least significant byte of number.
The numerical expression used as an address value can also contain any of general registers used for addressing, they can be added and multiplied by appropriate values, as it is allowed for the x86 architecture instructions. The numerical calculations inside address definition by default operate with target size assumed to be the same as the current bitness of code, even if generated instruction encoding will use a different address size.
special symbols that can be used inside the numerical exp:
- ”$” is equal to the value of current offset
- ”$$” is equal to base address of current addressing space
- ”%” is the number of current repeat in parts of code that are repeated using some special directives (see 2.2) and zero anywhere else
- “%t” is equal to the current time stamp.
Any numerical expression can also consist of single floating point value (flat assembler does not allow any floating point operations at compilation time) in the scientific notation, they can end with the “f” letter to be recognized, otherwise they should contain at least one of the “.” or “E” characters. So “1.0”, “1E0” and “1f” define the same floating point value, while simple “1” defines an integer value.
Table 1.4 Arithmetical and logical operators by priority
Priority | Operators |
---|---|
0 | + - |
1 | * / |
2 | mod |
3 | and or xor |
4 | shl shr |
5 | not |
6 | rva plt |
the operand of any jump or call instruction can be preceded not only by the size operator, but also by one of the operators specifying type of the jump: “short”, “near” or “far” For example, when assembler is in 16-bit mode, instruction “jmp dword [0]” will become the far jump and when assembler is in 32-bit mode, it will become the near jump. To force this instruction to be treated differently, use the “jmp near dword [0]” or “jmp far dword [0]” form
When operand of near jump is the immediate value assembler will generate the shortest variant of this jump instruction if possible
- but will not create 32-bit instruction in 16-bit mode nor 16-bit instruction in 32-bit mode unless there is a size operator stating it
by specifying the jump type you can force it to always generate long variant (for example “jmp near 0”) or to always generate short variant and terminate with an error when it’s impossible (for example “jmp short 0”)
When instruction uses some memory addressing, by default the smallest form of instruction is generated by using the short displacement if only address value fits in the range. This can be overridden using the “word” or “dword” operator before the address inside the square brackets (or after the “ptr” operator), which forces the long displacement of appropriate size to be made. In case when address is not relative to any registers, those operators allow also to choose the appropriate mode of absolute addressing. Instructions “adc”, “add”, “and”, “cmp”, “or”, “sbb”, “sub” and “xor” with first operand being 16-bit or 32-bit are by default generated in shortened 8-bit form when the second operand is immediate value fitting in the range for signed 8-bit values. It also can be overridden by putting the “word” or “dword” operator before the immediate value. The similar rules applies to the “imul” instruction with the last operand being immediate value. Immediate value as an operand for “push” instruction without a size operator is by default treated as a word value if assembler is in 16-bit mode and as a double word value if assembler is in 32-bit mode, shorter 8-bit form of this instruction is used if possible, “word” or “dword” size operator forces the “push” instruction to be generated in longer form for specified size. “pushw” and “pushd” mnemonics force assembler to generate 16-bit or 32-bit code without forcing it to use the longer form of instruction.
This chapter provides the detailed information about the instructions and directives supported by flat assembler. Directives for defining labels were already discussed in 1.2.3, all other directives will be described later in this chapter.
In this section you can find both the information about the syntax(语法) and purpose(语义) the assembly language instructions If you need more technical information look for the Intel Architecture Software Developer’s Manual
Assembly instructions consist of the mnemonic (instruction’s name) and from zero to three operands. If there are two or more operands, usually first is the destination operand and second is the source operand. Each operand can be register, memory or immediate value (see 1.2 for details about syntax of operands). After the description of each instruction there are examples of different combinations of operands, if the instruction has any.
Some instructions act as prefixes and can be followed by other instruction in the same line, and there can be more than one prefix in a line. Each name of the segment register is also a mnemonic of instruction prefix, altough it is recommended to use segment overrides inside the square brackets instead of these prefixes.
- EAX : Accumulator register. Used in arithmetic operations.
- ECX : Counter register. Used in shift/rotate instructions.
- EDX : Data register. Used in arithmetic operations and I/O operations.
- EBX : Base register. Used as a pointer to data (located in DS in segmented mode).
- ESP : Stack Pointer register. Pointer to the top of the stack.
- EBP : Stack Base Pointer register. Used to point to the base of the stack.
- ESI : Source register. Used as a pointer to a source in stream operations.
- EDI : Destination register. Used as a pointer to a destination in stream operations.
- SS : Stack Segment. Pointer to the stack.
- CS : Code Segment. Pointer to the code.
- DS : Data Segment. Pointer to the data.
- ES : Extra Segment. Pointer to extra data. (‘E’ stands for “Extra”)
- FS : F Segment. Pointer to more extra data. (‘F’ comes after ‘E’)
- GS : G Segment. Pointer to still more extra data. (‘G’ comes after ‘F’)
Most applications on most modern operating systems (like Linux or Microsoft Windows) use a memory model that points nearly all segment registers to the same place (and uses paging instead) effectively disabling their use Typically FS or GS is an exception to this rule to be used to point at thread-specific data
0: CF: Carry Flag Set if the last arithmetic operation carried (addition) or borrowed (subtraction) a bit beyond the size of the register This is then checked when the operation is followed with an add-with-carry or subtract-with-borrow to deal with values too large for just one register to contain
2: PF: Parity Flag Set if the number of set bits in the least significant byte is a multiple of 2
4: AF: Adjust Flag Carry of Binary Code Decimal (BCD) numbers arithmetic operations
6: ZF: Zero Flag Set if the result of an operation is Zero (0)
7: SF: Sign Flag Set if the result of an operation is negative
8: TF: Trap Flag Set if step by step debugging
9: IF: Interruption Flag Set if interrupts are enabled.
10: DF: Direction Flag Stream direction If set, string operations will decrement their pointer rather than incrementing it, reading memory backwards.
11: OF: Overflow Flag Set if signed arithmetic operations result in a value too large for the register to contain
12-13: IOPL: I/O Privilege Level field (2 bits) I/O Privilege Level of the current process
14: NT: Nested Task flag Controls chaining of interrupts. Set if the current process is linked to the next process
16: RF: Resume Flag Response to debug exceptions
17: VM: Virtual-8086 Mode Set if in 8086 compatibility mode
18: AC: Alignment Check Set if alignment checking in of memory references are done
19: VIF: Virtual Interrupt Flag Virtual image of IF
20: VIP: Virtual Interrupt Pending flag Set if an interrupt is pending
21: ID: Identification Flag Support for CPUID instruction if can be set
Table 2.1 Conditions
Mnemonic | Condition tested | Description |
---|---|---|
o | OF = 1 | overflow |
no | OF = 0 | not overflow |
c | carry | |
b | CF = 1 | below |
nae | not above nor equal | |
nc | not carry | |
ae | CF = 0 | above or equal |
nb | not below | |
e | ZF = 1 | equal |
z | zero | |
ne | ZF = 0 | not equal |
nz | not zero | |
be | CF or ZF = 1 | below or equal |
na | not above | |
a | CF or ZF = 0 | above |
nbe | not below nor equal | |
s | SF = 1 | sign |
ns | SF = 0 | not sign |
p | PF = 1 | parity |
pe | parity even | |
np | PF = 0 | not parity |
po | parity odd | |
l | SF xor OF = 1 | less |
nge | not greater nor equal | |
ge | SF xor OF = 0 | greater or equal |
nl | not less | |
le | (SF xor OF) or ZF = 1 | less or equal |
ng | not greater | |
g | (SF xor OF) or ZF = 0 | greater |
nle | not less nor equal |
“mov” transfers a byte, word or double word from the source operand to the destination operand
It can transfer data
- between general registers
- from the general register to memory
- or from memory to general register
- but it cannot move from memory to memory
It can also transfer
- an immediate value to general register or memory
- segment register to general register or memory
- general register or memory to segment register
- control or debug register to general register
- general register to control or debug register
The “mov” can be assembled only if the size of source operand and size of destination operand are the same Below are the examples for each of the allowed combinations:
mov bx,ax ; general register to general register
mov [char],al ; general register to memory
mov bl,[char] ; memory to general register
mov dl,32 ; immediate value to general register
mov [char],32 ; immediate value to memory
mov ax,ds ; segment register to general register
mov [bx],ds ; segment register to memory
mov ds,ax ; general register to segment register
mov ds,[bx] ; memory to segment register
mov eax,cr0 ; control register to general register
mov cr3,ebx ; general register to control register
“xchg” swaps the contents of two operands It can swap
- two byte operands
- two word operands
- or two double word operands
Order of operands is not important The operands may be two general registers, or general register with memory For example:
xchg ax,bx ; swap two general registers
xchg al,[char] ; swap register with memory
“push” decrements the stack frame pointer (ESP register) then transfers the operand to the top of stack indicated by ESP
The operand can be
- memory
- general register
- segment register
- immediate value
of word or double word size
If operand is an immediate value and no size is specified
- 在16-bit mode下(use16)默认为2 bytes (16-bit) (word)
- 在32-bit mode下(use32)默认为4 bytes (32-bit) (dword)
- 在64-bit mode下(use64)默认为8 bytes (64-bit) (qword)
“pushw” “pushd” “pushq” mnemonics are variants of this instruction If more operands follow in the same line (separated only with spaces, not commas) compiler will assemble chain of the “push” instructions with these operands The examples are with single operands:
push ax ; store general register
push es ; store segment register
pushw [bx] ; store memory
push 1000h ; store immediate value
“pusha” – push all saves the contents of the eight general register on the stack This instruction has no operands There are two version of this instruction one 16-bit and one 32-bit >< 64-bit下没有pusha???? assembler automatically generates the appropriate version for current mode but it can be overridden by using “pushaw” or “pushad” mnemonic to always get the 16-bit or 32-bit version The 16-bit version of this instruction pushes general registers on the stack in the following order:
- AX
- CX
- DX
- BX
- SP (the initial value of SP before AX was pushed)
- BP
- SI
- DI
The 32-bit version pushes equivalent 32-bit general registers in the same order.
“pop” transfers the word or double word at the current top of stack to the destination operand and then increments ESP to point to the new top of stack
The operand can be memory, general register or segment register
“popw” and “popd” mnemonics are variants of this instruction for restoring the values of word or double word size respectively If more operands separated with spaces follow in the same line compiler will assemble chain of the “pop” instructions with these operands.
pop bx ; restore general register
pop ds ; restore segment register
popw [si] ; restore memory
“popa” – pop all restores the registers saved on the stack by “pusha” instruction except for the saved value of SP (or ESP), which is ignored >< 而popa之后SP自然就回到原来的值 This instruction has no operands To force assembling 16-bit or 32-bit version of this instruction use “popaw” or “popad” mnemonic
The type conversion instructions convert
- bytes into words
- words into double words
- double words into quad words
These conversions can be done using the sign extension or zero extension The sign extension fills the extra bits of the larger item with the value of the sign bit of the smaller item the zero extension simply fills them with zeros
“cwd” – convert woed to dword “cdq” – convert dword to qword double the size of value AX or EAX register respectively and store the extra bits into the DX or EDX register The conversion is done using the sign extension These instructions have no operands
“cbw” extends the sign of the byte in AL throughout AX and “cwde” extends the sign of the word in AX throughout EAX These instructions also have no operands
“movsx” converts a byte to word or double word and a word to double word using the sign extension “movzx” does the same but it uses the zero extension The source operand can be general register or memory while the destination operand must be a general register For example:
movsx ax,al ; byte register to word register
movsx edx,dl ; byte register to double word register
movsx eax,ax ; word register to double word register
movsx ax,byte [bx] ; byte memory to word register
movsx edx,byte [bx] ; byte memory to double word register
movsx eax,word [bx] ; word memory to double word register
“add” replaces the destination operand with the sum of the source and destination operands and sets CF if overflow has occurred The operands may be bytes, words or double words The destination operand can be general register or memory the source operand can be general register or immediate value it can also be memory if the destination operand is register
add ax,bx ; add register to register
add ax,[si] ; add memory to register
add [di],al ; add register to memory
add al,48 ; add immediate value to register
add [char],48 ; add immediate value to memory
“adc” sums the operands, adds one if CF is set and replaces the destination operand with the result Rules for the operands are the same as for the “add” instruction An “add” followed by multiple “adc” instructions can be used to add numbers longer than 32 bits
“inc” adds one to the operand it does not affect CF The operand can be a general register or memory and the size of the operand can be byte, word or double word
inc ax ; increment register by one
inc byte [bx] ; increment memory by one
“sub” subtracts the source operand from the destination operand and replaces the destination operand with the result If a borrow is required, the CF is set Rules for the operands are the same as for the “add” instruction
“sbb” subtracts the source operand from the destination operand subtracts one if CF is set and stores the result to the destination operand Rules for the operands are the same as for the “add” instruction A “sub” followed by multiple “sbb” instructions may be used to subtract numbers longer than 32 bits
“dec” subtracts one from the operand it does not affect CF Rules for the operand are the same as for the “inc” instruction
“cmp” subtracts the source operand from the destination operand It updates the flags as the “sub” instruction but does not alter the source and destination operands Rules for the operands are the same as for the “sub” instruction
“neg” subtracts a signed integer operand from zero The effect of this instructon is to reverse the sign of the operand from positive to negative or from negative to positive Rules for the operand are the same as for the “inc” instruction
“xadd” exchanges the destination operand with the source operand then loads the sum of the two values into the destination operand Rules for the operands are the same as for the “add” instruction
All the above binary arithmetic instructions update SF, ZF, PF and OF flags SF is always set to the same value as the result’s sign bit ZF is set when all the bits of result are zero PF is set when low order eight bits of result contain an even number of set bits OF is set if result is too large for a positive number or too small for a negative number (excluding sign bit) to fit in destination operand
“mul” performs an unsigned multiplication of the operand and the accumulator. If the operand is a byte, the processor multiplies it by the contents of AL and returns the 16-bit result to AH and AL. If the operand is a word, the processor multiplies it by the contents of AX and returns the 32-bit result to DX and AX. If the operand is a double word, the processor multiplies it by the contents of EAX and returns the 64-bit result in EDX and EAX. “mul” sets CF and OF when the upper half of the result is nonzero, otherwise they are cleared. Rules for the operand are the same as for the “inc” instruction.
“imul” performs a signed multiplication operation. This instruction has three variations. First has one operand and behaves in the same way as the “mul” instruction. Second has two operands, in this case destination operand is multiplied by the source operand and the result replaces the destination operand. Destination operand must be a general register, it can be word or double word, source operand can be general register, memory or immediate value. Third form has three operands, the destination operand must be a general register, word or double word in size, source operand can be general register or memory, and third operand must be an immediate value. The source operand is multiplied by the immediate value and the result is stored in the destination register. All the three forms calculate the product to twice the size of operands and set CF and OF when the upper half of the result is nonzero, but second and third form truncate the product to the size of operands. So second and third forms can be also used for unsigned operands because, whether the operands are signed or unsigned, the lower half of the product is the same. Below are the examples for all three forms:
imul bl ; accumulator by register imul word [si] ; accumulator by memory imul bx,cx ; register by register imul bx,[si] ; register by memory imul bx,10 ; register by immediate value imul ax,bx,10 ; register by immediate value to register imul ax,[si],10 ; memory by immediate value to register
“div” performs an unsigned division of the accumulator by the operand. The dividend (the accumulator) is twice the size of the divisor (the operand), the quotient and remainder have the same size as the divisor. If divisor is byte, the dividend is taken from AX register, the quotient is stored in AL and the remainder is stored in AH. If divisor is word, the upper half of dividend is taken from DX, the lower half of dividend is taken from AX, the quotient is stored in AX and the remainder is stored in DX. If divisor is double word, the upper half of dividend is taken from EDX, the lower half of dividend is taken from EAX, the quotient is stored in EAX and the remainder is stored in EDX. Rules for the operand are the same as for the “mul” instruction.
“idiv” performs a signed division of the accumulator by the operand. It uses the same registers as the “div” instruction, and the rules for the operand are the same.
Decimal arithmetic is performed by combining the binary arithmetic instructions (already described in the prior section) with the decimal arithmetic instructions The decimal arithmetic instructions are used to adjust the results of a previous binary arithmetic operation to produce a valid packed or unpacked decimal result or to adjust the inputs to a subsequent binary arithmetic operation so the operation will produce a valid packed or unpacked decimal result
“daa” adjusts the result of adding two valid packed decimal operands in AL. “daa” must always follow the addition of two pairs of packed decimal numbers (one digit in each half-byte) to obtain a pair of valid packed decimal digits as results. The carry flag is set if carry was needed. This instruction has no operands.
“das” adjusts the result of subtracting two valid packed decimal operands in AL. “das” must always follow the subtraction of one pair of packed decimal numbers (one digit in each half-byte) from another to obtain a pair of valid packed decimal digits as results. The carry flag is set if a borrow was needed. This instruction has no operands.
“aaa” changes the contents of register AL to a valid unpacked decimal number, and zeroes the top four bits. “aaa” must always follow the addition of two unpacked decimal operands in AL. The carry flag is set and AH is incremented if a carry is necessary. This instruction has no operands.
“aas” changes the contents of register AL to a valid unpacked decimal number, and zeroes the top four bits. “aas” must always follow the subtraction of one unpacked decimal operand from another in AL. The carry flag is set and AH decremented if a borrow is necessary. This instruction has no operands.
“aam” corrects the result of a multiplication of two valid unpacked decimal numbers. “aam” must always follow the multiplication of two decimal numbers to produce a valid decimal result. The high order digit is left in AH, the low order digit in AL. The generalized version of this instruction allows adjustment of the contents of the AX to create two unpacked digits of any number base. The standard version of this instruction has no operands, the generalized version has one operand - an immediate value specifying the number base for the created digits.
“aad” modifies the numerator in AH and AL to prepare for the division of two valid unpacked decimal operands so that the quotient produced by the division will be a valid unpacked decimal number. AH should contain the high order digit and AL the low order digit. This instruction adjusts the value and places the result in AL, while AH will contain zero. The generalized version of this instruction allows adjustment of two unpacked digits of any number base. Rules for the operand are the same as for the “aam” instruction.
“not” inverts the bits in the specified operand to form a one’s complement of the operand It has no effect on the flags Rules for the operand are the same as for the “inc” instruction
“and” “or” “xor” instructions perform the standard logical operations They update the SF, ZF and PF flags Rules for the operands are the same as for the “add” instruction
“bt” “bts” “btr” “btc” instructions operate on a single bit which can be in memory or in a general register The location of the bit is specified as an offset from the low order end of the operand The value of the offset is the taken from the second operand it either may be an immediate byte or a general register These instructions first assign the value of the selected bit to CF “bt” instruction does nothing more “bts” sets the selected bit to 1 “btr” resets the selected bit to 0 “btc” changes the bit to its complement The first operand can be word or double word
bt ax,15 ; test bit in register
bts word [bx],15 ; test and set bit in memory
btr ax,cx ; test and reset bit in register
btc word [bx],cx ; test and complement bit in memory
“bsf” “bsr” instructions scan a word or double word for first set bit and store the index of this bit into destination operand which must be general register The bit string being scanned is specified by source operand it may be either general register or memory The ZF flag is set if the entire string is zero (no set bits are found) otherwise it is cleared
If no set bit is found the value of the destination register is undefined “bsf” scans from low order to high order (starting from bit index zero) “bsr” scans from high order to low order (starting from bit index 15 of a word or index 31 of a double word)
bsf ax,bx ; scan register forward
bsr ax,[si] ; scan memory reverse
“shl” shifts the destination operand left by the number of bits specified in the second operand The destination operand can be byte, word, or double word general register or memory The second operand can be an immediate value or the CL register as bits exit from the left, zeros in from the right The last bit that exited is stored in CF “sal” is a synonym for “shl”
shl al,1 ; shift register left by one bit
shl byte [bx],1 ; shift memory left by one bit
shl ax,cl ; shift register left by count from cl
shl word [bx],cl ; shift memory left by count from cl
“shr” “sar” shift the destination operand right by the number of bits specified in the second operand Rules for operands are the same as for the “shl” instruction as bits exit from the right, zeros in from the left The last bit that exited is stored in CF “sar” preserves the sign of the operand by shifting in zeros on the left side if the value is positive or by shifting in ones if the value is negative
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“shld” shifts bits of the destination operand to the left by the number of bits specified in third operand, while shifting high order bits from the source operand into the destination operand on the right. The source operand remains unmodified. The destination operand can be a word or double word general register or memory, the source operand must be a general register, third operand can be an immediate value or the CL register.
shld ax,bx,1 ; shift register left by one bit
shld [di],bx,1 ; shift memory left by one bit
shld ax,bx,cl ; shift register left by count from cl
shld [di],bx,cl ; shift memory left by count from cl
“shrd” shifts bits of the destination operand to the right, while shifting low order bits from the source operand into the destination operand on the left. The source operand remains unmodified. Rules for operands are the same as for the “shld” instruction.
“rol” “rcl” rotate the byte, word or double word destination operand left by the number of bits specified in the second operand. For each rotation specified, the high order bit that exits from the left of the operand returns at the right to become the new low order bit. “rcl” additionally puts in CF each high order bit that exits from the left side of the operand before it returns to the operand as the low order bit on the next rotation cycle. Rules for operands are the same as for the “shl” instruction.
“ror” “rcr” rotate the byte, word or double word destination operand right by the number of bits specified in the second operand. For each rotation specified, the low order bit that exits from the right of the operand returns at the left to become the new high order bit. “rcr” additionally puts in CF each low order bit that exits from the right side of the operand before it returns to the operand as the high order bit on the next rotation cycle. Rules for operands are the same as for the “shl” instruction.
“test” performs the same action as the “and” instruction, but it does not alter the destination operand, only updates flags. Rules for the operands are the same as for the “and” instruction.
“bswap” reverses the byte order of a 32-bit general register: bits 0 through 7 are swapped with bits 24 through 31, and bits 8 through 15 are swapped with bits 16 through 23. This instruction is provided for converting little-endian values to big-endian format and vice versa.
bswap edx ; swap bytes in register
“jmp” 处理器原本只能在代码的线性文本中线性地行走 而jmp可以进行一些简单的无条件转条 比如这个命令可以用来把代码和数据放到一起然后跳过数据 这样就增加了可读性
unconditionally transfers control to the target location The destination address can be specified directly within the instruction or indirectly through a register or memory the acceptable size of this address depends on whether the jump is near or far (it can be specified by preceding the operand with “near” or “far” operator) and whether the instruction is 16-bit or 32-bit
Operand for near jump should be “word” size for 16-bit instruction or the “dword” size for 32-bit instruction
Operand for far jump should be “dword” size for 16-bit instruction or “pword” size for 32-bit instruction.
A direct “jmp” instruction includes the destination address as part of the instruction (and can be preceded by “short”, “near” or “far” operator) the operand specifying address
- should be the numerical expression for near or short jump
- or two numerical expressions separated with colon for far jump the first specifies selector of segment the second is the offset within segment
The “pword” operator can be used to force the 32-bit far call and “dword” to force the 16-bit far call An indirect “jmp” instruction obtains the destination address indirectly through a register or a pointer variable the operand should be general register or memory See also 1.2.5 for some more details
jmp 100h ; direct near jump
jmp 0FFFFh:0 ; direct far jump
jmp ax ; indirect near jump
jmp pword [ebx] ; indirect far jump
“call” transfers control to the procedure saving on the stack the address of the instruction following the “call” for later use by a “ret” (return) instruction Rules for the operands are the same as for the “jmp” instruction but the “call” has no short variant of direct instruction and thus it not optimized
“ret” “retn” “retf” instructions terminate the execution of a procedure and transfers control back to the program that originally invoked the procedure using the address that was stored on the stack by the “call” instruction “ret” is the equivalent for “retn” which returns from the procedure that was executed using the near call while “retf” returns from the procedure that was executed using the far call These instructions default to the size of address appropriate for the current code setting but the size of address can be forced to 16-bit by using the “retw”, “retnw” and “retfw” mnemonics and to 32-bit by using the “retd”, “retnd” and “retfd” mnemonics All these instructions may optionally specify an immediate operand by adding this constant to the stack pointer they effectively remove any arguments that the calling program pushed on the stack before the execution of the “call” instruction
“iret” returns control to an interrupted procedure It differs from “ret” in that it also pops the flags from the stack into the flags register The flags are stored on the stack by the interrupt mechanism It defaults to the size of return address appropriate for the current code setting but it can be forced to use 16-bit or 32-bit address by using the “iretw” or “iretd” mnemonic
The conditional transfer instructions are jumps that may or may not transfer control depending on the state of the CPU flags when the instruction executes The mnemonics for conditional jumps may be obtained by attaching the condition mnemonic (see table 2.1) to the “j” mnemonic for example “jc” instruction will transfer the control when the CF flag is set The conditional jumps can be short or near, and direct only, and can be optimized (see 1.2.5) the operand should be an immediate value specifying target address
Table 2.1 Conditions
Mnemonic | Condition tested | Description |
---|---|---|
o | OF = 1 | overflow |
no | OF = 0 | not overflow |
c | carry | |
b | CF = 1 | below |
nae | not above nor equal | |
nc | not carry | |
ae | CF = 0 | above or equal |
nb | not below | |
e | ZF = 1 | equal |
z | zero | |
ne | ZF = 0 | not equal |
nz | not zero | |
be | CF or ZF = 1 | below or equal |
na | not above | |
a | CF or ZF = 0 | above |
nbe | not below nor equal | |
s | SF = 1 | sign |
ns | SF = 0 | not sign |
p | PF = 1 | parity |
pe | parity even | |
np | PF = 0 | not parity |
po | parity odd | |
l | SF xor OF = 1 | less |
nge | not greater nor equal | |
ge | SF xor OF = 0 | greater or equal |
nl | not less | |
le | (SF xor OF) or ZF = 1 | less or equal |
ng | not greater | |
g | (SF xor OF) or ZF = 0 | greater |
nle | not less nor equal |
The “loop” instructions are conditional jumps that use a value placed in CX (or ECX) to specify the number of repetitions of a software loop. All “loop” instructions automatically decrement CX (or ECX) and terminate the loop (don’t transfer the control) when CX (or ECX) is zero. It uses CX or ECX whether the current code setting is 16-bit or 32-bit, but it can be forced to us CX with the “loopw” mnemonic or to use ECX with the “loopd” mnemonic. “loope” and “loopz” are the synonyms for the same instruction, which acts as the standard “loop”, but also terminates the loop when ZF flag is set. “loopew” and “loopzw” mnemonics force them to use CX register while “looped” and “loopzd” force them to use ECX register. “loopne” and “loopnz” are the synonyms for the same instructions, which acts as the standard “loop”, but also terminate the loop when ZF flag is not set. “loopnew” and “loopnzw” mnemonics force them to use CX register while “loopned” and “loopnzd” force them to use ECX register. Every “loop” instruction needs an operand being an immediate value specifying target address, it can be only short jump (in the range of 128 bytes back and 127 bytes forward from the address of instruction following the “loop” instruction).
“jcxz” branches to the label specified in the instruction if it finds a value of zero in CX “jecxz” does the same but checks the value of ECX instead of CX Rules for the operands are the same as for the “loop” instruction
“int” activates the interrupt service routine that corresponds to the number specified as an operand to the instruction the number should be in range from 0 to 255 The interrupt service routine terminates with an “iret” instruction that returns control to the instruction that follows “int” “int3” mnemonic codes the short (one byte) trap that invokes the interrupt 3 “into” instruction invokes the interrupt 4 if the OF flag is set
“bound” verifies that the signed value contained in the specified register lies within specified limits. An interrupt 5 occurs if the value contained in the register is less than the lower bound or greater than the upper bound. It needs two operands, the first operand specifies the register being tested, the second operand should be memory address for the two signed limit values. The operands can be “word” or “dword” in size.
bound ax,[bx] ; check word for bounds
bound eax,[esi] ; check double word for bounds
“in” – into the cpu (the registers of the cpu) transfers a byte, word, or double word from an input port to AL, AX, EAX I/O ports can be addressed either directly with the immediate byte value coded in instruction or indirectly via the DX register The destination operand should be AL, AX, EAX register The source operand should be an immediate value in range from 0 to 255, or DX register
in al,20h ; input byte from port 20h
in ax,dx ; input word from port addressed by dx
“out” – from the cpu (the registers of the cpu) transfers a byte, word, or double word to an output port from AL, AX, EAX The program can specify the number of the port using the same methods as the “in” instruction The destination operand should be an immediate value in range from 0 to 255, or DX register The source operand should be AL, AX, EAX register
out 20h,ax ; output word to port 20h
out dx,al ; output byte to port addressed by dx
The string operations operate on one element of a string. A string element may be a byte, a word, or a double word. The string elements are addressed by SI and DI (or ESI and EDI) registers. After every string operation SI and/or DI (or ESI and/or EDI) are automatically updated to point to the next element of the string. If DF (direction flag) is zero, the index registers are incremented, if DF is one, they are decremented. The amount of the increment or decrement is 1, 2, or 4 depending on the size of the string element. Every string operation instruction has short forms which have no operands and use SI and/or DI when the code type is 16-bit, and ESI and/or EDI when the code type is 32-bit. SI and ESI by default address data in the segment selected by DS, DI and EDI always address data in the segment selected by ES. Short form is obtained by attaching to the mnemonic of string operation letter specifying the size of string element, it should be “b” for byte element, “w” for word element, and “d” for double word element. Full form of string operation needs operands providing the size operator and the memory addresses, which can be SI or ESI with any segment prefix, DI or EDI always with ES segment prefix. “movs” transfers the string element pointed to by SI (or ESI) to the location pointed to by DI (or EDI). Size of operands can be byte, word, or double word. The destination operand should be memory addressed by DI or EDI, the source operand should be memory addressed by SI or ESI with any segment prefix.
movs byte [di],[si] ; transfer byte movs word [es:di],[ss:si] ; transfer word movsd ; transfer double word
“cmps” subtracts the destination string element from the source string element and updates the flags AF, SF, PF, CF and OF, but it does not change any of the compared elements. If the string elements are equal, ZF is set, otherwise it is cleared. The first operand for this instruction should be the source string element addressed by SI or ESI with any segment prefix, the second operand should be the destination string element addressed by DI or EDI.
cmpsb ; compare bytes cmps word [ds:si],[es:di] ; compare words cmps dword [fs:esi],[edi] ; compare double words
“scas” subtracts the destination string element from AL, AX, or EAX (depending on the size of string element) and updates the flags AF, SF, ZF, PF, CF and OF. If the values are equal, ZF is set, otherwise it is cleared. The operand should be the destination string element addressed by DI or EDI.
scas byte [es:di] ; scan byte scasw ; scan word scas dword [es:edi] ; scan double word
“stos” places the value of AL, AX, or EAX into the destination string element. Rules for the operand are the same as for the “scas” instruction. “lods” places the source string element into AL, AX, or EAX. The operand should be the source string element addressed by SI or ESI with any segment prefix.
lods byte [ds:si] ; load byte lods word [cs:si] ; load word lodsd ; load double word
“ins” transfers a byte, word, or double word from an input port addressed by DX register to the destination string element. The destination operand should be memory addressed by DI or EDI, the source operand should be the DX register.
insb ; input byte ins word [es:di],dx ; input word ins dword [edi],dx ; input double word
“outs” transfers the source string element to an output port addressed by DX register. The destination operand should be the DX register and the source operand should be memory addressed by SI or ESI with any segment prefix.
outs dx,byte [si] ; output byte outsw ; output word outs dx,dword [gs:esi] ; output double word
The repeat prefixes “rep”, “repe”“repz”, and “repne”“repnz” specify repeated string operation. When a string operation instruction has a repeat prefix, the operation is executed repeatedly, each time using a different element of the string. The repetition terminates when one of the conditions specified by the prefix is satisfied. All three prefixes automatically decrease CX or ECX register (depending whether string operation instruction uses the 16-bit or 32-bit addressing) after each operation and repeat the associated operation until CX or ECX is zero. “repe”“repz” and “repne”“repnz” are used exclusively with the “scas” and “cmps” instructions (described below). When these prefixes are used, repetition of the next instruction depends on the zero flag (ZF) also, “repe” and “repz” terminate the execution when the ZF is zero, “repne” and “repnz” terminate the execution when the ZF is set.
rep movsd ; transfer multiple double words repe cmpsb ; compare bytes until not equal
The flag control instructions provide a method for directly changing the state of bits in the flag register All instructions described in this section have no operands
“stc” : CF = 1 “clc” : CF = 0 “cmc” : CF = not CF “std” : DF = 1 “cld” : DF = 0 “sti” : IF (interrupt flag) to 1 and therefore enables the interrupts, “cli” zeroes the IF and therefore disables the interrupts.
“lahf” copies SF, ZF, AF, PF, and CF to bits 7, 6, 4, 2, and 0 of the AH register. The contents of the remaining bits are undefined. The flags remain unaffected.
“sahf” transfers bits 7, 6, 4, 2, and 0 from the AH register into SF, ZF, AF, PF, and CF.
“pushf” decrements “esp” by two or four and stores the low word or double word of flags register at the top of stack, size of stored data depends on the current code setting. “pushfw” variant forces storing the word and “pushfd” forces storing the double word.
“popf” transfers specific bits from the word or double word at the top of stack, then increments “esp” by two or four, this value depends on the current code setting. “popfw” variant forces restoring from the word and “popfd” forces restoring from the double word.
The instructions obtained by attaching the condition mnemonic (see table 2.1) to the “set” mnemonic set a byte to one if the condition is true and set the byte to zero otherwise The operand should be an 8-bit be general register or the byte in memory
setne al ; set al if zero flag cleared
seto byte [bx] ; set byte if overflow
“salc” instruction sets the all bits of AL register when the carry flag is set and zeroes the AL register otherwise This instruction has no arguments
The instructions obtained by attaching the condition mnemonic to “cmov” mnemonic transfer the word or double word from the general register or memory to the general register only when the condition is true The destination operand should be general register the source operand can be general register or memory
cmove ax,bx ; move when zero flag set
cmovnc eax,[ebx] ; move when carry flag cleared
“cmpxchg” compares the value in the AL, AX, or EAX register with the destination operand. If the two values are equal, the source operand is loaded into the destination operand. Otherwise, the destination operand is loaded into the AL, AX, or EAX register. The destination operand may be a general register or memory, the source operand must be a general register.
cmpxchg dl,bl ; compare and exchange with register cmpxchg [bx],dx ; compare and exchange with memory
“cmpxchg8b” compares the 64-bit value in EDX and EAX registers with the destination operand. If the values are equal, the 64-bit value in ECX and EBX registers is stored in the destination operand. Otherwise, the value in the destination operand is loaded into EDX and EAX registers. The destination operand should be a quad word in memory.
cmpxchg8b [bx] ; compare and exchange 8 bytes
“nop” instruction occupies one byte but affects nothing but the instruction pointer. This instruction has no operands and doesn’t perform any operation.
“ud2” instruction generates an invalid opcode exception. This instruction is provided for software testing to explicitly generate an invalid opcode. This is instruction has no operands.
“xlat” replaces a byte in the AL register with a byte indexed by its value in a translation table addressed by BX or EBX. The operand should be a byte memory addressed by BX or EBX with any segment prefix. This instruction has also a short form “xlatb” which has no operands and uses the BX or EBX address in the segment selected by DS depending on the current code setting.
“lds” transfers a pointer variable from the source operand to DS and the destination register. The source operand must be a memory operand, and the destination operand must be a general register. The DS register receives the segment selector of the pointer while the destination register receives the offset part of the pointer. “les”, “lfs”, “lgs” and “lss” operate identically to “lds” except that rather than DS register the ES, FS, GS and SS is used respectively.
lds bx,[si] ; load pointer to ds:bx
“lea” transfers the offset of the source operand (rather than its value) to the destination operand. The source operand must be a memory operand, and the destination operand must be a general register.
lea dx,[bx+si+1] ; load effective address to dx
“cpuid” returns processor identification and feature information in the EAX, EBX, ECX, and EDX registers. The information returned is selected by entering a value in the EAX register before the instruction is executed. This instruction has no operands.
“pause” instruction delays the execution of the next instruction an implementation specific amount of time. It can be used to improve the performance of spin wait loops. This instruction has no operands.
“enter” creates a stack frame that may be used to implement the scope rules of block-structured high-level languages. A “leave” instruction at the end of a procedure complements an “enter” at the beginning of the procedure to simplify stack management and to control access to variables for nested procedures. The “enter” instruction includes two parameters. The first parameter specifies the number of bytes of dynamic storage to be allocated on the stack for the routine being entered. The second parameter corresponds to the lexical nesting level of the routine, it can be in range from 0 to 31. The specified lexical level determines how many sets of stack frame pointers the CPU copies into the new stack frame from the preceding frame. This list of stack frame pointers is sometimes called the display. The first word (or double word when code is 32-bit) of the display is a pointer to the last stack frame. This pointer enables a “leave” instruction to reverse the action of the previous “enter” instruction by effectively discarding the last stack frame. After “enter” creates the new display for a procedure, it allocates the dynamic storage space for that procedure by decrementing ESP by the number of bytes specified in the first parameter. To enable a procedure to address its display, “enter” leaves BP (or EBP) pointing to the beginning of the new stack frame. If the lexical level is zero, “enter” pushes BP (or EBP), copies SP to BP (or ESP to EBP) and then subtracts the first operand from ESP. For nesting levels greater than zero, the processor pushes additional frame pointers on the stack before adjusting the stack pointer.
enter 2048,0 ; enter and allocate 2048 bytes on stack
“lmsw” loads the operand into the machine status word (bits 0 through 15 of CR0 register), while “smsw” stores the machine status word into the destination operand. The operand for both those instructions can be 16-bit general register or memory, for “smsw” it can also be 32-bit general register.
lmsw ax ; load machine status from register smsw [bx] ; store machine status to memory
“lgdt” and “lidt” instructions load the values in operand into the global descriptor table register or the interrupt descriptor table register respectively. “sgdt” and “sidt” store the contents of the global descriptor table register or the interrupt descriptor table register in the destination operand. The operand should be a 6 bytes in memory.
lgdt [ebx] ; load global descriptor table
“lldt” loads the operand into the segment selector field of the local descriptor table register and “sldt” stores the segment selector from the local descriptor table register in the operand. “ltr” loads the operand into the segment selector field of the task register and “str” stores the segment selector from the task register in the operand. Rules for operand are the same as for the “lmsw” and “smsw” instructions. “lar” loads the access rights from the segment descriptor specified by the selector in source operand into the destination operand and sets the ZF flag. The destination operand can be a 16-bit or 32-bit general register. The source operand should be a 16-bit general register or memory.
lar ax,[bx] ; load access rights into word lar eax,dx ; load access rights into double word
“lsl” loads the segment limit from the segment descriptor specified by the selector in source operand into the destination operand and sets the ZF flag. Rules for operand are the same as for the “lar” instruction. “verr” and “verw” verify whether the code or data segment specified with the operand is readable or writable from the current privilege level. The operand should be a word, it can be general register or memory. If the segment is accessible and readable (for “verr”) or writable (for “verw”) the ZF flag is set, otherwise it’s cleared. Rules for operand are the same as for the “lldt” instruction. “arpl” compares the RPL (requestor’s privilege level) fields of two segment selectors. The first operand contains one segment selector and the second operand contains the other. If the RPL field of the destination operand is less than the RPL field of the source operand, the ZF flag is set and the RPL field of the destination operand is increased to match that of the source operand. Otherwise, the ZF flag is cleared and no change is made to the destination operand. The destination operand can be a word general register or memory, the source operand must be a general register.
arpl bx,ax ; adjust RPL of selector in register arpl [bx],ax ; adjust RPL of selector in memory
“clts” clears the TS (task switched) flag in the CR0 register. This instruction has no operands. “lock” prefix causes the processor’s bus-lock signal to be asserted during execution of the accompanying instruction. In a multiprocessor environment, the bus-lock signal insures that the processor has exclusive use of any shared memory while the signal is asserted. The “lock” prefix can be prepended only to the following instructions and only to those forms of the instructions where the destination operand is a memory operand: “add”, “adc”, “and”, “btc”, “btr”, “bts”, “cmpxchg”, “cmpxchg8b”, “dec”, “inc”, “neg”, “not”, “or”, “sbb”, “sub”, “xor”, “xadd” and “xchg”. If the “lock” prefix is used with one of these instructions and the source operand is a memory operand, an undefined opcode exception may be generated. An undefined opcode exception will also be generated if the “lock” prefix is used with any instruction not in the above list. The “xchg” instruction always asserts the bus-lock signal regardless of the presence or absence of the “lock” prefix. “hlt” stops instruction execution and places the processor in a halted state. An enabled interrupt, a debug exception, the BINIT, INIT or the RESET signal will resume execution. This instruction has no operands. “invlpg” invalidates (flushes) the TLB (translation lookaside buffer) entry specified with the operand, which should be a memory. The processor determines the page that contains that address and flushes the TLB entry for that page. “rdmsr” loads the contents of a 64-bit MSR (model specific register) of the address specified in the ECX register into registers EDX and EAX. “wrmsr” writes the contents of registers EDX and EAX into the 64-bit MSR of the address specified in the ECX register. “rdtsc” loads the current value of the processor’s time stamp counter from the 64-bit MSR into the EDX and EAX registers. The processor increments the time stamp counter MSR every clock cycle and resets it to 0 whenever the processor is reset. “rdpmc” loads the contents of the 40-bit performance monitoring counter specified in the ECX register into registers EDX and EAX. These instructions have no operands. “wbinvd” writes back all modified cache lines in the processor’s internal cache to main memory and invalidates (flushes) the internal caches. The instruction then issues a special function bus cycle that directs external caches to also write back modified data and another bus cycle to indicate that the external caches should be invalidated. This instruction has no operands. “rsm” return program control from the system management mode to the program that was interrupted when the processor received an SMM interrupt. This instruction has no operands.
“sysenter” executes a fast call to a level 0 system procedure, “sysexit” executes a fast return to level 3 user code. The addresses used by these instructions are stored in MSRs. These instructions have no operands.
The FPU (Floating-Point Unit) instructions operate on the floating-point values in three formats: single precision (32-bit), double precision (64-bit) and double extended precision (80-bit). The FPU registers form the stack and each of them holds the double extended precision floating-point value. When some values are pushed onto the stack or are removed from the top, the FPU registers are shifted, so ST0 is always the value on the top of FPU stack, ST1 is the first value below the top, etc. The ST0 name has also the synonym ST. “fld” pushes the floating-point value onto the FPU register stack. The operand can be 32-bit, 64-bit or 80-bit memory location or the FPU register, its value is then loaded onto the top of FPU register stack (the ST0 register) and is automatically converted into the double extended precision format.
fld dword [bx] ; load single prevision value from memory fld st2 ; push value of st2 onto register stack
“fld1”, “fldz”, “fldl2t”, “fldl2e”, “fldpi”, “fldlg2” and “fldln2” load the commonly used contants onto the FPU register stack. The loaded constants are +1.0, +0.0, lb 10, lb e, pi, lg 2 and ln 2 respectively. These instructions have no operands. “fild” converts the signed integer source operand into double extended precision floating-point format and pushes the result onto the FPU register stack. The source operand can be a 16-bit, 32-bit or 64-bit memory location.
fild qword [bx] ; load 64-bit integer from memory
“fst” copies the value of ST0 register to the destination operand, which can be 32-bit or 64-bit memory location or another FPU register. “fstp” performs the same operation as “fst” and then pops the register stack, getting rid of ST0. “fstp” accepts the same operands as the “fst” instruction and can also store value in the 80-bit memory.
fst st3 ; copy value of st0 into st3 register fstp tword [bx] ; store value in memory and pop stack
“fist” converts the value in ST0 to a signed integer and stores the result in the destination operand. The operand can be 16-bit or 32-bit memory location. “fistp” performs the same operation and then pops the register stack, it accepts the same operands as the “fist” instruction and can also store integer value in the 64-bit memory, so it has the same rules for operands as “fild” instruction. “fbld” converts the packed BCD integer into double extended precision floating-point format and pushes this value onto the FPU stack. “fbstp” converts the value in ST0 to an 18-digit packed BCD integer, stores the result in the destination operand, and pops the register stack. The operand should be an 80-bit memory location. “fadd” adds the destination and source operand and stores the sum in the destination location. The destination operand is always an FPU register, if the source is a memory location, the destination is ST0 register and only source operand should be specified. If both operands are FPU registers, at least one of them should be ST0 register. An operand in memory can be a 32-bit or 64-bit value.
fadd qword [bx] ; add double precision value to st0 fadd st2,st0 ; add st0 to st2
“faddp” adds the destination and source operand, stores the sum in the destination location and then pops the register stack. The destination operand must be an FPU register and the source operand must be the ST0. When no operands are specified, ST1 is used as a destination operand.
faddp ; add st0 to st1 and pop the stack faddp st2,st0 ; add st0 to st2 and pop the stack
“fiadd” instruction converts an integer source operand into double extended precision floating-point value and adds it to the destination operand. The operand should be a 16-bit or 32-bit memory location.
fiadd word [bx] ; add word integer to st0
“fsub”, “fsubr”, “fmul”, “fdiv”, “fdivr” instruction are similar to “fadd”, have the same rules for operands and differ only in the perfomed computation. “fsub” substracts the source operand from the destination operand, “fsubr” substract the destination operand from the source operand, “fmul” multiplies the destination and source operands, “fdiv” divides the destination operand by the source operand and “fdivr” divides the source operand by the destination operand. “fsubp”, “fsubrp”, “fmulp”, “fdivp”, “fdivrp” perform the same operations and pop the register stack, the rules for operand are the same as for the “faddp” instruction. “fisub”, “fisubr”, “fimul”, “fidiv”, “fidivr” perform these operations after converting the integer source operand into floating-point value, they have the same rules for operands as “fiadd” instruction. “fsqrt” computes the square root of the value in ST0 register, “fsin” computes the sine of that value, “fcos” computes the cosine of that value, “fchs” complements its sign bit, “fabs” clears its sign to create the absolute value, “frndint” rounds it to the nearest integral value, depending on the current rounding mode. “f2xm1” computes the exponential value of 2 to the power of ST0 and substracts the 1.0 from it, the value of ST0 must lie in the range -1.0 to +1.0. All these instructions store the result in ST0 and have no operands. “fsincos” computes both the sine and the cosine of the value in ST0 register, stores the sine in ST0 and pushes the cosine on the top of FPU register stack. “fptan” computes the tangent of the value in ST0, stores the result in ST0 and pushes a 1.0 onto the FPU register stack. “fpatan” computes the arctangent of the value in ST1 divided by the value in ST0, stores the result in ST1 and pops the FPU register stack. “fyl2x” computes the binary logarithm of ST0, multiplies it by ST1, stores the result in ST1 and pops the FPU register stack; “fyl2xp1” performs the same operation but it adds 1.0 to ST0 before computing the logarithm. “fprem” computes the remainder obtained from dividing the value in ST0 by the value in ST1, and stores the result in ST0. “fprem1” performs the same operation as “fprem”, but it computes the remainder in the way specified by IEEE Standard 754. “fscale” truncates the value in ST1 and increases the exponent of ST0 by this value. “fxtract” separates the value in ST0 into its exponent and significand, stores the exponent in ST0 and pushes the significand onto the register stack. “fnop” performs no operation. These instructions have no operands. “fxch” exchanges the contents of ST0 an another FPU register. The operand should be an FPU register, if no operand is specified, the contents of ST0 and ST1 are exchanged. “fcom” and “fcomp” compare the contents of ST0 and the source operand and set flags in the FPU status word according to the results. “fcomp” additionally pops the register stack after performing the comparison. The operand can be a single or double precision value in memory or the FPU register. When no operand is specified, ST1 is used as a source operand.
fcom ; compare st0 with st1 fcomp st2 ; compare st0 with st2 and pop stack
“fcompp” compares the contents of ST0 and ST1, sets flags in the FPU status word according to the results and pops the register stack twice. This instruction has no operands. “fucom”, “fucomp” and “fucompp” performs an unordered comparison of two FPU registers. Rules for operands are the same as for the “fcom”, “fcomp” and “fcompp”, but the source operand must be an FPU register. “ficom” and “ficomp” compare the value in ST0 with an integer source operand and set the flags in the FPU status word according to the results. “ficomp” additionally pops the register stack after performing the comparison. The integer value is converted to double extended precision floating-point format before the comparison is made. The operand should be a 16-bit or 32-bit memory location.
ficom word [bx] ; compare st0 with 16-bit integer
“fcomi”, “fcomip”, “fucomi”, “fucomip” perform the comparison of ST0 with another FPU register and set the ZF, PF and CF flags according to the results. “fcomip” and “fucomip” additionaly pop the register stack after performing the comparison. The instructions obtained by attaching the FPU condition mnemonic (see table 2.2) to the “fcmov” mnemonic transfer the specified FPU register into ST0 register if the given test condition is true. These instructions allow two different syntaxes, one with single operand specifying the source FPU register, and one with two operands, in that case destination operand should be ST0 register and the second operand specifies the source FPU register.
fcomi st2 ; compare st0 with st2 and set flags fcmovb st0,st2 ; transfer st2 to st0 if below
Table 2.2 FPU conditions
Mnemonic | Condition tested | Description |
========== | ================== | ======================== |
b | CF = 1 | below |
e | ZF = 1 | equal |
be | CF or ZF = 1 | below or equal |
u | PF = 1 | unordered |
nb | CF = 0 | not below |
ne | ZF = 0 | not equal |
nbe | CF and ZF = 0 | not below nor equal |
nu | PF = 0 | not unordered |
---|
“ftst” compares the value in ST0 with 0.0 and sets the flags in the FPU status word according to the results. “fxam” examines the contents of the ST0 and sets the flags in FPU status word to indicate the class of value in the register. These instructions have no operands. “fstsw” and “fnstsw” store the current value of the FPU status word in the destination location. The destination operand can be either a 16-bit memory or the AX register. “fstsw” checks for pending unmasked FPU exceptions before storing the status word, “fnstsw” does not. “fstcw” and “fnstcw” store the current value of the FPU control word at the specified destination in memory. “fstcw” checks for pending umasked FPU exceptions before storing the control word, “fnstcw” does not. “fldcw” loads the operand into the FPU control word. The operand should be a 16-bit memory location. “fstenv” and “fnstenv” store the current FPU operating environment at the memory location specified with the destination operand, and then mask all FPU exceptions. “fstenv” checks for pending umasked FPU exceptions before proceeding, “fnstenv” does not. “fldenv” loads the complete operating environment from memory into the FPU. “fsave” and “fnsave” store the current FPU state (operating environment and register stack) at the specified destination in memory and reinitializes the FPU. “fsave” check for pending unmasked FPU exceptions before proceeding, “fnsave” does not. “frstor” loads the FPU state from the specified memory location. All these instructions need an operand being a memory location. For each of these instructions exist two additional mnemonics that allow to precisely select the type of the operation. The “fstenvw”, “fnstenvw”, “fldenvw”, “fsavew”, “fnsavew” and “frstorw” mnemonics force the instruction to perform operation as in the 16-bit mode, while “fstenvd”, “fnstenvd”, “fldenvd”, “fsaved”, “fnsaved” and “frstord” force the operation as in 32-bit mode. “finit” and “fninit” set the FPU operating environment into its default state. “finit” checks for pending unmasked FPU exception before proceeding, “fninit” does not. “fclex” and “fnclex” clear the FPU exception flags in the FPU status word. “fclex” checks for pending unmasked FPU exception before proceeding, “fnclex” does not. “wait” and “fwait” are synonyms for the same instruction, which causes the processor to check for pending unmasked FPU exceptions and handle them before proceeding. These instructions have no operands. “ffree” sets the tag associated with specified FPU register to empty. The operand should be an FPU register. “fincstp” and “fdecstp” rotate the FPU stack by one by adding or substracting one to the pointer of the top of stack. These instructions have no operands.
The MMX instructions operate on the packed integer types and use the MMX registers, which are the low 64-bit parts of the 80-bit FPU registers. Because of this MMX instructions cannot be used at the same time as FPU instructions. They can operate on packed bytes (eight 8-bit integers), packed words (four 16-bit integers) or packed double words (two 32-bit integers), use of packed formats allows to perform operations on multiple data at one time. “movq” copies a quad word from the source operand to the destination operand. At least one of the operands must be a MMX register, the second one can be also a MMX register or 64-bit memory location.
movq mm0,mm1 ; move quad word from register to register movq mm2,[ebx] ; move quad word from memory to register
“movd” copies a double word from the source operand to the destination operand. One of the operands must be a MMX register, the second one can be a general register or 32-bit memory location. Only low double word of MMX register is used. All general MMX operations have two operands, the destination operand should be a MMX register, the source operand can be a MMX register or 64-bit memory location. Operation is performed on the corresponding data elements of the source and destination operand and stored in the data elements of the destination operand. “paddb”, “paddw” and “paddd” perform the addition of packed bytes, packed words, or packed double words. “psubb”, “psubw” and “psubd” perform the substraction of appropriate types. “paddsb”, “paddsw”, “psubsb” and “psubsw” perform the addition or substraction of packed bytes or packed words with the signed saturation. “paddusb”, “paddusw”, “psubusb”, “psubusw” are analoguous, but with unsigned saturation. “pmulhw” and “pmullw” performs a signed multiplication of the packed words and store the high or low words of the results in the destination operand. “pmaddwd” performs a multiply of the packed words and adds the four intermediate double word products in pairs to produce result as a packed double words. “pand”, “por” and “pxor” perform the logical operations on the quad words, “pandn” peforms also a logical negation of the destination operand before performing the “and” operation. “pcmpeqb”, “pcmpeqw” and “pcmpeqd” compare for equality of packed bytes, packed words or packed double words. If a pair of data elements is equal, the corresponding data element in the destination operand is filled with bits of value 1, otherwise it’s set to 0. “pcmpgtb”, “pcmpgtw” and “pcmpgtd” perform the similar operation, but they check whether the data elements in the destination operand are greater than the correspoding data elements in the source operand. “packsswb” converts packed signed words into packed signed bytes, “packssdw” converts packed signed double words into packed signed words, using saturation to handle overflow conditions. “packuswb” converts packed signed words into packed unsigned bytes. Converted data elements from the source operand are stored in the low part of the destination operand, while converted data elements from the destination operand are stored in the high part. “punpckhbw”, “punpckhwd” and “punpckhdq” interleaves the data elements from the high parts of the source and destination operands and stores the result into the destination operand. “punpcklbw”, “punpcklwd” and “punpckldq” perform the same operation, but the low parts of the source and destination operand are used.
paddsb mm0,[esi] ; add packed bytes with signed saturation pcmpeqw mm3,mm7 ; compare packed words for equality
“psllw”, “pslld” and “psllq” perform logical shift left of the packed words, packed double words or a single quad word in the destination operand by the amount specified in the source operand. “psrlw”, “psrld” and “psrlq” perform logical shift right of the packed words, packed double words or a single quad word. “psraw” and “psrad” perform arithmetic shift of the packed words or double words. The destination operand should be a MMX register, while source operand can be a MMX register, 64-bit memory location, or 8-bit immediate value.
psllw mm2,mm4 ; shift words left logically psrad mm4,[ebx] ; shift double words right arithmetically
“emms” makes the FPU registers usable for the FPU instructions, it must be used before using the FPU instructions if any MMX instructions were used.
The SSE extension adds more MMX instructions and also introduces the operations on packed single precision floating point values. The 128-bit packed single precision format consists of four single precision floating point values. The 128-bit SSE registers are designed for the purpose of operations on this data type. “movaps” and “movups” transfer a double quad word operand containing packed single precision values from source operand to destination operand. At least one of the operands have to be a SSE register, the second one can be also a SSE register or 128-bit memory location. Memory operands for “movaps” instruction must be aligned on boundary of 16 bytes, operands for “movups” instruction don’t have to be aligned.
movups xmm0,[ebx] ; move unaligned double quad word
“movlps” moves packed two single precision values between the memory and the low quad word of SSE register. “movhps” moved packed two single precision values between the memory and the high quad word of SSE register. One of the operands must be a SSE register, and the other operand must be a 64-bit memory location.
movlps xmm0,[ebx] ; move memory to low quad word of xmm0 movhps [esi],xmm7 ; move high quad word of xmm7 to memory
“movlhps” moves packed two single precision values from the low quad word of source register to the high quad word of destination register. “movhlps” moves two packed single precision values from the high quad word of source register to the low quad word of destination register. Both operands have to be a SSE registers. “movmskps” transfers the most significant bit of each of the four single precision values in the SSE register into low four bits of a general register. The source operand must be a SSE register, the destination operand must be a general register. “movss” transfers a single precision value between source and destination operand (only the low double word is trasferred). At least one of the operands have to be a SSE register, the second one can be also a SSE register or 32-bit memory location.
movss [edi],xmm3 ; move low double word of xmm3 to memory
Each of the SSE arithmetic operations has two variants. When the mnemonic ends with “ps”, the source operand can be a 128-bit memory location or a SSE register, the destination operand must be a SSE register and the operation is performed on packed four single precision values, for each pair of the corresponding data elements separately, the result is stored in the destination register. When the mnemonic ends with “ss”, the source operand can be a 32-bit memory location or a SSE register, the destination operand must be a SSE register and the operation is performed on single precision values, only low double words of SSE registers are used in this case, the result is stored in the low double word of destination register. “addps” and “addss” add the values, “subps” and “subss” substract the source value from destination value, “mulps” and “mulss” multiply the values, “divps” and “divss” divide the destination value by the source value, “rcpps” and “rcpss” compute the approximate reciprocal of the source value, “sqrtps” and “sqrtss” compute the square root of the source value, “rsqrtps” and “rsqrtss” compute the approximate reciprocal of square root of the source value, “maxps” and “maxss” compare the source and destination values and return the greater one, “minps” and “minss” compare the source and destination values and return the lesser one.
mulss xmm0,[ebx] ; multiply single precision values addps xmm3,xmm7 ; add packed single precision values
“andps”, “andnps”, “orps” and “xorps” perform the logical operations on packed single precision values. The source operand can be a 128-bit memory location or a SSE register, the destination operand must be a SSE register. “cmpps” compares packed single precision values and returns a mask result into the destination operand, which must be a SSE register. The source operand can be a 128-bit memory location or SSE register, the third operand must be an immediate operand selecting code of one of the eight compare conditions (table 2.3). “cmpss” performs the same operation on single precision values, only low double word of destination register is affected, in this case source operand can be a 32-bit memory location or SSE register. These two instructions have also variants with only two operands and the condition encoded within mnemonic. Their mnemonics are obtained by attaching the mnemonic from table 2.3 to the “cmp” mnemonic and then attaching the “ps” or “ss” at the end.
cmpps xmm2,xmm4,0 ; compare packed single precision values cmpltss xmm0,[ebx] ; compare single precision values
Table 2.3 SSE conditions
Code | Mnemonic | Description |
====== | ========== | ========================= |
0 | eq | equal |
1 | lt | less than |
2 | le | less than or equal |
3 | unord | unordered |
4 | neq | not equal |
5 | nlt | not less than |
6 | nle | not less than nor equal |
7 | ord | ordered |
---|
“comiss” and “ucomiss” compare the single precision values and set the ZF, PF and CF flags to show the result. The destination operand must be a SSE register, the source operand can be a 32-bit memory location or SSE register. “shufps” moves any two of the four single precision values from the destination operand into the low quad word of the destination operand, and any two of the four values from the source operand into the high quad word of the destination operand. The destination operand must be a SSE register, the source operand can be a 128-bit memory location or SSE register, the third operand must be an 8-bit immediate value selecting which values will be moved into the destination operand. Bits 0 and 1 select the value to be moved from destination operand to the low double word of the result, bits 2 and 3 select the value to be moved from the destination operand to the second double word, bits 4 and 5 select the value to be moved from the source operand to the third double word, and bits 6 and 7 select the value to be moved from the source operand to the high double word of the result.
shufps xmm0,xmm0,10010011b ; shuffle double words
“unpckhps” performs an interleaved unpack of the values from the high parts of the source and destination operands and stores the result in the destination operand, which must be a SSE register. The source operand can be a 128-bit memory location or a SSE register. “unpcklps” performs an interleaved unpack of the values from the low parts of the source and destination operand and stores the result in the destination operand, the rules for operands are the same. “cvtpi2ps” converts packed two double word integers into the the packed two single precision floating point values and stores the result in the low quad word of the destination operand, which should be a SSE register. The source operand can be a 64-bit memory location or MMX register.
cvtpi2ps xmm0,mm0 ; convert integers to single precision values
“cvtsi2ss” converts a double word integer into a single precision floating point value and stores the result in the low double word of the destination operand, which should be a SSE register. The source operand can be a 32-bit memory location or 32-bit general register.
cvtsi2ss xmm0,eax ; convert integer to single precision value
“cvtps2pi” converts packed two single precision floating point values into packed two double word integers and stores the result in the destination operand, which should be a MMX register. The source operand can be a 64-bit memory location or SSE register, only low quad word of SSE register is used. “cvttps2pi” performs the similar operation, except that truncation is used to round a source values to integers, rules for the operands are the same.
cvtps2pi mm0,xmm0 ; convert single precision values to integers
“cvtss2si” convert a single precision floating point value into a double word integer and stores the result in the destination operand, which should be a 32-bit general register. The source operand can be a 32-bit memory location or SSE register, only low double word of SSE register is used. “cvttss2si” performs the similar operation, except that truncation is used to round a source value to integer, rules for the operands are the same.
cvtss2si eax,xmm0 ; convert single precision value to integer
“pextrw” copies the word in the source operand specified by the third operand to the destination operand. The source operand must be a MMX register, the destination operand must be a 32-bit general register (the high word of the destination is cleared), the third operand must an 8-bit immediate value.
pextrw eax,mm0,1 ; extract word into eax
“pinsrw” inserts a word from the source operand in the destination operand at the location specified with the third operand, which must be an 8-bit immediate value. The destination operand must be a MMX register, the source operand can be a 16-bit memory location or 32-bit general register (only low word of the register is used).
pinsrw mm1,ebx,2 ; insert word from ebx
“pavgb” and “pavgw” compute average of packed bytes or words. “pmaxub” return the maximum values of packed unsigned bytes, “pminub” returns the minimum values of packed unsigned bytes, “pmaxsw” returns the maximum values of packed signed words, “pminsw” returns the minimum values of packed signed words. “pmulhuw” performs a unsigned multiplication of the packed words and stores the high words of the results in the destination operand. “psadbw” computes the absolute differences of packed unsigned bytes, sums the differences, and stores the sum in the low word of destination operand. All these instructions follow the same rules for operands as the general MMX operations described in previous section. “pmovmskb” creates a mask made of the most significant bit of each byte in the source operand and stores the result in the low byte of destination operand. The source operand must be a MMX register, the destination operand must a 32-bit general register. “pshufw” inserts words from the source operand in the destination operand from the locations specified with the third operand. The destination operand must be a MMX register, the source operand can be a 64-bit memory location or MMX register, third operand must an 8-bit immediate value selecting which values will be moved into destination operand, in the similar way as the third operand of the “shufps” instruction. “movntq” moves the quad word from the source operand to memory using a non-temporal hint to minimize cache pollution. The source operand should be a MMX register, the destination operand should be a 64-bit memory location. “movntps” stores packed single precision values from the SSE register to memory using a non-temporal hint. The source operand should be a SSE register, the destination operand should be a 128-bit memory location. “maskmovq” stores selected bytes from the first operand into a 64-bit memory location using a non-temporal hint. Both operands should be a MMX registers, the second operand selects wich bytes from the source operand are written to memory. The memory location is pointed by DI (or EDI) register in the segment selected by DS. “prefetcht0”, “prefetcht1”, “prefetcht2” and “prefetchnta” fetch the line of data from memory that contains byte specified with the operand to a specified location in hierarchy. The operand should be an 8-bit memory location. “sfence” performs a serializing operation on all instruction storing to memory that were issued prior to it. This instruction has no operands. “ldmxcsr” loads the 32-bit memory operand into the MXCSR register. “stmxcsr” stores the contents of MXCSR into a 32-bit memory operand. “fxsave” saves the current state of the FPU, MXCSR register, and all the FPU and SSE registers to a 512-byte memory location specified in the destination operand. “fxrstor” reloads data previously stored with “fxsave” instruction from the specified 512-byte memory location. The memory operand for both those instructions must be aligned on 16 byte boundary, it should declare operand of no specified size.
The SSE2 extension introduces the operations on packed double precision floating point values, extends the syntax of MMX instructions, and adds also some new instructions. “movapd” and “movupd” transfer a double quad word operand containing packed double precision values from source operand to destination operand. These instructions are analogous to “movaps” and “movups” and have the same rules for operands. “movlpd” moves double precision value between the memory and the low quad word of SSE register. “movhpd” moved double precision value between the memory and the high quad word of SSE register. These instructions are analogous to “movlps” and “movhps” and have the same rules for operands. “movmskpd” transfers the most significant bit of each of the two double precision values in the SSE register into low two bits of a general register. This instruction is analogous to “movmskps” and has the same rules for operands. “movsd” transfers a double precision value between source and destination operand (only the low quad word is trasferred). At least one of the operands have to be a SSE register, the second one can be also a SSE register or 64-bit memory location. Arithmetic operations on double precision values are: “addpd”, “addsd”, “subpd”, “subsd”, “mulpd”, “mulsd”, “divpd”, “divsd”, “sqrtpd”, “sqrtsd”, “maxpd”, “maxsd”, “minpd”, “minsd”, and they are analoguous to arithmetic operations on single precision values described in previous section. When the mnemonic ends with “pd” instead of “ps”, the operation is performed on packed two double precision values, but rules for operands are the same. When the mnemonic ends with “sd” instead of “ss”, the source operand can be a 64-bit memory location or a SSE register, the destination operand must be a SSE register and the operation is performed on double precision values, only low quad words of SSE registers are used in this case. “andpd”, “andnpd”, “orpd” and “xorpd” perform the logical operations on packed double precision values. They are analoguous to SSE logical operations on single prevision values and have the same rules for operands. “cmppd” compares packed double precision values and returns and returns a mask result into the destination operand. This instruction is analoguous to “cmpps” and has the same rules for operands. “cmpsd” performs the same operation on double precision values, only low quad word of destination register is affected, in this case source operand can be a 64-bit memory or SSE register. Variant with only two operands are obtained by attaching the condition mnemonic from table 2.3 to the “cmp” mnemonic and then attaching the “pd” or “sd” at the end. “comisd” and “ucomisd” compare the double precision values and set the ZF, PF and CF flags to show the result. The destination operand must be a SSE register, the source operand can be a 128-bit memory location or SSE register. “shufpd” moves any of the two double precision values from the destination operand into the low quad word of the destination operand, and any of the two values from the source operand into the high quad word of the destination operand. This instruction is analoguous to “shufps” and has the same rules for operand. Bit 0 of the third operand selects the value to be moved from the destination operand, bit 1 selects the value to be moved from the source operand, the rest of bits are reserved and must be zeroed. “unpckhpd” performs an unpack of the high quad words from the source and destination operands, “unpcklpd” performs an unpack of the low quad words from the source and destination operands. They are analoguous to “unpckhps” and “unpcklps”, and have the same rules for operands. “cvtps2pd” converts the packed two single precision floating point values to two packed double precision floating point values, the destination operand must be a SSE register, the source operand can be a 64-bit memory location or SSE register. “cvtpd2ps” converts the packed two double precision floating point values to packed two single precision floating point values, the destination operand must be a SSE register, the source operand can be a 128-bit memory location or SSE register. “cvtss2sd” converts the single precision floating point value to double precision floating point value, the destination operand must be a SSE register, the source operand can be a 32-bit memory location or SSE register. “cvtsd2ss” converts the double precision floating point value to single precision floating point value, the destination operand must be a SSE register, the source operand can be 64-bit memory location or SSE register. “cvtpi2pd” converts packed two double word integers into the the packed double precision floating point values, the destination operand must be a SSE register, the source operand can be a 64-bit memory location or MMX register. “cvtsi2sd” converts a double word integer into a double precision floating point value, the destination operand must be a SSE register, the source operand can be a 32-bit memory location or 32-bit general register. “cvtpd2pi” converts packed double precision floating point values into packed two double word integers, the destination operand should be a MMX register, the source operand can be a 128-bit memory location or SSE register. “cvttpd2pi” performs the similar operation, except that truncation is used to round a source values to integers, rules for operands are the same. “cvtsd2si” converts a double precision floating point value into a double word integer, the destination operand should be a 32-bit general register, the source operand can be a 64-bit memory location or SSE register. “cvttsd2si” performs the similar operation, except that truncation is used to round a source value to integer, rules for operands are the same. “cvtps2dq” and “cvttps2dq” convert packed single precision floating point values to packed four double word integers, storing them in the destination operand. “cvtpd2dq” and “cvttpd2dq” convert packed double precision floating point values to packed two double word integers, storing the result in the low quad word of the destination operand. “cvtdq2ps” converts packed four double word integers to packed single precision floating point values. For all these instructions destination operand must be a SSE register, the source operand can be a 128-bit memory location or SSE register. “cvtdq2pd” converts packed two double word integers from the source operand to packed double precision floating point values, the source can be a 64-bit memory location or SSE register, destination has to be SSE register. “movdqa” and “movdqu” transfer a double quad word operand containing packed integers from source operand to destination operand. At least one of the operands have to be a SSE register, the second one can be also a SSE register or 128-bit memory location. Memory operands for “movdqa” instruction must be aligned on boundary of 16 bytes, operands for “movdqu” instruction don’t have to be aligned. “movq2dq” moves the contents of the MMX source register to the low quad word of destination SSE register. “movdq2q” moves the low quad word from the source SSE register to the destination MMX register.
movq2dq xmm0,mm1 ; move from MMX register to SSE register movdq2q mm0,xmm1 ; move from SSE register to MMX register
All MMX instructions operating on the 64-bit packed integers (those with mnemonics starting with “p”) are extended to operate on 128-bit packed integers located in SSE registers. Additional syntax for these instructions needs an SSE register where MMX register was needed, and the 128-bit memory location or SSE register where 64-bit memory location or MMX register were needed. The exception is “pshufw” instruction, which doesn’t allow extended syntax, but has two new variants: “pshufhw” and “pshuflw”, which allow only the extended syntax, and perform the same operation as “pshufw” on the high or low quad words of operands respectively. Also the new instruction “pshufd” is introduced, which performs the same operation as “pshufw”, but on the double words instead of words, it allows only the extended syntax.
psubb xmm0,[esi] ; substract 16 packed bytes pextrw eax,xmm0,7 ; extract highest word into eax
“paddq” performs the addition of packed quad words, “psubq” performs the substraction of packed quad words, “pmuludq” performs an unsigned multiplication of low double words from each corresponding quad words and returns the results in packed quad words. These instructions follow the same rules for operands as the general MMX operations described in 2.1.14. “pslldq” and “psrldq” perform logical shift left or right of the double quad word in the destination operand by the amount of bytes specified in the source operand. The destination operand should be a SSE register, source operand should be an 8-bit immediate value. “punpckhqdq” interleaves the high quad word of the source operand and the high quad word of the destination operand and writes them to the destination SSE register. “punpcklqdq” interleaves the low quad word of the source operand and the low quad word of the destination operand and writes them to the destination SSE register. The source operand can be a 128-bit memory location or SSE register. “movntdq” stores packed integer data from the SSE register to memory using non-temporal hint. The source operand should be a SSE register, the destination operand should be a 128-bit memory location. “movntpd” stores packed double precision values from the SSE register to memory using a non-temporal hint. Rules for operand are the same. “movnti” stores integer from a general register to memory using a non-temporal hint. The source operand should be a 32-bit general register, the destination operand should be a 32-bit memory location. “maskmovdqu” stores selected bytes from the first operand into a 128-bit memory location using a non-temporal hint. Both operands should be a SSE registers, the second operand selects wich bytes from the source operand are written to memory. The memory location is pointed by DI (or EDI) register in the segment selected by DS and does not need to be aligned. “clflush” writes and invalidates the cache line associated with the address of byte specified with the operand, which should be a 8-bit memory location. “lfence” performs a serializing operation on all instruction loading from memory that were issued prior to it. “mfence” performs a serializing operation on all instruction accesing memory that were issued prior to it, and so it combines the functions of “sfence” (described in previous section) and “lfence” instructions. These instructions have no operands.
Prescott technology introduced some new instructions to improve the performance of SSE and SSE2 - this extension is called SSE3. “fisttp” behaves like the “fistp” instruction and accepts the same operands, the only difference is that it always used truncation, irrespective of the rounding mode. “movshdup” loads into destination operand the 128-bit value obtained from the source value of the same size by filling the each quad word with the two duplicates of the value in its high double word. “movsldup” performs the same action, except it duplicates the values of low double words. The destination operand should be SSE register, the source operand can be SSE register or 128-bit memory location. “movddup” loads the 64-bit source value and duplicates it into high and low quad word of the destination operand. The destination operand should be SSE register, the source operand can be SSE register or 64-bit memory location. “lddqu” is functionally equivalent to “movdqu” with memory as source operand, but it may improve performance when the source operand crosses a cacheline boundary. The destination operand has to be SSE register, the source operand must be 128-bit memory location. “addsubps” performs single precision addition of second and fourth pairs and single precision substracion of the first and third pairs of floating point values in the operands. “addsubpd” performs double precision addition of the second pair and double precision substraction of the first pair of floating point values in the operand. “haddps” performs the addition of two single precision values within the each quad word of source and destination operands, and stores the results of such horizontal addition of values from destination operand into low quad word of destination operand, and the results from the source operand into high quad word of destination operand. “haddpd” performs the addition of two double precision values within each operand, and stores the result from destination operand into low quad word of destination operand, and the result from source operand into high quad word of destination operand. All these instructions need the destination operand to be SSE register, source operand can be SSE register or 128-bit memory location. “monitor” sets up an address range for monitoring of write-back stores. It need its three operands to be EAX, ECX and EDX register in that order. “mwait” waits for a write-back store to the address range set up by the “monitor” instruction. It uses two operands with additional parameters, first being the EAX and second the ECX register. The functionality of SSE3 is further extended by the set of Supplemental SSE3 instructions (SSSE3). They generally follow the same rules for operands as all the MMX operations extended by SSE. “phaddw” and “phaddd” perform the horizontal additional of the pairs of adjacent values from both the source and destination operand, and stores the sums into the destination (sums from the source operand go into lower part of destination register). They operate on 16-bit or 32-bit chunks, respectively. “phaddsw” performs the same operation on signed 16-bit packed values, but the result of each addition is saturated. “phsubw” and “phsubd” analogously perform the horizontal substraction of 16-bit or 32-bit packed value, and “phsubsw” performs the horizontal substraction of signed 16-bit packed values with saturation. “pabsb”, “pabsw” and “pabsd” calculate the absolute value of each signed packed signed value in source operand and stores them into the destination register. They operator on 8-bit, 16-bit and 32-bit elements respectively. “pmaddubsw” multiplies signed 8-bit values from the source operand with the corresponding unsigned 8-bit values from the destination operand to produce intermediate 16-bit values, and every adjacent pair of those intermediate values is then added horizontally and those 16-bit sums are stored into the destination operand. “pmulhrsw” multiplies corresponding 16-bit integers from the source and destination operand to produce intermediate 32-bit values, and the 16 bits next to the highest bit of each of those values are then rounded and packed into the destination operand. “pshufb” shuffles the bytes in the destination operand according to the mask provided by source operand - each of the bytes in source operand is an index of the target position for the corresponding byte in the destination. “psignb”, “psignw” and “psignd” perform the operation on 8-bit, 16-bit or 32-bit integers in destination operand, depending on the signs of the values in the source. If the value in source is negative, the corresponding value in the destination register is negated, if the value in source is positive, no operation is performed on the corresponding value is performed, and if the value in source is zero, the value in destination is zeroed, too. “palignr” appends the source operand to the destination operand to form the intermediate value of twice the size, and then extracts into the destination register the 64 or 128 bits that are right-aligned to the byte offset specified by the third operand, which should be an 8-bit immediate value. This is the only SSSE3 instruction that takes three arguments.
The 3DNow! extension adds a new MMX instructions to those described in 2.1.14, and introduces operation on the 64-bit packed floating point values, each consisting of two single precision floating point values. These instructions follow the same rules as the general MMX operations, the destination operand should be a MMX register, the source operand can be a MMX register or 64-bit memory location. “pavgusb” computes the rounded averages of packed unsigned bytes. “pmulhrw” performs a signed multiplication of the packed words, round the high word of each double word results and stores them in the destination operand. “pi2fd” converts packed double word integers into packed floating point values. “pf2id” converts packed floating point values into packed double word integers using truncation. “pi2fw” converts packed word integers into packed floating point values, only low words of each double word in source operand are used. “pf2iw” converts packed floating point values to packed word integers, results are extended to double words using the sign extension. “pfadd” adds packed floating point values. “pfsub” and “pfsubr” substracts packed floating point values, the first one substracts source values from destination values, the second one substracts destination values from the source values. “pfmul” multiplies packed floating point values. “pfacc” adds the low and high floating point values of the destination operand, storing the result in the low double word of destination, and adds the low and high floating point values of the source operand, storing the result in the high double word of destination. “pfnacc” substracts the high floating point value of the destination operand from the low, storing the result in the low double word of destination, and substracts the high floating point value of the source operand from the low, storing the result in the high double word of destination. “pfpnacc” substracts the high floating point value of the destination operand from the low, storing the result in the low double word of destination, and adds the low and high floating point values of the source operand, storing the result in the high double word of destination. “pfmax” and “pfmin” compute the maximum and minimum of floating point values. “pswapd” reverses the high and low double word of the source operand. “pfrcp” returns an estimates of the reciprocals of floating point values from the source operand, “pfrsqrt” returns an estimates of the reciprocal square roots of floating point values from the source operand, “pfrcpit1” performs the first step in the Newton-Raphson iteration to refine the reciprocal approximation produced by “pfrcp” instruction, “pfrsqit1” performs the first step in the Newton-Raphson iteration to refine the reciprocal square root approximation produced by “pfrsqrt” instruction, “pfrcpit2” performs the second final step in the Newton-Raphson iteration to refine the reciprocal approximation or the reciprocal square root approximation. “pfcmpeq”, “pfcmpge” and “pfcmpgt” compare the packed floating point values and sets all bits or zeroes all bits of the correspoding data element in the destination operand according to the result of comparison, first checks whether values are equal, second checks whether destination value is greater or equal to source value, third checks whether destination value is greater than source value. “prefetch” and “prefetchw” load the line of data from memory that contains byte specified with the operand into the data cache, “prefetchw” instruction should be used when the data in the cache line is expected to be modified, otherwise the “prefetch” instruction should be used. The operand should be an 8-bit memory location. “femms” performs a fast clear of MMX state. This instruction has no operands.
The AMD64 and EM64T architectures
- we will use the common name x86-64 for them both
extend the x86 instruction set for the 64-bit processing While legacy and compatibility modes use the same set of registers and instructions the new long mode extends the x86 operations to 64 bits and introduces several new registers You can turn on generating the code for this mode with the “use64” directive
Each of the general purpose registers is extended to 64 bits and the eight whole new general purpose registers and also eight new SSE registers are added See table 2.4 for the summary of new registers (only the ones that was not listed in table 1.2). The general purpose registers of smallers sizes are the low order portions of the larger ones. You can still access the “ah”, “bh”, “ch” and “dh” registers in long mode, but you cannot use them in the same instruction with any of the new registers.
Table 1.2 Registers
8 | al cl dl bl ah ch dh bh | |
General | 16 | ax cx dx bx sp bp si di |
32 | eax ecx edx ebx esp ebp esi edi | |
---|---|---|
Segment | 16 | es cs ss ds fs gs |
Control | 32 | cr0 cr2 cr3 cr4 |
Debug | 32 | dr0 dr1 dr2 dr3 dr6 dr7 |
FPU | 80 | st0 st1 st2 st3 st4 st5 st6 st7 |
MMX | 64 | mm0 mm1 mm2 mm3 mm4 mm5 mm6 mm7 |
SSE | 128 | xmm0 xmm1 xmm2 xmm3 xmm4 xmm5 xmm6 xmm7 |
AVX | 256 | ymm0 ymm1 ymm2 ymm3 ymm4 ymm5 ymm6 ymm7 |
Table 2.4 New registers in long mode
General | SSE | AVX | |||
---|---|---|---|---|---|
8 | 16 | 32 | 64 | 128 | 256 |
rax | |||||
rcx | |||||
rdx | |||||
rbx | |||||
spl | rsp | ||||
bpl | rbp | ||||
sil | rsi | ||||
dil | rdi | ||||
r8b | r8w | r8d | r8 | xmm8 | ymm8 |
r9b | r9w | r9d | r9 | xmm9 | ymm9 |
r10b | r10w | r10d | r10 | xmm10 | ymm10 |
r11b | r11w | r11d | r11 | xmm11 | ymm11 |
r12b | r12w | r12d | r12 | xmm12 | ymm12 |
r13b | r13w | r13d | r13 | xmm13 | ymm13 |
r14b | r14w | r14d | r14 | xmm14 | ymm14 |
r15b | r15w | r15d | r15 | xmm15 | ymm15 |
In general any instruction from x86 architecture, which allowed 16-bit or 32-bit operand sizes, in long mode allows also the 64-bit operands. The 64-bit registers should be used for addressing in long mode, the 32-bit addressing is also allowed, but it’s not possible to use the addresses based on 16-bit registers. Below are the samples of new operations possible in long mode on the example of “mov” instruction:
mov rax,r8 ; transfer 64-bit general register
mov al,[rbx] ; transfer memory addressed by 64-bit register
The long mode uses also the instruction pointer based addresses, you can specify it manually with the special RIP register symbol, but such addressing is also automatically generated by flat assembler, since there is no 64-bit absolute addressing in long mode. You can still force the assembler to use the 32-bit absolute addressing by putting the “dword” size override for address inside the square brackets. There is also one exception, where the 64-bit absolute addressing is possible, it’s the “mov” instruction with one of the operand being accumulator register, and second being the memory operand. To force the assembler to use the 64-bit absolute addressing there, use the “qword” size operator for address inside the square brackets. When no size operator is applied to address, assembler generates the optimal form automatically.
mov [qword 0],rax ; absolute 64-bit addressing
mov [dword 0],r15d ; absolute 32-bit addressing
mov [0],rsi ; automatic RIP-relative addressing
mov [rip+3],sil ; manual RIP-relative addressing
Also as the immediate operands for 64-bit operations only the signed 32-bit values are possible, with the only exception being the “mov” instruction with destination operand being 64-bit general purpose register. Trying to force the 64-bit immediate with any other instruction will cause an error. If any operation is performed on the 32-bit general registers in long mode, the upper 32 bits of the 64-bit registers containing them are filled with zeros. This is unlike the operations on 16-bit or 8-bit portions of those registers, which preserve the upper bits. Three new type conversion instructions are available. The “cdqe” sign extends the double word in EAX into quad word and stores the result in RAX register. “cqo” sign extends the quad word in RAX into double quad word and stores the extra bits in the RDX register. These instructions have no operands. “movsxd” sign extends the double word source operand, being either the 32-bit register or memory, into 64-bit destination operand, which has to be register. No analogous instruction is needed for the zero extension, since it is done automatically by any operations on 32-bit registers, as noted in previous paragraph. And the “movzx” and “movsx” instructions, conforming to the general rule, can be used with 64-bit destination operand, allowing extension of byte or word values into quad words. All the binary arithmetic and logical instruction have been promoted to allow 64-bit operands in long mode. The use of decimal arithmetic instructions in long mode is prohibited. The stack operations, like “push” and “pop” in long mode default to 64-bit operands and it’s not possible to use 32-bit operands with them. The “pusha” and “popa” are disallowed in long mode. The indirect near jumps and calls in long mode default to 64-bit operands and it’s not possible to use the 32-bit operands with them. On the other hand, the indirect far jumps and calls allow any operands that were allowed by the x86 architecture and also 80-bit memory operand is allowed (though only EM64T seems to implement such variant), with the first eight bytes defining the offset and two last bytes specifying the selector. The direct far jumps and calls are not allowed in long mode. The I/O instructions, “in”, “out”, “ins” and “outs” are the exceptional instructions that are not extended to accept quad word operands in long mode. But all other string operations are, and there are new short forms “movsq”, “cmpsq”, “scasq”, “lodsq” and “stosq” introduced for the variants of string operations for 64-bit string elements. The RSI and RDI registers are used by default to address the string elements. The “lfs”, “lgs” and “lss” instructions are extended to accept 80-bit source memory operand with 64-bit destination register (though only EM64T seems to implement such variant). The “lds” and “les” are disallowed in long mode. The system instructions like “lgdt” which required the 48-bit memory operand, in long mode require the 80-bit memory operand. The “cmpxchg16b” is the 64-bit equivalent of “cmpxchg8b” instruction, it uses the double quad word memory operand and 64-bit registers to perform the analoguous operation. The “fxsave64” and “fxrstor64” are new variants of “fxsave” and “fxrstor” instructions, available only in long mode, which use a different format of storage area in order to store some pointers in full 64-bit size. “swapgs” is the new instruction, which swaps the contents of GS register and the KernelGSbase model-specific register (MSR address 0C0000102h).
“syscall” and “sysret” is the pair of new instructions that provide the functionality similar to “sysenter” and “sysexit” in long mode, where the latter pair is disallowed. The “sysexitq” and “sysretq” mnemonics provide the 64-bit versions of “sysexit” and “sysret” instructions.
The “rdmsrq” and “wrmsrq” mnemonics are the 64-bit variants of the “rdmsr” and “wrmsr” instructions.
There are actually three different sets of instructions under the name SSE4. Intel designed two of them, SSE4.1 and SSE4.2, with latter extending the former into the full Intel’s SSE4 set. On the other hand, the implementation by AMD includes only a few instructions from this set, but also contains some additional instructions, that are called the SSE4a set. The SSE4.1 instructions mostly follow the same rules for operands, as the basic SSE operations, so they require destination operand to be SSE register and source operand to be 128-bit memory location or SSE register, and some operations require a third operand, the 8-bit immediate value. “pmulld” performs a signed multiplication of the packed double words and stores the low double words of the results in the destination operand. “pmuldq” performs a two signed multiplications of the corresponding double words in the lower quad words of operands, and stores the results as packed quad words into the destination register. “pminsb” and “pmaxsb” return the minimum or maximum values of packed signed bytes, “pminuw” and “pmaxuw” return the minimum and maximum values of packed unsigned words, “pminud”, “pmaxud”, “pminsd” and “pmaxsd” return minimum or maximum values of packed unsigned or signed words. These instructions complement the instructions computing packed minimum or maximum introduced by SSE. “ptest” sets the ZF flag to one when the result of bitwise AND of the both operands is zero, and zeroes the ZF otherwise. It also sets CF flag to one, when the result of bitwise AND of the destination operand with the bitwise NOT of the source operand is zero, and zeroes the CF otherwise. “pcmpeqq” compares packed quad words for equality, and fills the corresponding elements of destination operand with either ones or zeros, depending on the result of comparison. “packusdw” converts packed signed double words from both the source and destination operand into the unsigned words using saturation, and stores the eight resulting word values into the destination register. “phminposuw” finds the minimum unsigned word value in source operand and places it into the lowest word of destination operand, setting the remaining upper bits of destination to zero. “roundps”, “roundss”, “roundpd” and “roundsd” perform the rounding of packed or individual floating point value of single or double precision, using the rounding mode specified by the third operand.
roundsd xmm0,xmm1,0011b ; round toward zero
“dpps” calculates dot product of packed single precision floating point values, that is it multiplies the corresponding pairs of values from source and destination operand and then sums the products up. The high four bits of the 8-bit immediate third operand control which products are calculated and taken to the sum, and the low four bits control, into which elements of destination the resulting dot product is copied (the other elements are filled with zero). “dppd” calculates dot product of packed double precision floating point values. The bits 4 and 5 of third operand control, which products are calculated and added, and bits 0 and 1 of this value control, which elements in destination register should get filled with the result. “mpsadbw” calculates multiple sums of absolute differences of unsigned bytes. The third operand controls, with value in bits 0-1, which of the four-byte blocks in source operand is taken to calculate the absolute differencies, and with value in bit 2, at which of the two first four-byte block in destination operand start calculating multiple sums. The sum is calculated from four absolute differencies between the corresponding unsigned bytes in the source and destination block, and each next sum is calculated in the same way, but taking the four bytes from destination at the position one byte after the position of previous block. The four bytes from the source stay the same each time. This way eight sums of absolute differencies are calculated and stored as packed word values into the destination operand. The instructions described in this paragraph follow the same rules for operands, as “roundps” instruction. “blendps”, “blendvps”, “blendpd” and “blendvpd” conditionally copy the values from source operand into the destination operand, depending on the bits of the mask provided by third operand. If a mask bit is set, the corresponding element of source is copied into the same place in destination, otherwise this position is destination is left unchanged. The rules for the first two operands are the same, as for general SSE instructions. “blendps” and “blendpd” need third operand to be 8-bit immediate, and they operate on single or double precision values, respectively. “blendvps” and “blendvpd” require third operand to be the XMM0 register.
blendvps xmm3,xmm7,xmm0 ; blend according to mask
“pblendw” conditionally copies word elements from the source operand into the destination, depending on the bits of mask provided by third operand, which needs to be 8-bit immediate value. “pblendvb” conditionally copies byte elements from the source operands into destination, depending on mask defined by the third operand, which has to be XMM0 register. These instructions follow the same rules for operands as “blendps” and “blendvps” instructions, respectively. “insertps” inserts a single precision floating point value taken from the position in source operand specified by bits 6-7 of third operand into location in destination register selected by bits 4-5 of third operand. Additionally, the low four bits of third operand control, which elements in destination register will be set to zero. The first two operands follow the same rules as for the general SSE operation, the third operand should be 8-bit immediate. “extractps” extracts a single precision floating point value taken from the location in source operand specified by low two bits of third operand, and stores it into the destination operand. The destination can be a 32-bit memory value or general purpose register, the source operand must be SSE register, and the third operand should be 8-bit immediate value.
extractps edx,xmm3,3 ; extract the highest value
“pinsrb”, “pinsrd” and “pinsrq” copy a byte, double word or quad word from the source operand into the location of destination operand determined by the third operand. The destination operand has to be SSE register, the source operand can be a memory location of appropriate size, or the 32-bit general purpose register (but 64-bit general purpose register for “pinsrq”, which is only available in long mode), and the third operand has to be 8-bit immediate value. These instructions complement the “pinsrw” instruction operating on SSE register destination, which was introduced by SSE2.
pinsrd xmm4,eax,1 ; insert double word into second position
“pextrb”, “pextrw”, “pextrd” and “pextrq” copy a byte, word, double word or quad word from the location in source operand specified by third operand, into the destination. The source operand should be SSE register, the third operand should be 8-bit immediate, and the destination operand can be memory location of appropriate size, or the 32-bit general purpose register (but 64-bit general purpose register for “pextrq”, which is only available in long mode). The “pextrw” instruction with SSE register as source was already introduced by SSE2, but SSE4 extends it to allow memory operand as destination.
pextrw [ebx],xmm3,7 ; extract highest word into memory
“pmovsxbw” and “pmovzxbw” perform sign extension or zero extension of eight byte values from the source operand into packed word values in destination operand, which has to be SSE register. The source can be 64-bit memory or SSE register - when it is register, only its low portion is used. “pmovsxbd” and “pmovzxbd” perform sign extension or zero extension of the four byte values from the source operand into packed double word values in destination operand, the source can be 32-bit memory or SSE register. “pmovsxbq” and “pmovzxbq” perform sign extension or zero extension of the two byte values from the source operand into packed quad word values in destination operand, the source can be 16-bit memory or SSE register. “pmovsxwd” and “pmovzxwd” perform sign extension or zero extension of the four word values from the source operand into packed double words in destination operand, the source can be 64-bit memory or SSE register. “pmovsxwq” and “pmovzxwq” perform sign extension or zero extension of the two word values from the source operand into packed quad words in destination operand, the source can be 32-bit memory or SSE register. “pmovsxdq” and “pmovzxdq” perform sign extension or zero extension of the two double word values from the source operand into packed quad words in destination operand, the source can be 64-bit memory or SSE register.
pmovzxbq xmm0,word [si] ; zero-extend bytes to quad words pmovsxwq xmm0,xmm1 ; sign-extend words to quad words
“movntdqa” loads double quad word from the source operand to the destination using a non-temporal hint. The destination operand should be SSE register, and the source operand should be 128-bit memory location. The SSE4.2, described below, adds not only some new operations on SSE registers, but also introduces some completely new instructions operating on general purpose registers only. “pcmpistri” compares two zero-ended (implicit length) strings provided in its source and destination operand and generates an index stored to ECX; “pcmpistrm” performs the same comparison and generates a mask stored to XMM0. “pcmpestri” compares two strings of explicit lengths, with length provided in EAX for the destination operand and in EDX for the source operand, and generates an index stored to ECX; “pcmpestrm” performs the same comparision and generates a mask stored to XMM0. The source and destination operand follow the same rules as for general SSE instructions, the third operand should be 8-bit immediate value determining the details of performed operation - refer to Intel documentation for information on those details. “pcmpgtq” compares packed quad words, and fills the corresponding elements of destination operand with either ones or zeros, depending on whether the value in destination is greater than the one in source, or not. This instruction follows the same rules for operands as “pcmpeqq”. “crc32” accumulates a CRC32 value for the source operand starting with initial value provided by destination operand, and stores the result in destination. Unless in long mode, the destination operand should be a 32-bit general purpose register, and the source operand can be a byte, word, or double word register or memory location. In long mode the destination operand can also be a 64-bit general purpose register, and the source operand in such case can be a byte or quad word register or memory location.
crc32 eax,dl ; accumulate CRC32 on byte value crc32 eax,word [ebx] ; accumulate CRC32 on word value crc32 rax,qword [rbx] ; accumulate CRC32 on quad word value
“popcnt” calculates the number of bits set in the source operand, which can be 16-bit, 32-bit, or 64-bit general purpose register or memory location, and stores this count in the destination operand, which has to be register of the same size as source operand. The 64-bit variant is available only in long mode.
popcnt ecx,eax ; count bits set to 1
The SSE4a extension, which also includes the “popcnt” instruction introduced by SSE4.2, at the same time adds the “lzcnt” instruction, which follows the same syntax, and calculates the count of leading zero bits in source operand (if the source operand is all zero bits, the total number of bits in source operand is stored in destination). “extrq” extract the sequence of bits from the low quad word of SSE register provided as first operand and stores them at the low end of this register, filling the remaining bits in the low quad word with zeros. The position of bit string and its length can either be provided with two 8-bit immediate values as second and third operand, or by SSE register as second operand (and there is no third operand in such case), which should contain position value in bits 8-13 and length of bit string in bits 0-5.
extrq xmm0,8,7 ; extract 8 bits from position 7 extrq xmm0,xmm5 ; extract bits defined by register
“insertq” writes the sequence of bits from the low quad word of the source operand into specified position in low quad word of the destination operand, leaving the other bits in low quad word of destination intact. The position where bits should be written and the length of bit string can either be provided with two 8-bit immediate values as third and fourth operand, or by the bit fields in source operand (and there are only two operands in such case), which should contain position value in bits 72-77 and length of bit string in bits 64-69.
insertq xmm1,xmm0,4,2 ; insert 4 bits at position 2 insertq xmm1,xmm0 ; insert bits defined by register
“movntss” and “movntsd” store single or double precision floating point value from the source SSE register into 32-bit or 64-bit destination memory location respectively, using non-temporal hint.
The Advanced Vector Extensions introduce instructions that are new variants of SSE instructions, with new scheme of encoding that allows extended syntax having a destination operand separate from all the source operands. It also introduces 256-bit AVX registers, which extend up the old 128-bit SSE registers. Any AVX instruction that puts some result into SSE register, puts zero bits into high portion of the AVX register containing it. The AVX version of SSE instruction has the mnemonic obtained by prepending SSE instruction name with “v”. For any SSE arithmetic instruction which had a destination operand also being used as one of the source values, the AVX variant has a new syntax with three operands - the destination and two sources. The destination and first source can be SSE registers, and second source can be SSE register or memory. If the operation is performed on single pair of values, the remaining bits of first source SSE register are copied into the the destination register.
vsubss xmm0,xmm2,xmm3 ; substract two 32-bit floats vmulsd xmm0,xmm7,qword [esi] ; multiply two 64-bit floats
In case of packed operations, each instruction can also operate on the 256-bit data size when the AVX registers are specified instead of SSE registers, and the size of memory operand is also doubled then.
vaddps ymm1,ymm5,yword [esi] ; eight sums of 32-bit float pairs
The instructions that operate on packed integer types (in particular the ones that earlier had been promoted from MMX to SSE) also acquired the new syntax with three operands, however they are only allowed to operate on 128-bit packed types and thus cannot use the whole AVX registers.
vpavgw xmm3,xmm0,xmm2 ; average of 16-bit integers vpslld xmm1,xmm0,1 ; shift double words left
If the SSE version of instruction had a syntax with three operands, the third one being an immediate value, the AVX version of such instruction takes four operands, with immediate remaining the last one.
vshufpd ymm0,ymm1,ymm2,10010011b ; shuffle 64-bit floats vpalignr xmm0,xmm4,xmm2,3 ; extract byte aligned value
The promotion to new syntax according to the rules described above has been applied to all the instructions from SSE extensions up to SSE4, with the exceptions described below. “vdppd” instruction has syntax extended to four operans, but it does not have a 256-bit version. The are a few instructions, namely “vsqrtpd”, “vsqrtps”, “vrcpps” and “vrsqrtps”, which can operate on 256-bit data size, but retained the syntax with only two operands, because they use data from only one source:
vsqrtpd ymm1,ymm0 ; put square roots into other register
In a similar way “vroundpd” and “vroundps” retained the syntax with three operands, the last one being immediate value.
vroundps ymm0,ymm1,0011b ; round toward zero
Also some of the operations on packed integers kept their two-operand or three-operand syntax while being promoted to AVX version. In such case these instructions follow exactly the same rules for operands as their SSE counterparts (since operations on packed integers do not have 256-bit variants in AVX extension). These include “vpcmpestri”, “vpcmpestrm”, “vpcmpistri”, “vpcmpistrm”, “vphminposuw”, “vpshufd”, “vpshufhw”, “vpshuflw”. And there are more instructions that in AVX versions keep exactly the same syntax for operands as the one from SSE, without any additional options: “vcomiss”, “vcomisd”, “vcvtss2si”, “vcvtsd2si”, “vcvttss2si”, “vcvttsd2si”, “vextractps”, “vpextrb”, “vpextrw”, “vpextrd”, “vpextrq”, “vmovd”, “vmovq”, “vmovntdqa”, “vmaskmovdqu”, “vpmovmskb”, “vpmovsxbw”, “vpmovsxbd”, “vpmovsxbq”, “vpmovsxwd”, “vpmovsxwq”, “vpmovsxdq”, “vpmovzxbw”, “vpmovzxbd”, “vpmovzxbq”, “vpmovzxwd”, “vpmovzxwq” and “vpmovzxdq”. The move and conversion instructions have mostly been promoted to allow 256-bit size operands in addition to the 128-bit variant with syntax identical to that from SSE version of the same instruction. Each of the “vcvtdq2ps”, “vcvtps2dq” and “vcvttps2dq”, “vmovaps”, “vmovapd”, “vmovups”, “vmovupd”, “vmovdqa”, “vmovdqu”, “vlddqu”, “vmovntps”, “vmovntpd”, “vmovntdq”, “vmovsldup”, “vmovshdup”, “vmovmskps” and “vmovmskpd” inherits the 128-bit syntax from SSE without any changes, and also allows a new form with 256-bit operands in place of 128-bit ones.
vmovups [edi],ymm6 ; store unaligned 256-bit data
“vmovddup” has the identical 128-bit syntax as its SSE version, and it also has a 256-bit version, which stores the duplicates of the lowest quad word from the source operand in the lower half of destination operand, and in the upper half of destination the duplicates of the low quad word from the upper half of source. Both source and destination operands need then to be 256-bit values. “vmovlhps” and “vmovhlps” have only 128-bit versions, and each takes three operands, which all must be SSE registers. “vmovlhps” copies two single precision values from the low quad word of second source register to the high quad word of destination register, and copies the low quad word of first source register into the low quad word of destination register. “vmovhlps” copies two single precision values from the high quad word of second source register to the low quad word of destination register, and copies the high quad word of first source register into the high quad word of destination register. “vmovlps”, “vmovhps”, “vmovlpd” and “vmovhpd” have only 128-bit versions and their syntax varies depending on whether memory operand is a destination or source. When memory is destination, the syntax is identical to the one of equivalent SSE instruction, and when memory is source, the instruction requires three operands, first two being SSE registers and the third one 64-bit memory. The value put into destination is then the value copied from first source with either low or high quad word replaced with value from second source (the memory operand).
vmovhps [esi],xmm7 ; store upper half to memory vmovlps xmm0,xmm7,[ebx] ; low from memory, rest from register
“vmovss” and “vmovsd” have syntax identical to their SSE equivalents as long as one of the operands is memory, while the versions that operate purely on registers require three operands (each being SSE register). The value stored in destination is then the value copied from first source with lowest data element replaced with the lowest value from second source.
vmovss xmm3,[edi] ; low from memory, rest zeroed vmovss xmm0,xmm1,xmm2 ; one value from xmm2, three from xmm1
“vcvtss2sd”, “vcvtsd2ss”, “vcvtsi2ss” and “vcvtsi2d” use the three-operand syntax, where destination and first source are always SSE registers, and the second source follows the same rules and the source in syntax of equivalent SSE instruction. The value stored in destination is then the value copied from first source with lowest data element replaced with the result of conversion.
vcvtsi2sd xmm4,xmm4,ecx ; 32-bit integer to 64-bit float vcvtsi2ss xmm0,xmm0,rax ; 64-bit integer to 32-bit float
“vcvtdq2pd” and “vcvtps2pd” allow the same syntax as their SSE equivalents, plus the new variants with AVX register as destination and SSE register or 128-bit memory as source. Analogously “vcvtpd2dq”, “vcvttpd2dq” and “vcvtpd2ps”, in addition to variant with syntax identical to SSE version, allow a variant with SSE register as destination and AVX register or 256-bit memory as source. “vinsertps”, “vpinsrb”, “vpinsrw”, “vpinsrd”, “vpinsrq” and “vpblendw” use a syntax with four operands, where destination and first source have to be SSE registers, and the third and fourth operand follow the same rules as second and third operand in the syntax of equivalent SSE instruction. Value stored in destination is the the value copied from first source with some data elements replaced with values extracted from the second source, analogously to the operation of corresponding SSE instruction.
vpinsrd xmm0,xmm0,eax,3 ; insert double word
“vblendvps”, “vblendvpd” and “vpblendvb” use a new syntax with four register operands: destination, two sources and a mask, where second source can also be a memory operand. “vblendvps” and “vblendvpd” have 256-bit variant, where operands are AVX registers or 256-bit memory, as well as 128-bit variant, which has operands being SSE registers or 128-bit memory. “vpblendvb” has only a 128-bit variant. Value stored in destination is the value copied from the first source with some data elements replaced, according to mask, by values from the second source.
vblendvps ymm3,ymm1,ymm2,ymm7 ; blend according to mask
“vptest” allows the same syntax as its SSE version and also has a 256-bit version, with both operands doubled in size. There are also two new instructions, “vtestps” and “vtestpd”, which perform analogous tests, but only of the sign bits of corresponding single precision or double precision values, and set the ZF and CF accordingly. They follow the same syntax rules as “vptest”.
vptest ymm0,yword [ebx] ; test 256-bit values vtestpd xmm0,xmm1 ; test sign bits of 64-bit floats
“vbroadcastss”, “vbroadcastsd” and “vbroadcastf128” are new instructions, which broadcast the data element defined by source operand into all elements of corresponing size in the destination register. “vbroadcastss” needs source to be 32-bit memory and destination to be either SSE or AVX register. “vbroadcastsd” requires 64-bit memory as source, and AVX register as destination. “vbroadcastf128” requires 128-bit memory as source, and AVX register as destination.
vbroadcastss ymm0,dword [eax] ; get eight copies of value
“vinsertf128” is the new instruction, which takes four operands. The destination and first source have to be AVX registers, second source can be SSE register or 128-bit memory location, and fourth operand should be an immediate value. It stores in destination the value obtained by taking contents of first source and replacing one of its 128-bit units with value of the second source. The lowest bit of fourth operand specifies at which position that replacement is done (either 0 or 1). “vextractf128” is the new instruction with three operands. The destination needs to be SSE register or 128-bit memory location, the source must be AVX register, and the third operand should be an immediate value. It extracts into destination one of the 128-bit units from source. The lowest bit of third operand specifies, which unit is extracted. “vmaskmovps” and “vmaskmovpd” are the new instructions with three operands that selectively store in destination the elements from second source depending on the sign bits of corresponding elements from first source. These instructions can operate on either 128-bit data (SSE registers) or 256-bit data (AVX registers). Either destination or second source has to be a memory location of appropriate size, the two other operands should be registers.
vmaskmovps [edi],xmm0,xmm5 ; conditionally store vmaskmovpd ymm5,ymm0,[esi] ; conditionally load
“vpermilpd” and “vpermilps” are the new instructions with three operands that permute the values from first source according to the control fields from second source and put the result into destination operand. It allows to use either three SSE registers or three AVX registers as its operands, the second source can be a memory of size equal to the registers used. In alternative form the second source can be immediate value and then the first source can be a memory location of the size equal to destination register. “vperm2f128” is the new instruction with four operands, which selects 128-bit blocks of floating point data from first and second source according to the bit fields from fourth operand, and stores them in destination. Destination and first source need to be AVX registers, second source can be AVX register or 256-bit memory area, and fourth operand should be an immediate value.
vperm2f128 ymm0,ymm6,ymm7,12h ; permute 128-bit blocks
“vzeroall” instruction sets all the AVX registers to zero. “vzeroupper” sets the upper 128-bit portions of all AVX registers to zero, leaving the SSE registers intact. These new instructions take no operands. “vldmxcsr” and “vstmxcsr” are the AVX versions of “ldmxcsr” and “stmxcsr” instructions. The rules for their operands remain unchanged.
The AVX2 extension allows all the AVX instructions operating on packed integers to use 256-bit data types, and introduces some new instructions as well. The AVX instructions that operate on packed integers and had only a 128-bit variants, have been supplemented with 256-bit variants, and thus their syntax rules became analogous to AVX instructions operating on packed floating point types.
vpsubb ymm0,ymm0,[esi] ; substract 32 packed bytes vpavgw ymm3,ymm0,ymm2 ; average of 16-bit integers
However there are some instructions that have not been equipped with the 256-bit variants. “vpcmpestri”, “vpcmpestrm”, “vpcmpistri”, “vpcmpistrm”, “vpextrb”, “vpextrw”, “vpextrd”, “vpextrq”, “vpinsrb”, “vpinsrw”, “vpinsrd”, “vpinsrq” and “vphminposuw” are not affected by AVX2 and allow only the 128-bit operands. The packed shift instructions, which allowed the third operand specifying amount to be SSE register or 128-bit memory location, use the same rules for the third operand in their 256-bit variant.
vpsllw ymm2,ymm2,xmm4 ; shift words left vpsrad ymm0,ymm3,xword [ebx] ; shift double words right
There are also new packed shift instructions with standard three-operand AVX syntax, which shift each element from first source by the amount specified in corresponding element of second source, and store the results in destination. “vpsllvd” shifts 32-bit elements left, “vpsllvq” shifts 64-bit elements left, “vpsrlvd” shifts 32-bit elements right logically, “vpsrlvq” shifts 64-bit elements right logically and “vpsravd” shifts 32-bit elements right arithmetically. The sign-extend and zero-extend instructions, which in AVX versions allowed source operand to be SSE register or a memory of specific size, in the new 256-bit variant need memory of that size doubled or SSE register as source and AVX register as destination.
vpmovzxbq ymm0,dword [esi] ; bytes to quad words
Also “vmovntdqa” has been upgraded with 256-bit variant, so it allows to transfer 256-bit value from memory to AVX register, it needs memory address to be aligned to 32 bytes. “vpmaskmovd” and “vpmaskmovq” are the new instructions with syntax identical to “vmaskmovps” or “vmaskmovpd”, and they performs analogous operation on packed 32-bit or 64-bit values. “vinserti128”, “vextracti128”, “vbroadcasti128” and “vperm2i128” are the new instructions with syntax identical to “vinsertf128”, “vextractf128”, “vbroadcastf128” and “vperm2f128” respectively, and they perform analogous operations on 128-bit blocks of integer data. “vbroadcastss” and “vbroadcastsd” instructions have been extended to allow SSE register as a source operand (which in AVX could only be a memory). “vpbroadcastb”, “vpbroadcastw”, “vpbroadcastd” and “vpbroadcastq” are the new instructions which broadcast the byte, word, double word or quad word from the source operand into all elements of corresponing size in the destination register. The destination operand can be either SSE or AVX register, and the source operand can be SSE register or memory of size equal to the size of data element.
vpbroadcastb ymm0,byte [ebx] ; get 32 identical bytes
“vpermd” and “vpermps” are new three-operand instructions, which use each 32-bit element from first source as an index of element in second source which is copied into destination at position corresponding to element containing index. The destination and first source have to be AVX registers, and the second source can be AVX register or 256-bit memory. “vpermq” and “vpermpd” are new three-operand instructions, which use 2-bit indexes from the immediate value specified as third operand to determine which element from source store at given position in destination. The destination has to be AVX register, source can be AVX register or 256-bit memory, and the third operand must be 8-bit immediate value. The family of new instructions performing “gather” operation have special syntax, as in their memory operand they use addressing mode that is unique to them. The base of address can be a 32-bit or 64-bit general purpose register (the latter only in long mode), and the index (possibly multiplied by scale value, as in standard addressing) is specified by SSE or AVX register. It is possible to use only index without base and any numerical displacement can be added to the address. Each of those instructions takes three operands. First operand is the destination register, second operand is memory addressed with a vector index, and third operand is register containing a mask. The most significant bit of each element of mask determines whether a value will be loaded from memory into corresponding element in destination. The address of each element to load is determined by using the corresponding element from index register in memory operand to calculate final address with given base and displacement. When the index register contains less elements than the destination and mask registers, the higher elements of destination are zeroed. After the value is successfuly loaded, the corresponding element in mask register is set to zero. The destination, index and mask should all be distinct registers, it is not allowed to use the same register in two different roles. “vgatherdps” loads single precision floating point values addressed by 32-bit indexes. The destination, index and mask should all be registers of the same type, either SSE or AVX. The data addressed by memory operand is 32-bit in size.
vgatherdps xmm0,[eax+xmm1],xmm3 ; gather four floats vgatherdps ymm0,[ebx+ymm7*4],ymm3 ; gather eight floats
“vgatherqps” loads single precision floating point values addressed by 64-bit indexes. The destination and mask should always be SSE registers, while index register can be either SSE or AVX register. The data addressed by memory operand is 32-bit in size.
vgatherqps xmm0,[xmm2],xmm3 ; gather two floats vgatherqps xmm0,[ymm2+64],xmm3 ; gather four floats
“vgatherdpd” loads double precision floating point values addressed by 32-bit indexes. The index register should always be SSE register, the destination and mask should be two registers of the same type, either SSE or AVX. The data addressed by memory operand is 64-bit in size.
vgatherdpd xmm0,[ebp+xmm1],xmm3 ; gather two doubles vgatherdpd ymm0,[xmm3*8],ymm5 ; gather four doubles
“vgatherqpd” loads double precision floating point values addressed by 64-bit indexes. The destination, index and mask should all be registers of the same type, either SSE or AVX. The data addressed by memory operand is 64-bit in size. “vpgatherdd” and “vpgatherqd” load 32-bit values addressed by either 32-bit or 64-bit indexes. They follow the same rules as “vgatherdps” and “vgatherqps” respectively. “vpgatherdq” and “vpgatherqq” load 64-bit values addressed by either 32-bit or 64-bit indexes. They follow the same rules as “vgatherdpd” and “vgatherqpd” respectively.
There is a number of additional instruction set extensions related to AVX. They introduce new vector instructions (and sometimes also their SSE equivalents that use classic instruction encoding), and even some new instructions operating on general registers that use the AVX-like encoding allowing the extended syntax with separate destination and source operands. The CPU support for each of these instructions sets needs to be determined separately. The AES extension provides a specialized set of instructions for the purpose of cryptographic computations defined by Advanced Encryption Standard. Each of these instructions has two versions: the AVX one and the one with SSE-like syntax that uses classic encoding. Refer to the Intel manuals for the details of operation of these instructions. “aesenc” and “aesenclast” perform a single round of AES encryption on data from first source with a round key from second source, and store result in destination. The destination and first source are SSE registers, and the second source can be SSE register or 128-bit memory. The AVX versions of these instructions, “vaesenc” and “vaesenclast”, use the syntax with three operands, while the SSE-like version has only two operands, with first operand being both the destination and first source. “aesdec” and “aesdeclast” perform a single round of AES decryption on data from first source with a round key from second source. The syntax rules for them and their AVX versions are the same as for “aesenc”. “aesimc” performs the InvMixColumns transformation of source operand and store the result in destination. Both “aesimc” and “vaesimc” use only two operands, destination being SSE register, and source being SSE register or 128-bit memory location. “aeskeygenassist” is a helper instruction for generating the round key. It needs three operands: destination being SSE register, source being SSE register or 128-bit memory, and third operand being 8-bit immediate value. The AVX version of this instruction uses the same syntax. The CLMUL extension introduces just one instruction, “pclmulqdq”, and its AVX version as well. This instruction performs a carryless multiplication of two 64-bit values selected from first and second source according to the bit fields in immediate value. The destination and first source are SSE registers, second source is SSE register or 128-bit memory, and immediate value is provided as last operand. “vpclmulqdq” takes four operands, while “pclmulqdq” takes only three operands, with the first one serving both the role of destination and first source. The FMA (Fused Multiply-Add) extension introduces additional AVX instructions which perform multiplication and summation as single operation. Each one takes three operands, first one serving both the role of destination and first source, and the following ones being the second and third source. The mnemonic of FMA instruction is obtained by appending to “vf” prefix: first either “m” or “nm” to select whether result of multiplication should be taken as-is or negated, then either “add” or “sub” to select whether third value will be added to the product or substracted from the product, then either “132”, “213” or “231” to select which source operands are multiplied and which one is added or substracted, and finally the type of data on which the instruction operates, either “ps”, “pd”, “ss” or “sd”. As it was with SSE instructions promoted to AVX, instructions operating on packed floating point values allow 128-bit or 256-bit syntax, in former all the operands are SSE registers, but the third one can also be a 128-bit memory, in latter the operands are AVX registers and the third one can also be a 256-bit memory. Instructions that compute just one floating point result need operands to be SSE registers, and the third operand can also be a memory, either 32-bit for single precision or 64-bit for double precision.
vfmsub231ps ymm1,ymm2,ymm3 ; multiply and substract vfnmadd132sd xmm0,xmm5,[ebx] ; multiply, negate and add
In addition to the instructions created by the rule described above, there are families of instructions with mnemonics starting with either “vfmaddsub” or “vfmsubadd”, followed by either “132”, “213” or “231” and then either “ps” or “pd” (the operation must always be on packed values in this case). They add to the result of multiplication or substract from it depending on the position of value in packed data - instructions from the “vfmaddsub” group add when the position is odd and substract when the position is even, instructions from the “vfmsubadd” group add when the position is even and subtstract when the position is odd. The rules for operands are the same as for other FMA instructions. The FMA4 instructions are similar to FMA, but use syntax with four operands and thus allow destination to be different than all the sources. Their mnemonics are identical to FMA instructions with the “132”, “213” or “231” cut out, as having separate destination operand makes such selection of operands superfluous. The multiplication is always performed on values from the first and second source, and then the value from third source is added or substracted. Either second or third source can be a memory operand, and the rules for the sizes of operands are the same as for FMA instructions.
vfmaddpd ymm0,ymm1,[esi],ymm2 ; multiply and add vfmsubss xmm0,xmm1,xmm2,[ebx] ; multiply and substract
The F16C extension consists of two instructions, “vcvtps2ph” and “vcvtph2ps”, which convert floating point values between single precision and half precision (the 16-bit floating point format). “vcvtps2ph” takes three operands: destination, source, and rounding controls. The third operand is always an immediate, the source is either SSE or AVX register containing single precision values, and the destination is SSE register or memory, the size of memory is 64 bits when the source is SSE register and 128 bits when the source is AVX register. “vcvtph2ps” takes two operands, the destination that can be SSE or AVX register, and the source that is SSE register or memory with size of the half of destination operand’s size. The AMD XOP extension introduces a number of new vector instructions with encoding and syntax analogous to AVX instructions. “vfrczps”, “vfrczss”, “vfrczpd” and “vfrczsd” extract fractional portions of single or double precision values, they all take two operands. The packed operations allow either SSE or AVX register as destination, for the other two it has to be SSE register. Source can be register of the same type as destination, or memory of appropriate size (256-bit for destination being AVX register, 128-bit for packed operation with destination being SSE register, 64-bit for operation on a solitary double precision value and 32-bit for operation on a solitary single precision value).
vfrczps ymm0,[esi] ; load fractional parts
“vpcmov” copies bits from either first or second source into destination depending on the values of corresponding bits in the fourth operand (the selector). If the bit in selector is set, the corresponding bit from first source is copied into the same position in destination, otherwise the bit from second source is copied. Either second source or selector can be memory location, 128-bit or 256-bit depending on whether SSE registers or AVX registers are specified as the other operands.
vpcmov xmm0,xmm1,xmm2,[ebx] ; selector in memory vpcmov ymm0,ymm5,[esi],ymm2 ; source in memory
The family of packed comparison instructions take four operands, the destination and first source being SSE register, second source being SSE register or 128-bit memory and the fourth operand being immediate value defining the type of comparison. The mnemonic or instruction is created by appending to “vpcom” prefix either “b” or “ub” to compare signed or unsigned bytes, “w” or “uw” to compare signed or unsigned words, “d” or “ud” to compare signed or unsigned double words, “q” or “uq” to compare signed or unsigned quad words. The respective values from the first and second source are compared and the corresponding data element in destination is set to either all ones or all zeros depending on the result of comparison. The fourth operand has to specify one of the eight comparison types (table 2.5). All these instructions have also variants with only three operands and the type of comparison encoded within the instruction name by inserting the comparison mnemonic after “vpcom”.
vpcomb xmm0,xmm1,xmm2,4 ; test for equal bytes vpcomgew xmm0,xmm1,[ebx] ; compare signed words
Table 2.5 XOP comparisons
Code | Mnemonic | Description |
---|---|---|
0 | lt | less than |
1 | le | less than or equal |
2 | gt | greater than |
3 | ge | greater than or equal |
4 | eq | equal |
5 | neq | not equal |
6 | false | false |
7 | true | true |
“vpermil2ps” and “vpermil2pd” set the elements in destination register to zero or to a value selected from first or second source depending on the corresponding bit fields from the fourth operand (the selector) and the immediate value provided in fifth operand. Refer to the AMD manuals for the detailed explanation of the operation performed by these instructions. Each of the first four operands can be a register, and either second source or selector can be memory location, 128-bit or 256-bit depending on whether SSE registers or AVX registers are used for the other operands.
vpermil2ps ymm0,ymm3,ymm7,ymm2,0 ; permute from two sources
“vphaddbw” adds pairs of adjacent signed bytes to form 16-bit values and stores them at the same positions in destination. “vphaddubw” does the same but treats the bytes as unsigned. “vphaddbd” and “vphaddubd” sum all bytes (either signed or unsigned) in each four-byte block to 32-bit results, “vphaddbq” and “vphaddubq” sum all bytes in each eight-byte block to 64-bit results, “vphaddwd” and “vphadduwd” add pairs of words to 32-bit results, “vphaddwq” and “vphadduwq” sum all words in each four-word block to 64-bit results, “vphadddq” and “vphaddudq” add pairs of double words to 64-bit results. “vphsubbw” substracts in each two-byte block the byte at higher position from the one at lower position, and stores the result as a signed 16-bit value at the corresponding position in destination, “vphsubwd” substracts in each two-word block the word at higher position from the one at lower position and makes signed 32-bit results, “vphsubdq” substract in each block of two double word the one at higher position from the one at lower position and makes signed 64-bit results. Each of these instructions takes two operands, the destination being SSE register, and the source being SSE register or 128-bit memory.
vphadduwq xmm0,xmm1 ; sum quadruplets of words
“vpmacsww” and “vpmacssww” multiply the corresponding signed 16-bit values from the first and second source and then add the products to the parallel values from the third source, then “vpmacsww” takes the lowest 16 bits of the result and “vpmacssww” saturates the result down to 16-bit value, and they store the final 16-bit results in the destination. “vpmacsdd” and “vpmacssdd” perform the analogous operation on 32-bit values. “vpmacswd” and “vpmacsswd” do the same calculation only on the low 16-bit values from each 32-bit block and form the 32-bit results. “vpmacsdql” and “vpmacssdql” perform such operation on the low 32-bit values from each 64-bit block and form the 64-bit results, while “vpmacsdqh” and “vpmacssdqh” do the same on the high 32-bit values from each 64-bit block, also forming the 64-bit results. “vpmadcswd” and “vpmadcsswd” multiply the corresponding signed 16-bit value from the first and second source, then sum all the four products and add this sum to each 16-bit element from third source, storing the truncated or saturated result in destination. All these instructions take four operands, the second source can be 128-bit memory or SSE register, all the other operands have to be SSE registers.
vpmacsdd xmm6,xmm1,[ebx],xmm6 ; accumulate product
“vpperm” selects bytes from first and second source, optionally applies a separate transformation to each of them, and stores them in the destination. The bit fields in fourth operand (the selector) specify for each position in destination what byte from which source is taken and what operation is applied to it before it is stored there. Refer to the AMD manuals for the detailed information about these bit fields. This instruction takes four operands, either second source or selector can be a 128-bit memory (or they can be SSE registers both), all the other operands have to be SSE registers. “vpshlb”, “vpshlw”, “vpshld” and “vpshlq” shift logically bytes, words, double words or quad words respectively. The amount of bits to shift by is specified for each element separately by the signed byte placed at the corresponding position in the third operand. The source containing elements to shift is provided as second operand. Either second or third operand can be 128-bit memory (or they can be SSE registers both) and the other operands have to be SSE registers.
vpshld xmm3,xmm1,[ebx] ; shift bytes from xmm1
“vpshab”, “vpshaw”, “vpshad” and “vpshaq” arithmetically shift bytes, words, double words or quad words. These instructions follow the same rules as the logical shifts described above. “vprotb”, “vprotw”, “vprotd” and “vprotq” rotate bytes, word, double words or quad words. They follow the same rules as shifts, but additionally allow third operand to be immediate value, in which case the same amount of rotation is specified for all the elements in source.
vprotb xmm0,[esi],3 ; rotate bytes to the left
The MOVBE extension introduces just one new instruction, “movbe”, which swaps bytes in value from source before storing it in destination, so can be used to load and store big endian values. It takes two operands, either the destination or source should be a 16-bit, 32-bit or 64-bit memory (the last one being only allowed in long mode), and the other operand should be a general register of the same size. The BMI extension, consisting of two subsets - BMI1 and BMI2, introduces new instructions operating on general registers, which use the same encoding as AVX instructions and so allow the extended syntax. All these instructions use 32-bit operands, and in long mode they also allow the forms with 64-bit operands. “andn” calculates the bitwise AND of second source with the inverted bits of first source and stores the result in destination. The destination and the first source have to be general registers, the second source can be general register or memory.
andn edx,eax,[ebx] ; bit-multiply inverted eax with memory
“bextr” extracts from the first source the sequence of bits using an index and length specified by bit fields in the second source operand and stores it into destination. The lowest 8 bits of second source specify the position of bit sequence to extract and the next 8 bits of second source specify the length of sequence. The first source can be a general register or memory, the other two operands have to be general registers.
bextr eax,[esi],ecx ; extract bit field from memory
“blsi” extracts the lowest set bit from the source, setting all the other bits in destination to zero. The destination must be a general register, the source can be general register or memory.
blsi rax,r11 ; isolate the lowest set bit
“blsmsk” sets all the bits in the destination up to the lowest set bit in the source, including this bit. “blsr” copies all the bits from the source to destination except for the lowest set bit, which is replaced by zero. These instructions follow the same rules for operands as “blsi”. “tzcnt” counts the number of trailing zero bits, that is the zero bits up to the lowest set bit of source value. This instruction is analogous to “lzcnt” and follows the same rules for operands, so it also has a 16-bit version, unlike the other BMI instructions. “bzhi” is BMI2 instruction, which copies the bits from first source to destination, zeroing all the bits up from the position specified by second source. It follows the same rules for operands as “bextr”. “pext” uses a mask in second source operand to select bits from first operands and puts the selected bits as a continuous sequence into destination. “pdep” performs the reverse operation - it takes sequence of bits from the first source and puts them consecutively at the positions where the bits in second source are set, setting all the other bits in destination to zero. These BMI2 instructions follow the same rules for operands as “andn”. “mulx” is a BMI2 instruction which performs an unsigned multiplication of value from EDX or RDX register (depending on the size of specified operands) by the value from third operand, and stores the low half of result in the second operand, and the high half of result in the first operand, and it does it without affecting the flags. The third operand can be general register or memory, and both the destination operands have to be general registers.
mulx edx,eax,ecx ; multiply edx by ecx into edx:eax
“shlx”, “shrx” and “sarx” are BMI2 instructions, which perform logical or arithmetical shifts of value from first source by the amount specified by second source, and store the result in destination without affecting the flags. The have the same rules for operands as “bzhi” instruction. “rorx” is a BMI2 instruction which rotates right the value from source operand by the constant amount specified in third operand and stores the result in destination without affecting the flags. The destination operand has to be general register, the source operand can be general register or memory, and the third operand has to be an immediate value.
rorx eax,edx,7 ; rotate without affecting flags
The TBM is an extension designed by AMD to supplement the BMI set. The “bextr” instruction is extended with a new form, in which second source is a 32-bit immediate value. “blsic” is a new instruction which performs the same operation as “blsi”, but with the bits of result reversed. It uses the same rules for operands as “blsi”. “blsfill” is a new instruction, which takes the value from source, sets all the bits below the lowest set bit and store the result in destination, it also uses the same rules for operands as “blsi”. “blci”, “blcic”, “blcs”, “blcmsk” and “blcfill” are instructions analogous to “blsi”, “blsic”, “blsr”, “blsmsk” and “blsfill” respectively, but they perform the bit-inverted versions of the same operations. They follow the same rules for operands as the instructions they reflect. “tzmsk” finds the lowest set bit in value from source operand, sets all bits below it to 1 and all the rest of bits to zero, then writes the result to destination. “t1mskc” finds the least significant zero bit in the value from source operand, sets the bits below it to zero and all the other bits to 1, and writes the result to destination. These instructions have the same rules for operands as “blsi”.
There is a number of additional instruction set extensions recognized by flat assembler, and the general syntax of the instructions introduced by those extensions is provided here. For a detailed information on the operations performed by them, check out the manuals from Intel (for the VMX, SMX, XSAVE, RDRAND, FSGSBASE, INVPCID, HLE and RTM extensions) or AMD (for the SVM extension). The Virtual-Machine Extensions (VMX) provide a set of instructions for the management of virtual machines. The “vmxon” instruction, which enters the VMX operation, requires a single 64-bit memory operand, which should be a physical address of memory region, which the logical processor may use to support VMX operation. The “vmxoff” instruction, which leaves the VMX operation, has no operands. The “vmlaunch” and “vmresume”, which launch or resume the virtual machines, and “vmcall”, which allows guest software to call the VM monitor, use no operands either. The “vmptrld” loads the physical address of current Virtual Machine Control Structure (VMCS) from its memory operand, “vmptrst” stores the pointer to current VMCS into address specified by its memory operand, and “vmclear” sets the launch state of the VMCS referenced by its memory operand to clear. These three instruction all require single 64-bit memory operand. The “vmread” reads from VCMS a field specified by the source operand and stores it into the destination operand. The source operand should be a general purpose register, and the destination operand can be a register of memory. The “vmwrite” writes into a VMCS field specified by the destination operand the value provided by source operand. The source operand can be a general purpose register or memory, and the destination operand must be a register. The size of operands for those instructions should be 64-bit when in long mode, and 32-bit otherwise. The “invept” and “invvpid” invalidate the translation lookaside buffers (TLBs) and paging-structure caches, either derived from extended page tables (EPT), or based on the virtual processor identifier (VPID). These instructions require two operands, the first one being the general purpose register specifying the type of invalidation, and the second one being a 128-bit memory operand providing the invalidation descriptor. The first operand should be a 64-bit register when in long mode, and 32-bit register otherwise. The Safer Mode Extensions (SMX) provide the functionalities available throught the “getsec” instruction. This instruction takes no operands, and the function that is executed is determined by the contents of EAX register upon executing this instruction. The Secure Virtual Machine (SVM) is a variant of virtual machine extension used by AMD. The “skinit” instruction securely reinitializes the processor allowing the startup of trusted software, such as the virtual machine monitor (VMM). This instruction takes a single operand, which must be EAX, and provides a physical address of the secure loader block (SLB). The “vmrun” instruction is used to start a guest virtual machine, its only operand should be an accumulator register (AX, EAX or RAX, the last one available only in long mode) providing the physical address of the virtual machine control block (VMCB). The “vmsave” stores a subset of processor state into VMCB specified by its operand, and “vmload” loads the same subset of processor state from a specified VMCB. The same operand rules as for the “vmrun” apply to those two instructions. “vmmcall” allows the guest software to call the VMM. This instruction takes no operands. “stgi” set the global interrupt flag to 1, and “clgi” zeroes it. These instructions take no operands. “invlpga” invalidates the TLB mapping for a virtual page specified by the first operand (which has to be accumulator register) and address space identifier specified by the second operand (which must be ECX register). The XSAVE set of instructions allows to save and restore processor state components. “xsave” and “xsaveopt” store the components of processor state defined by bit mask in EDX and EAX registers into area defined by memory operand. “xrstor” restores from the area specified by memory operand the components of processor state defined by mask in EDX and EAX. The “xsave64”, “xsaveopt64” and “xrstor64” are 64-bit versions of these instructions, allowed only in long mode. “xgetbv” read the contents of 64-bit XCR (extended control register) specified in ECX register into EDX and EAX registers. “xsetbv” writes the contents of EDX and EAX into the 64-bit XCR specified by ECX register. These instructions have no operands. The RDRAND extension introduces one new instruction, “rdrand”, which loads the hardware-generated random value into general register. It takes one operand, which can be 16-bit, 32-bit or 64-bit register (with the last one being allowed only in long mode). The FSGSBASE extension adds long mode instructions that allow to read and write the segment base registers for FS and GS segments. “rdfsbase” and “rdgsbase” read the corresponding segment base registers into operand, while “wrfsbase” and “wrgsbase” write the value of operand into those register. All these instructions take one operand, which can be 32-bit or 64-bit general register. The INVPCID extension adds “invpcid” instruction, which invalidates mapping in the TLBs and paging caches based on the invalidation type specified in first operand and PCID invalidate descriptor specified in second operand. The first operands should be 32-bit general register when not in long mode, or 64-bit general register when in long mode. The second operand should be 128-bit memory location. The HLE and RTM extensions provide set of instructions for the transactional management. The “xacquire” and “xrelease” are new prefixes that can be used with some of the instructions to start or end lock elision on the memory address specified by prefixed instruction. The “xbegin” instruction starts the transactional execution, its operand is the address a fallback routine that gets executes in case of transaction abort, specified like the operand for near jump instruction. “xend” marks the end of transcational execution region, it takes no operands. “xabort” forces the transaction abort, it takes an 8-bit immediate value as its only operand, this value is passed in the highest bits of EAX to the fallback routine. “xtest” checks whether there is transactional execution in progress, this instruction takes no operands.
This section describes the directives that control the assembly process, they are processed during the assembly and may cause some blocks of instructions to be assembled differently or not assembled at all.
The “=” directive allows to define the numerical constant. It should be preceded by the name for the constant and followed by the numerical expression providing the value. The value of such constants can be a number or an address, but - unlike labels - the numerical constants are not allowed to hold the register-based addresses. Besides this difference, in their basic variant numerical constants behave very much like labels and you can even forward-reference them (access their values before they actually get defined). There is, however, a second variant of numerical constants, which is recognized by assembler when you try to define the constant of name, under which there already was a numerical constant defined. In such case assembler treats that constant as an assembly-time variable and allows it to be assigned with new value, but forbids forward-referencing it (for obvious reasons). Let’s see both the variant of numerical constants in one example:
dd sum x = 1 x = x+2 sum = x
Here the “x” is an assembly-time variable, and every time it is accessed, the value that was assigned to it the most recently is used. Thus if we tried to access the “x” before it gets defined the first time, like if we wrote “dd x” in place of the “dd sum” instruction, it would cause an error. And when it is re-defined with the “x = x+2” directive, the previous value of “x” is used to calculate the new one. So when the “sum” constant gets defined, the “x” has value of 3, and this value is assigned to the “sum”. Since this one is defined only once in source, it is the standard numerical constant, and can be forward-referenced. So the “dd sum” is assembled as “dd 3”. To read more about how the assembler is able to resolve this, see section 2.2.6. The value of numerical constant can be preceded by size operator, which can ensure that the value will fit in the range for the specified size, and can affect also how some of the calculations inside the numerical expression are performed. This example:
c8 = byte -1 c32 = dword -1
defines two different constants, the first one fits in 8 bits, the second one fits in 32 bits. When you need to define constant with the value of address, which may be register-based (and thus you cannot employ numerical constant for this purpose), you can use the extended syntax of “label” directive (already described in section 1.2.3), like:
label myaddr at ebp+4
which declares label placed at “ebp+4” address. However remember that labels, unlike numerical constants, cannot become assembly-time variables.
“if” directive causes some block of instructions to be assembled only under
certain condition. It should be followed by logical expression specifying the
condition, instructions in next lines will be assembled only when this
condition is met, otherwise they will be skipped. The optional “else if”
directive followed with logical expression specifying additional condition
begins the next block of instructions that will be assembled if previous
conditions were not met, and the additional condition is met. The optional
“else” directive begins the block of instructions that will be assembled if
all the conditions were not met. The “end if” directive ends the last block of
instructions.
You should note that “if” directive is processed at assembly stage and
therefore it doesn’t affect any preprocessor directives, like the definitions
of symbolic constants and macroinstructions - when the assembler recognizes the
“if” directive, all the preprocessing has been already finished.
The logical expression consist of logical values and logical operators. The
logical operators are “~” for logical negation, “&” for logical and, “|” for
logical or. The negation has the highest priority. Logical value can be a
numerical expression, it will be false if it is equal to zero, otherwise it
will be true. Two numerical expression can be compared using one of the
following operators to make the logical value: ”" (equal), "<" (less),
">" (greater), "<
” (less or equal), “>=” (greater or equal),
“<>” (not equal).
The “used” operator followed by a symbol name, is the logical value that
checks whether the given symbol is used somewhere (it returns correct result
even if symbol is used only after this check). The “defined” operator can be
followed by any expression, usually just by a single symbol name; it checks
whether the given expression contains only symbols that are defined in the
source and accessible from the current position.
With “relativeto” operator it is possible to check whether values of two
expressions differ only by constant amount. The valid syntax is a numerical
expression followed by “relativeto” and then another expression (possibly
register-based). Labels that have no simple numerical value can be tested
this way to determine what kind of operations may be possible with them.
The following simple example uses the “count” constant that should be
defined somewhere in source:
if count>0 mov cx,count rep movsb end if
These two assembly instructions will be assembled only if the “count” constant is greater than 0. The next sample shows more complex conditional structure:
if count & ~ count mod 4 mov cx,count/4 rep movsd else if count>4 mov cx,count/4 rep movsd mov cx,count mod 4 rep movsb else mov cx,count rep movsb end if
The first block of instructions gets assembled when the “count” is non zero and divisible by four, if this condition is not met, the second logical expression, which follows the “else if”, is evaluated and if it’s true, the second block of instructions get assembled, otherwise the last block of instructions, which follows the line containing only “else”, is assembled. There are also operators that allow comparison of values being any chains of symbols. The “eq” compares whether two such values are exactly the same. The “in” operator checks whether given value is a member of the list of values following this operator, the list should be enclosed between “<” and “>” characters, its members should be separated with commas. The symbols are considered the same when they have the same meaning for the assembler - for example “pword” and “fword” for assembler are the same and thus are not distinguished by the above operators. In the same way “16 eq 10h” is the true condition, however “16 eq 10+4” is not. The “eqtype” operator checks whether the two compared values have the same structure, and whether the structural elements are of the same type. The distinguished types include numerical expressions, individual quoted strings, floating point numbers, address expressions (the expressions enclosed in square brackets or preceded by “ptr” operator), instruction mnemonics, registers, size operators, jump type and code type operators. And each of the special characters that act as a separators, like comma or colon, is the separate type itself. For example, two values, each one consisting of register name followed by comma and numerical expression, will be regarded as of the same type, no matter what kind of register and how complicated numerical expression is used; with exception for the quoted strings and floating point values, which are the special kinds of numerical expressions and are treated as different types. Thus “eax,16 eqtype fs,3+7” condition is true, but “eax,16 eqtype eax,1.6” is false.
“times” directive repeats one instruction specified number of times. It should be followed by numerical expression specifying number of repeats and the instruction to repeat (optionally colon can be used to separate number and instruction). When special symbol “%” is used inside the instruction, it is equal to the number of current repeat. For example “times 5 db %” will define five bytes with values 1, 2, 3, 4, 5. Recursive use of “times” directive is also allowed, so “times 3 times % db %” will define six bytes with values 1, 1, 2, 1, 2, 3. “repeat” directive repeats the whole block of instructions. It should be followed by numerical expression specifying number of repeats. Instructions to repeat are expected in next lines, ended with the “end repeat” directive, for example:
repeat 8 mov byte [bx],% inc bx end repeat
The generated code will store byte values from one to eight in the memory addressed by BX register. Number of repeats can be zero, in that case the instructions are not assembled at all. The “break” directive allows to stop repeating earlier and continue assembly from the first line after the “end repeat”. Combined with the “if” directive it allows to stop repeating under some special condition, like:
s = x/2 repeat 100 if x/s = s break end if s = (s+x/s)/2 end repeat
The “while” directive repeats the block of instructions as long as the condition specified by the logical expression following it is true. The block of instructions to be repeated should end with the “end while” directive. Before each repetition the logical expression is evaluated and when its value is false, the assembly is continued starting from the first line after the “end while”. Also in this case the “%” symbol holds the number of current repeat. The “break” directive can be used to stop this kind of loop in the same way as with “repeat” directive. The previous sample can be rewritten to use the “while” instead of “repeat” this way:
s = x/2 while x/s <> s s = (s+x/s)/2 if % = 100 break end if end while
The blocks defined with “if”, “repeat” and “while” can be nested in any order, however they should be closed in the same order in which they were started. The “break” directive always stops processing the block that was started last with either the “repeat” or “while” directive.
“org” directive sets address at which the following code is expected to appear in memory. It should be followed by numerical expression specifying the address. This directive begins the new addressing space, the following code itself is not moved in any way, but all the labels defined within it and the value of “$” symbol are affected as if it was put at the given address. However it’s the responsibility of programmer to put the code at correct address at run-time.
The “load” directive allows to define constant with a binary value loaded from the already assembled code. This directive should be followed by the name of the constant, then optionally size operator, then “from” operator and a numerical expression specifying a valid address in current addressing space. The size operator has unusual meaning in this case - it states how many bytes (up to 8) have to be loaded to form the binary value of constant. If no size operator is specified, one byte is loaded (thus value is in range from 0 to 255). The loaded data cannot exceed current offset. The “store” directive can modify the already generated code by replacing some of the previously generated data with the value defined by given numerical expression, which follows. The expression can be preceded by the optional size operator to specify how large value the expression defines, and therefore how much bytes will be stored, if there is no size operator, the size of one byte is assumed. Then the “at” operator and the numerical expression defining the valid address in current addressing code space, at which the given value have to be stored should follow. This is a directive for advanced appliances and should be used carefully. Both “load” and “store” directives are limited to operate on places in current addressing space. The “$$” symbol is always equal to the base address of current addressing space, and the “$” symbol is the address of current position in that addressing space, therefore these two values define limits of the area, where “load” and “store” can operate. Combining the “load” and “store” directives allows to do things like encoding some of the already generated code. For example to encode the whole code generated in current addressing space you can use such block of directives:
repeat $-$$
load a byte from $$+%-1
store byte a xor c at $$+%-1
end repeat
and each byte of code will be xored with the value defined by “c” constant. “virtual” defines virtual data at specified address. This data will not be included in the output file, but labels defined there can be used in other parts of source. This directive can be followed by “at” operator and the numerical expression specifying the address for virtual data, otherwise is uses current address, the same as “virtual at $”. Instructions defining data are expected in next lines, ended with “end virtual” directive. The block of virtual instructions itself is an independent addressing space, after it’s ended, the context of previous addressing space is restored. The “virtual” directive can be used to create union of some variables, for example:
GDTR dp ? virtual at GDTR GDT_limit dw ? GDT_address dd ? end virtual
It defines two labels for parts of the 48-bit variable at “GDTR” address. It can be also used to define labels for some structures addressed by a register, for example:
virtual at bx LDT_limit dw ? LDT_address dd ? end virtual
With such definition instruction “mov ax,[LDT_limit]” will be assembled to the same instruction as “mov ax,[bx]”. Declaring defined data values or instructions inside the virtual block would also be useful, because the “load” directive can be used to load the values from the virtually generated code into a constants. This directive should be used after the code it loads but before the virtual block ends, because it can only load the values from the same addressing space. For example:
virtual at 0 xor eax,eax and edx,eax load zeroq dword from 0 end virtual
The above piece of code will define the “zeroq” constant containing four bytes of the machine code of the instructions defined inside the virtual block. This method can be also used to load some binary value from external file. For example this code:
virtual at 0 file ‘a.txt’:10h,1 load char from 0 end virtual
loads the single byte from offset 10h in file “a.txt” into the “char” constant. Any of the “section” directives described in 2.4 also begins a new addressing space.
“align” directive aligns code or data to the specified boundary. It should be followed by a numerical expression specifying the number of bytes, to the multiply of which the current address has to be aligned. The boundary value has to be the power of two. The “align” directive fills the bytes that had to be skipped to perform the alignment with the “nop” instructions and at the same time marks this area as uninitialized data, so if it is placed among other uninitialized data that wouldn’t take space in the output file, the alignment bytes will act the same way. If you need to fill the alignment area with some other values, you can combine “align” with “virtual” to get the size of alignment needed and then create the alignment yourself, like:
virtual align 16 a = $ - $$ end virtual db a dup 0
The “a” constant is defined to be the difference between address after alignment and address of the “virtual” block (see previous section), so it is equal to the size of needed alignment space. “display” directive displays the message at the assembly time. It should be followed by the quoted strings or byte values, separated with commas. It can be used to display values of some constants, for example:
bits = 16 display ‘Current offset is 0x’ repeat bits/4 d = ‘0’ + $ shr (bits-%*4) and 0Fh if d > ‘9’ d = d + ‘A’-‘9’-1 end if display d end repeat display 13,10
This block of directives calculates the four hexadecimal digits of 16-bit value and converts them into characters for displaying. Note that this will not work if the adresses in current addressing space are relocatable (as it might happen with PE or object output formats), since only absolute values can be used this way. The absolute value may be obtained by calculating the relative address, like “$-$$”, or “rva $” in case of PE format. The “err” directive immediately terminates the assembly process when it is encountered by assembler. The “assert” directive tests whether the logical expression that follows it is true, and if not, it signalizes the error.
Because the assembler allows to reference some of the labels or constants before they get actually defined, it has to predict the values of such labels and if there is even a suspicion that prediction failed in at least one case, it does one more pass, assembling the whole source, this time doing better prediction based on the values the labels got in the previous pass. The changing values of labels can cause some instructions to have encodings of different length, and this can cause the change in values of labels again. And since the labels and constants can also be used inside the expressions that affect the behavior of control directives, the whole block of source can be processed completely differently during the new pass. Thus the assembler does more and more passes, each time trying to do better predictions to approach the final solution, when all the values get predicted correctly. It uses various method for predicting the values, which has been chosen to allow finding in a few passes the solution of possibly smallest length for the most of the programs. Some of the errors, like the values not fitting in required boundaries, are not signaled during those intermediate passes, since it may happen that when some of the values are predicted better, these errors will disappear. However if assembler meets some illegal syntax construction or unknown instruction, it always stops immediately. Also defining some label more than once causes such error, because it makes the predictions groundless. Only the messages created with the “display” directive during the last performed pass get actually displayed. In case when the assembly has been stopped due to an error, these messages may reflect the predicted values that are not yet resolved correctly. The solution may sometimes not exist and in such cases the assembler will never manage to make correct predictions - for this reason there is a limit for a number of passes, and when assembler reaches this limit, it stops and displays the message that it is not able to generate the correct output. Consider the following example:
if ~ defined alpha alpha: end if
The “defined” operator gives the true value when the expression following it could be calculated in this place, what in this case means that the “alpha” label is defined somewhere. But the above block causes this label to be defined only when the value given by “defined” operator is false, what leads to an antynomy and makes it impossible to resolve such code. When processing the “if” directive assembler has to predict whether the “alpha” label will be defined somewhere (it wouldn’t have to predict only if the label was already defined earlier in this pass), and whatever the prediction is, the opposite always happens. Thus the assembly will fail, unless the “alpha” label is defined somewhere in source preceding the above block of instructions - in such case, as it was already noted, the prediction is not needed and the block will just get skipped. The above sample might have been written as a try to define the label only when it was not yet defined. It fails, because the “defined” operator does check whether the label is defined anywhere, and this includes the definition inside this conditionally processed block. However adding some additional condition may make it possible to get it resolved:
if ~ defined alpha | defined @f alpha: @@: end if
The “@f” is always the same label as the nearest “@@” symbol in the source following it, so the above sample would mean the same if any unique name was used instead of the anonymous label. When “alpha” is not defined in any other place in source, the only possible solution is when this block gets defined, and this time this doesn’t lead to the antynomy, because of the anonymous label which makes this block self-establishing. To better understand this, look at the blocks that has nothing more than this self-establishing:
if defined @f @@: end if
This is an example of source that may have more than one solution, as both cases when this block gets processed or not are equally correct. Which one of those two solutions we get depends on the algorithm on the assembler, in case of flat assembler - on the algorithm of predictions. Back to the previous sample, when “alpha” is not defined anywhere else, the condition for “if” block cannot be false, so we are left with only one possible solution, and we can hope the assembler will arrive at it. On the other hand, when “alpha” is defined in some other place, we’ve got two possible solutions again, but one of them causes “alpha” to be defined twice, and such an error causes assembler to abort the assembly immediately, as this is the kind of error that deeply disturbs the process of resolving. So we can get such source either correctly resolved or causing an error, and what we get may depend on the internal choices made by the assembler. However there are some facts about such choices that are certain. When assembler has to check whether the given symbol is defined and it was already defined in the current pass, no prediction is needed - it was already noted above. And when the given symbol has been defined never before, including all the already finished passes, the assembler predicts it to be not defined. Knowing this, we can expect that the simple self-establishing block shown above will not be assembled at all and that the previous sample will resolve correctly when “alpha” is defined somewhere before our conditional block, while it will itself define “alpha” when it’s not already defined earlier, thus potentially causing the error because of double definition if the “alpha” is also defined somewhere later. The “used” operator may be expected to behave in a similar manner in analogous cases, however any other kinds of predictions may not be so simple and you should never rely on them this way. The “err” directive, usually used to stop the assembly when some condition is met, stops the assembly immediately, regardless of whether the current pass is final or intermediate. So even when the condition that caused this directive to be interpreted is mispredicted and temporary, and would eventually disappear in the later passes, the assembly is stopped anyway. The “assert” directive signalizes the error only if its expression is false after all the symbols have been resolved. You can use “assert 0” in place of “err” when you do not want to have assembly stopped during the intermediate passes.
All preprocessor directives are processed before the main assembly process, and therefore are not affected by the control directives. At this time also all comments are stripped out.
“include” directive includes the specified source file at the position where it is used. It should be followed by the quoted name of file that should be included, for example:
include ‘macros.inc’
The whole included file is preprocessed before preprocessing the lines next to the line containing the “include” directive. There are no limits to the number of included files as long as they fit in memory. The quoted path can contain environment variables enclosed within “%” characters, they will be replaced with their values inside the path, both the “" and “/” characters are allowed as a path separators. The file is first searched for in the directory containing file which included it and when it is not found there, the search is continued in the directories specified in the environment variable called INCLUDE (the multiple paths separated with semicolons can be defined there, they will be searched in the same order as specified). If file was not found in any of these places, preprocessor looks for it in the directory containing the main source file (the one specified in command line). These rules concern also paths given with the “file” directive.
The symbolic constants are different from the numerical constants, before the assembly process they are replaced with their values everywhere in source lines after their definitions, and anything can become their values.
The definition of symbolic constant consists of name of the constant followed by the “equ” directive. Everything that follows this directive will become the value of constant. If the value of symbolic constant contains other symbolic constants, they are replaced with their values before assigning this value to the new constant. For example:
d equ dword
NULL equ d 0
d equ edx
After these three definitions the value of “NULL” constant is “dword 0” and the value of “d” is “edx”. So, for example, “push NULL” will be assembled as “push dword 0” and “push d” will be assembled as “push edx”. And if then the following line was put:
d equ d,eax
the “d” constant would get the new value of “edx,eax”. This way the growing lists of symbols can be defined.
“restore” directive allows to get back previous value of redefined symbolic constant. It should be followed by one more names of symbolic constants, separated with commas. So “restore d” after the above definitions will give “d” constant back the value “edx”, the second one will restore it to value “dword”, and one more will revert “d” to original meaning as if no such constant was defined. If there was no constant defined of given name, “restore” will not cause an error, it will be just ignored.
Symbolic constant can be used to adjust the syntax of assembler to personal preferences. For example the following set of definitions provides the handy shortcuts for all the size operators:
b equ byte
w equ word
d equ dword
p equ pword
f equ fword
q equ qword
t equ tword
x equ dqword
y equ qqword
Because symbolic constant may also have an empty value, it can be used to allow the syntax with “offset” word before any address value:
offset equ
After this definition “mov ax,offset char” will be valid construction for copying the offset of “char” variable into “ax” register, because “offset” is replaced with an empty value, and therefore ignored.
The “define” directive followed by the name of constant and then the value, is the alternative way of defining symbolic constant. The only difference between “define” and “equ” is that “define” assigns the value as it is, it does not replace the symbolic constants with their values inside it.
Symbolic constants can also be defined with the “fix” directive, which has the same syntax as “equ”, but defines constants of high priority - they are replaced with their symbolic values even before processing the preprocessor directives and macroinstructions, the only exception is “fix” directive itself, which has the highest possible priority, so it allows redefinition of constants defined this way.
The “fix” directive can be used for syntax adjustments related to directives of preprocessor, what cannot be done with “equ” directive. For example:
incl fix include
defines a short name for “include” directive, while the similar definition done with “equ” directive wouldn’t give such result, as standard symbolic constants are replaced with their values after searching the line for preprocessor directives.
“macro” directive allows you to define your own complex instructions, called macroinstructions, using which can greatly simplify the process of programming. In its simplest form it’s similar to symbolic constant definition. For example the following definition defines a shortcut for the “test al,0xFF” instruction:
macro tst {test al,0xFF}
After the “macro” directive there is a name of macroinstruction and then its contents enclosed between the “{” and “}” characters. You can use “tst” instruction anywhere after this definition and it will be assembled as “test al,0xFF”. Defining symbolic constant “tst” of that value would give the similar result, but the difference is that the name of macroinstruction is recognized only as an instruction mnemonic. Also, macroinstructions are replaced with corresponding code even before the symbolic constants are replaced with their values. So if you define macroinstruction and symbolic constant of the same name, and use this name as an instruction mnemonic, it will be replaced with the contents of macroinstruction, but it will be replaced with value if symbolic constant if used somewhere inside the operands. The definition of macroinstruction can consist of many lines, because “{” and “}” characters don’t have to be in the same line as “macro” directive. For example:
macro stos0 { xor al,al stosb }
The macroinstruction “stos0” will be replaced with these two assembly instructions anywhere it’s used. Like instructions which needs some number of operands, the macroinstruction can be defined to need some number of arguments separated with commas. The names of needed argument should follow the name of macroinstruction in the line of “macro” directive and should be separated with commas if there is more than one. Anywhere one of these names occurs in the contents of macroinstruction, it will be replaced with corresponding value, provided when the macroinstruction is used. Here is an example of a macroinstruction that will do data alignment for binary output format:
macro align value { rb (value-1)-($+value-1) mod value }
When the “align 4” instruction is found after this macroinstruction is defined, it will be replaced with contents of this macroinstruction, and the “value” will there become 4, so the result will be “rb (4-1)-($+4-1) mod 4”. If a macroinstruction is defined that uses an instruction with the same name inside its definition, the previous meaning of this name is used. Useful redefinition of macroinstructions can be done in that way, for example:
macro mov op1,op2 { if op1 in <ds,es,fs,gs,ss> & op2 in <cs,ds,es,fs,gs,ss> push op2 pop op1 else mov op1,op2 end if }
This macroinstruction extends the syntax of “mov” instruction, allowing both operands to be segment registers. For example “mov ds,es” will be assembled as “push es” and “pop ds”. In all other cases the standard “mov” instruction will be used. The syntax of this “mov” can be extended further by defining next macroinstruction of that name, which will use the previous macroinstruction:
macro mov op1,op2,op3 { if op3 eq mov op1,op2 else mov op1,op2 mov op2,op3 end if }
It allows “mov” instruction to have three operands, but it can still have two operands only, because when macroinstruction is given less arguments than it needs, the rest of arguments will have empty values. When three operands are given, this macroinstruction will become two macroinstructions of the previous definition, so “mov es,ds,dx” will be assembled as “push ds”, “pop es” and “mov ds,dx”. By placing the “*” after the name of argument you can mark the argument as required - preprocessor will not allow it to have an empty value. For example the above macroinstruction could be declared as “macro mov op1*,op2*,op3” to make sure that first two arguments will always have to be given some non empty values. Alternatively, you can provide the default value for argument, by placing the “=” followed by value after the name of argument. Then if the argument has an empty value provided, the default value will be used instead. When it’s needed to provide macroinstruction with argument that contains some commas, such argument should be enclosed between “<” and “>” characters. If it contains more than one “<” character, the same number of “>” should be used to tell that the value of argument ends. “purge” directive allows removing the last definition of specified macroinstruction. It should be followed by one or more names of macroinstructions, separated with commas. If such macroinstruction has not been defined, you will not get any error. For example after having the syntax of “mov” extended with the macroinstructions defined above, you can disable syntax with three operands back by using “purge mov” directive. Next “purge mov” will disable also syntax for two operands being segment registers, and all the next such directives will do nothing. If after the “macro” directive you enclose some group of arguments’ names in square brackets, it will allow giving more values for this group of arguments when using that macroinstruction. Any more argument given after the last argument of such group will begin the new group and will become the first argument of it. That’s why after closing the square bracket no more argument names can follow. The contents of macroinstruction will be processed for each such group of arguments separately. The simplest example is to enclose one argument name in square brackets:
macro stoschar [char] { mov al,char stosb }
This macroinstruction accepts unlimited number of arguments, and each one will be processed into these two instructions separately. For example “stoschar 1,2,3” will be assembled as the following instructions:
mov al,1 stosb mov al,2 stosb mov al,3 stosb
There are some special directives available only inside the definitions of macroinstructions. “local” directive defines local names, which will be replaced with unique values each time the macroinstruction is used. It should be followed by names separated with commas. If the name given as parameter to “local” directive begins with a dot or two dots, the unique labels generated by each evaluation of macroinstruction will have the same properties. This directive is usually needed for the constants or labels that macroinstruction defines and uses internally. For example:
macro movstr { local move move: lodsb stosb test al,al jnz move }
Each time this macroinstruction is used, “move” will become other unique name in its instructions, so you will not get an error you normally get when some label is defined more than once. “forward”, “reverse” and “common” directives divide macroinstruction into blocks, each one processed after the processing of previous is finished. They differ in behavior only if macroinstruction allows multiple groups of arguments. Block of instructions that follows “forward” directive is processed for each group of arguments, from first to last - exactly like the default block (not preceded by any of these directives). Block that follows “reverse” directive is processed for each group of argument in reverse order - from last to first. Block that follows “common” directive is processed only once, commonly for all groups of arguments. Local name defined in one of the blocks is available in all the following blocks when processing the same group of arguments as when it was defined, and when it is defined in common block it is available in all the following blocks not depending on which group of arguments is processed. Here is an example of macroinstruction that will create the table of addresses to strings followed by these strings:
macro strtbl name,[string] { common label name dword forward local label dd label forward label db string,0 }
First argument given to this macroinstruction will become the label for table of addresses, next arguments should be the strings. First block is processed only once and defines the label, second block for each string declares its local name and defines the table entry holding the address to that string. Third block defines the data of each string with the corresponding label. The directive starting the block in macroinstruction can be followed by the first instruction of this block in the same line, like in the following example:
macro stdcall proc,[arg] { reverse push arg common call proc }
This macroinstruction can be used for calling the procedures using STDCALL convention, which has all the arguments pushed on stack in the reverse order. For example “stdcall foo,1,2,3” will be assembled as:
push 3 push 2 push 1 call foo
If some name inside macroinstruction has multiple values (it is either one of the arguments enclosed in square brackets or local name defined in the block following “forward” or “reverse” directive) and is used in block following the “common” directive, it will be replaced with all of its values, separated with commas. For example the following macroinstruction will pass all of the additional arguments to the previously defined “stdcall” macroinstruction:
macro invoke proc,[arg] { common stdcall [proc],arg }
It can be used to call indirectly (by the pointer stored in memory) the procedure using STDCALL convention. Inside macroinstruction also special operator “#” can be used. This operator causes two names to be concatenated into one name. It can be useful, because it’s done after the arguments and local names are replaced with their values. The following macroinstruction will generate the conditional jump according to the “cond” argument:
macro jif op1,cond,op2,label { cmp op1,op2 j#cond label }
For example “jif ax,ae,10h,exit” will be assembled as “cmp ax,10h” and “jae exit” instructions. The “#” operator can be also used to concatenate two quoted strings into one. Also conversion of name into a quoted string is possible, with the “`” operator, which likewise can be used inside the macroinstruction. It converts the name that follows it into a quoted string - but note, that when it is followed by a macro argument which is being replaced with value containing more than one symbol, only the first of them will be converted, as the “`” operator converts only one symbol that immediately follows it. Here’s an example of utilizing those two features:
macro label name { label name if ~ used name display `name # ” is defined but not used.”,13,10 end if }
When label defined with such macro is not used in the source, macro will warn you with the message, informing to which label it applies. To make macroinstruction behaving differently when some of the arguments are of some special type, for example a quoted strings, you can use “eqtype” comparison operator. Here’s an example of utilizing it to distinguish a quoted string from an other argument:
macro message arg { if arg eqtype “” local str jmp @f str db arg,0Dh,0Ah,24h @@: mov dx,str else mov dx,arg end if mov ah,9 int 21h }
The above macro is designed for displaying messages in DOS programs. When the argument of this macro is some number, label, or variable, the string from that address is displayed, but when the argument is a quoted string, the created code will display that string followed by the carriage return and line feed. It is also possible to put a declaration of macroinstruction inside another macroinstruction, so one macro can define another, but there is a problem with such definitions caused by the fact, that “}” character cannot occur inside the macroinstruction, as it always means the end of definition. To overcome this problem, the escaping of symbols inside macroinstruction can be used. This is done by placing one or more backslashes in front of any other symbol (even the special character). Preprocessor sees such sequence as a single symbol, but each time it meets such symbol during the macroinstruction processing, it cuts the backslash character from the front of it. For example “\{” is treated as single symbol, but during processing of the macroinstruction it becomes the “{” symbol. This allows to put one definition of macroinstruction inside another:
macro ext instr { macro instr op1,op2,op3 \{ if op3 eq instr op1,op2 else instr op1,op2 instr op2,op3 end if \} }
ext add ext sub
The macro “ext” is defined correctly, but when it is used, the “\{” and “\}” become the “{” and “}” symbols. So when the “ext add” is processed, the contents of macro becomes valid definition of a macroinstruction and this way the “add” macro becomes defined. In the same way “ext sub” defines the “sub” macro. The use of “\{” symbol wasn’t really necessary here, but is done this way to make the definition more clear. If some directives specific to macroinstructions, like “local” or “common” are needed inside some macro embedded this way, they can be escaped in the same way. Escaping the symbol with more than one backslash is also allowed, which allows multiple levels of nesting the macroinstruction definitions. The another technique for defining one macroinstruction by another is to use the “fix” directive, which becomes useful when some macroinstruction only begins the definition of another one, without closing it. For example:
macro tmacro [params] { common macro params { }
MACRO fix tmacro ENDM fix }
defines an alternative syntax for defining macroinstructions, which looks like:
MACRO stoschar char mov al,char stosb ENDM
Note that symbol that has such customized definition must be defined with “fix” directive, because only the prioritized symbolic constants are processed before the preprocessor looks for the “}” character while defining the macro. This might be a problem if one needed to perform some additional tasks one the end of such definition, but there is one more feature which helps in such cases. Namely it is possible to put any directive, instruction or macroinstruction just after the “}” character that ends the macroinstruction and it will be processed in the same way as if it was put in the next line.
“struc” directive is a special variant of “macro” directive that is used to define data structures. Macroinstruction defined using the “struc” directive must be preceded by a label (like the data definition directive) when it’s used. This label will be also attached at the beginning of every name starting with dot in the contents of macroinstruction. The macroinstruction defined using the “struc” directive can have the same name as some other macroinstruction defined using the “macro” directive, structure macroinstruction will not prevent the standard macroinstruction from being processed when there is no label before it and vice versa. All the rules and features concerning standard macroinstructions apply to structure macroinstructions. Here is the sample of structure macroinstruction:
struc point x,y { .x dw x .y dw y }
For example “my point 7,11” will define structure labeled “my”, consisting of two variables: “my.x” with value 7 and “my.y” with value 11. If somewhere inside the definition of structure the name consisting of a single dot it found, it is replaced by the name of the label for the given instance of structure and this label will not be defined automatically in such case, allowing to completely customize the definition. The following example utilizes this feature to extend the data definition directive “db” with ability to calculate the size of defined data:
struc db [data] { common . db data .size = $ - . }
With such definition “msg db ‘Hello!’,13,10” will define also “msg.size” constant, equal to the size of defined data in bytes. Defining data structures addressed by registers or absolute values should be done using the “virtual” directive with structure macroinstruction (see 2.2.4). “restruc” directive removes the last definition of the structure, just like “purge” does with macroinstructions and “restore” with symbolic constants. It also has the same syntax - should be followed by one or more names of structure macroinstructions, separated with commas.
The “rept” directive is a special kind of macroinstruction, which makes given amount of duplicates of the block enclosed with braces. The basic syntax is “rept” directive followed by number and then block of source enclosed between the “{” and “}” characters. The simplest example:
rept 5 { in al,dx }
will make five duplicates of the “in al,dx” line. The block of instructions is defined in the same way as for the standard macroinstruction and any special operators and directives which can be used only inside macroinstructions are also allowed here. When the given count is zero, the block is simply skipped, as if you defined macroinstruction but never used it. The number of repetitions can be followed by the name of counter symbol, which will get replaced symbolically with the number of duplicate currently generated. So this:
rept 3 counter { byte#counter db counter }
will generate lines:
byte1 db 1 byte2 db 2 byte3 db 3
The repetition mechanism applied to “rept” blocks is the same as the one used to process multiple groups of arguments for macroinstructions, so directives like “forward”, “common” and “reverse” can be used in their usual meaning. Thus such macroinstruction:
rept 7 num { reverse display `num }
will display digits from 7 to 1 as text. The “local” directive behaves in the same way as inside macroinstruction with multiple groups of arguments, so:
rept 21 { local label label: loop label }
will generate unique label for each duplicate. The counter symbol by default counts from 1, but you can declare different base value by placing the number preceded by colon immediately after the name of counter. For example:
rept 8 n:0 { pxor xmm#n,xmm#n }
will generate code which will clear the contents of eight SSE registers. You can define multiple counters separated with commas, and each one can have different base. The number of repetitions and the base values for counters can be specified using the numerical expressions with operator rules identical as in the case of assembler. However each value used in such expression must either be a directly specified number, or a symbolic constant with value also being an expression that can be calculated by preprocessor (in such case the value of expression associated with symbolic constant is calculated first, and then substituted into the outer expression in place of that constant). If you need repetitions based on values that can only be calculated at assembly time, use one of the code repeating directives that are processed by assembler, see section 2.2.3. The “irp” directive iterates the single argument through the given list of parameters. The syntax is “irp” followed by the argument name, then the comma and then the list of parameters. The parameters are specified in the same way like in the invocation of standard macroinstruction, so they have to be separated with commas and each one can be enclosed with the “<” and “>” characters. Also the name of argument may be followed by “*” to mark that it cannot get an empty value. Such block:
irp value, 2,3,5 { db value }
will generate lines:
db 2 db 3 db 5
The “irps” directive iterates through the given list of symbols, it should be followed by the argument name, then the comma and then the sequence of any symbols. Each symbol in this sequence, no matter whether it is the name symbol, symbol character or quoted string, becomes an argument value for one iteration. If there are no symbols following the comma, no iteration is done at all. This example:
irps reg, al bx ecx { xor reg,reg }
will generate lines:
xor al,al xor bx,bx xor ecx,ecx
The blocks defined by the “irp” and “irps” directives are also processed in the same way as any macroinstructions, so operators and directives specific to macroinstructions may be freely used also in this case.
“match” directive causes some block of source to be preprocessed and passed to assembler only when the given sequence of symbols matches the specified pattern. The pattern comes first, ended with comma, then the symbols that have to be matched with the pattern, and finally the block of source, enclosed within braces as macroinstruction. There are the few rules for building the expression for matching, first is that any of symbol characters and any quoted string should be matched exactly as is. In this example:
match , { include ‘first.inc’ }
match +,- { include ‘second.inc’ }
the first file will get included, since ”” after comma matches the ”” in
pattern, and the second file will not be included, since there is no match.
To match any other symbol literally, it has to be preceded by ”" character
in the pattern. Also to match the "
” character itself, or the comma, the
“==” and ”," constructions have to be used. For example the "=a=
” pattern
will match the “a=” sequence.
If some name symbol is placed in the pattern, it matches any sequence
consisting of at least one symbol and then this name is replaced with the
matched sequence everywhere inside the following block, analogously to the
parameters of macroinstruction. For instance:
match a-b, 0-7 { dw a,b-a }
will generate the “dw 0,7-0” instruction. Each name is always matched with as few symbols as possible, leaving the rest for the following ones, so in this case:
match a b, 1+2+3 { db a }
the “a” name will match the “1” symbol, leaving the “+2+3” sequence to be matched with “b”. But in this case:
match a b, 1 { db a }
there will be nothing left for “b” to match, so the block will not get processed at all. The block of source defined by match is processed in the same way as any macroinstruction, so any operators specific to macroinstructions can be used also in this case. What makes “match” directive more useful is the fact, that it replaces the symbolic constants with their values in the matched sequence of symbols (that is everywhere after comma up to the beginning of the source block) before performing the match. Thanks to this it can be used for example to process some block of source under the condition that some symbolic constant has the given value, like:
match =TRUE, DEBUG { include ‘debug.inc’ }
which will include the file only when the symbolic constant “DEBUG” was defined with value “TRUE”.
When combining various features of the preprocessor, it’s important to know the order in which they are processed. As it was already noted, the highest priority has the “fix” directive and the replacements defined with it. This is done completely before doing any other preprocessing, therefore this piece of source:
V fix { macro empty V V fix } V
becomes a valid definition of an empty macroinstruction. It can be interpreted that the “fix” directive and prioritized symbolic constants are processed in a separate stage, and all other preprocessing is done after on the resulting source. The standard preprocessing that comes after, on each line begins with recognition of the first symbol. It starts with checking for the preprocessor directives, and when none of them is detected, preprocessor checks whether the first symbol is macroinstruction. If no macroinstruction is found, it moves to the second symbol of line, and again begins with checking for directives, which in this case is only the “equ” directive, as this is the only one that occurs as the second symbol in line. If there is no directive, the second symbol is checked for the case of structure macroinstruction and when none of those checks gives the positive result, the symbolic constants are replaced with their values and such line is passed to the assembler. To see it on the example, assume that there is defined the macroinstruction called “foo” and the structure macroinstruction called “bar”. Those lines:
foo equ foo bar
would be then both interpreted as invocations of macroinstruction “foo”, since the meaning of the first symbol overrides the meaning of second one. When the macroinstruction generates the new lines from its definition block, in every line it first scans for macroinstruction directives, and interpretes them accordingly. All the other content in the definition block is used to brew the new lines, replacing the macroinstruction parameters with their values and then processing the symbol escaping and “#” and “`” operators. The conversion operator has the higher priority than concatenation and if any of them operates on the escaped symbol, the escaping is cancelled before finishing the operation. After this is completed, the newly generated line goes through the standard preprocessing, as described above. Though the symbolic constants are usually only replaced in the lines, where no preprocessor directives nor macroinstructions has been found, there are some special cases where those replacements are performed in the parts of lines containing directives. First one is the definition of symbolic constant, where the replacements are done everywhere after the “equ” keyword and the resulting value is then assigned to the new constant (see 2.3.2). The second such case is the “match” directive, where the replacements are done in the symbols following comma before matching them with pattern. These features can be used for example to maintain the lists, like this set of definitions:
list equ
macro append item { match any, list \{ list equ list,item \} match , list \{ list equ item \} }
The “list” constant is here initialized with empty value, and the “append” macroinstruction can be used to add the new items into this list, separating them with commas. The first match in this macroinstruction occurs only when the value of list is not empty (see 2.3.6), in such case the new value for the list is the previous one with the comma and the new item appended at the end. The second match happens only when the list is still empty, and in such case the list is defined to contain just the new item. So starting with the empty list, the “append 1” would define “list equ 1” and the “append 2” following it would define “list equ 1,2”. One might then need to use this list as the parameters to some macroinstruction. But it cannot be done directly - if “foo” is the macroinstruction, then “foo list” would just pass the “list” symbol as a parameter to macro, since symbolic constants are not unrolled at this stage. For this purpose again “match” directive comes in handy:
match params, list { foo params }
The value of “list”, if it’s not empty, matches the “params” keyword, which is then replaced with matched value when generating the new lines defined by the block enclosed with braces. So if the “list” had value “1,2”, the above line would generate the line containing “foo 1,2”, which would then go through the standard preprocessing. The other special case is in the parameters of “rept” directive. The amount of repetitions and the base value for counter can be specified using numerical expressions, and if there is a symbolic constant with non-numerical name used in such an expression, preprocessor tries to evaluate its value as a numerical expression and if succeeds, it replaces the symbolic constant with the result of that calculation and continues to evaluate the primary expression. If the expression inside that symbolic constants also contains some symbolic constants, preprocessor will try to calculate all the needed values recursively. This allows to perform some calculations at the time of preprocessing, as long as all the values used are the numbers known at the preprocessing stage. A single repetition with “rept” can be used for the sole purpose of calculating some value, like in this example:
define a b+4 define b 3 rept 1 result:a*b+2 { define c result }
To compute the base value for “result” counter, preprocessor replaces the “b” with its value and recursively calculates the value of “a”, obtaining 7 as the result, then it calculates the main expression with the result being 23. The “c” then gets defined with the first value of counter (because the block is processed just one time), which is the result of the computation, so the value of “c” is simple “23” symbol. Note that if “b” is later redefined with some other numerical value, the next time and expression containing “a” is calculated, the value of “a” will reflect the new value of “b”, because the symbolic constant contains just the text of the expression. There is one more special case - when preprocessor goes to checking the second symbol in the line and it happens to be the colon character (what is then interpreted by assembler as definition of a label), it stops in this place and finishes the preprocessing of the first symbol (so if it’s the symbolic constant it gets unrolled) and if it still appears to be the label, it performs the standard preprocessing starting from the place after the label. This allows to place preprocessor directives and macroinstructions after the labels, analogously to the instructions and directives processed by assembler, like:
start: include ‘start.inc’
However if the label becomes broken during preprocessing (for example when it is the symbolic constant with empty value), only replacing of the symbolic constants is continued for the rest of line. It should be remembered, that the jobs performed by preprocessor are the preliminary operations on the texts symbols, that are done in a simple single pass before the main process of assembly. The text that is the result of preprocessing is passed to assembler, and it then does its multiple passes on it. Thus the control directives, which are recognized and processed only by the assembler - as they are dependent on the numerical values that may even vary between passes - are not recognized in any way by the preprocessor and have no effect on the preprocessing. Consider this example source:
if 0 a = 1 b equ 2 end if dd b
When it is preprocessed, they only directive that is recognized by the preprocessor is the “equ”, which defines symbolic constant “b”, so later in the source the “b” symbol is replaced with the value “2”. Except for this replacement, the other lines are passes unchanged to the assembler. So after preprocessing the above source becomes:
if 0 a = 1 end if dd 2
Now when assembler processes it, the condition for the “if” is false, and the “a” constant doesn’t get defined. However symbolic constant “b” was processed normally, even though its definition was put just next to the one of “a”. So because of the possible confusion you should be very careful every time when mixing the features of preprocessor and assembler - in such cases it is important to realize what the source will become after the preprocessing, and thus what the assembler will see and do its multiple passes on.
These directives are actually also a kind of control directives with the purpose of controlling the format of generated code
“format” directive followed by the format identifier allows to select the output format This directive should be put at the beginning of the source Default output format is a flat binary file it can also be selected by using “format binary” directive
This directive can be followed by the “as” keyword and the quoted string specifying the default file extension for the output file Unless the output file name was specified from the command line assembler will use this extension when generating the output file
“use16” and “use32” directives force the assembler to generate 16-bit or 32-bit code omitting the default setting for selected output format “use64” enables generating the code for the long mode of x86-64 processors
below are described different output formats with the directives specific to these formats
“format MZ” The default code setting for this format is 16-bit
“segment” defines a new segment, it should be followed by label which value will be the number of defined segment optionally “use16” or “use32” word can follow to specify whether code in this segment should be 16-bit or 32-bit The origin of segment is aligned to paragraph (16 bytes) All the labels defined then will have values relative to the beginning of this segment
“entry” sets the entry point for MZ executable it should be followed by the far address (name of segment, colon and the offset inside segment) of desired entry point
“stack” sets up the stack for MZ executable It can be followed by numerical expression specifying the size of stack to be created automatically or by the far address of initial stack frame when you want to set up the stack manually When no stack is defined, the stack of default size 4096 bytes will be created
“heap” should be followed by a 16-bit value defining maximum size of additional heap in paragraphs (this is heap in addition to stack and undefined data). Use “heap 0” to always allocate only memory program really needs. Default size of heap is 65535.
To select the Portable Executable output format, use “format PE” directive, it can be followed by additional format settings: first the target subsystem setting, which can be “console” or “GUI” for Windows applications, “native” for Windows drivers, “EFI”, “EFIboot” or “EFIruntime” for the UEFI, it may be followed by the minimum version of system that the executable is targeted to (specified in form of floating-point value). Optional “DLL” and “WDM” keywords mark the output file as a dynamic link library and WDM driver respectively, and the “large” keyword marks the executable as able to handle addresses larger than 2 GB.
After those settings can follow the “at” operator and a numerical expression specifying the base of PE image and then optionally “on” operator followed by the quoted string containing file name selects custom MZ stub for PE program (when specified file is not a MZ executable, it is treated as a flat binary executable file and converted into MZ format). The default code setting for this format is 32-bit. The example of fully featured PE format declaration:
format PE GUI 4.0 DLL at 7000000h on 'stub.exe'
To create PE file for the x86-64 architecture, use “PE64” keyword instead of “PE” in the format declaration, in such case the long mode code is generated by default. “section” directive defines a new section, it should be followed by quoted string defining the name of section, then one or more section flags can follow. Available flags are: “code”, “data”, “readable”, “writeable”, “executable”, “shareable”, “discardable”, “notpageable”. The origin of section is aligned to page (4096 bytes). Example declaration of PE section:
section '.text' code readable executable
Among with flags also one of the special PE data identifiers can be specified to mark the whole section as a special data, possible identifiers are “export”, “import”, “resource” and “fixups”. If the section is marked to contain fixups, they are generated automatically and no more data needs to be defined in this section. Also resource data can be generated automatically from the resource file, it can be achieved by writing the “from” operator and quoted file name after the “resource” identifier. Below are the examples of sections containing some special PE data:
section '.reloc' data readable discardable fixups
section '.rsrc' data readable resource from 'my.res'
“entry” directive sets the entry point for Portable Executable, the value of entry point should follow.
“stack” directive sets up the size of stack for Portable Executable, value of stack reserve size should follow, optionally value of stack commit separated with comma can follow. When stack is not defined, it’s set by default to size of 4096 bytes.
“heap” directive chooses the size of heap for Portable Executable, value of heap reserve size should follow, optionally value of heap commit separated with comma can follow. When no heap is defined, it is set by default to size of 65536 bytes, when size of heap commit is unspecified, it is by default set to zero.
“data” directive begins the definition of special PE data, it should be followed by one of the data identifiers (“export”, “import”, “resource” or “fixups”) or by the number of data entry in PE header. The data should be defined in next lines, ended with “end data” directive. When fixups data definition is chosen, they are generated automatically and no more data needs to be defined there. The same applies to the resource data when the “resource” identifier is followed by “from” operator and quoted file name - in such case data is taken from the given resource file.
The “rva” operator can be used inside the numerical expressions to obtain the RVA of the item addressed by the value it is applied to, that is the offset relative to the base of PE image.
To select Common Object File Format, use “format COFF” or “format MS COFF” directive, depending whether you want to create classic (DJGPP) or Microsoft’s variant of COFF file. The default code setting for this format is 32-bit. To create the file in Microsoft’s COFF format for the x86-64 architecture, use “format MS64 COFF” setting, in such case long mode code is generated by default.
“section” directive defines a new section, it should be followed by quoted string defining the name of section, then one or more section flags can follow. Section flags available for both COFF variants are “code” and “data”, while flags “readable”, “writeable”, “executable”, “shareable”, “discardable”, “notpageable”, “linkremove” and “linkinfo” are available only with Microsoft’s COFF variant.
By default section is aligned to double word (four bytes), in case of Microsoft COFF variant other alignment can be specified by providing the “align” operator followed by alignment value (any power of two up to 8192) among the section flags.
“extrn” directive defines the external symbol, it should be followed by the name of symbol and optionally the size operator specifying the size of data labeled by this symbol. The name of symbol can be also preceded by quoted string containing name of the external symbol and the “as” operator. Some example declarations of external symbols:
extrn exit
extrn '__imp__MessageBoxA@16' as MessageBox:dword
“public” directive declares the existing symbol as public, it should be followed by the name of symbol, optionally it can be followed by the “as” operator and the quoted string containing name under which symbol should be available as public. Some examples of public symbols declarations:
public main
public start as '_start'
Additionally, with COFF format it’s possible to specify exported symbol as static, it’s done by preceding the name of symbol with the “static” keyword.
When using the Microsoft’s COFF format, the “rva” operator can be used inside the numerical expressions to obtain the RVA of the item addressed by the value it is applied to.
“format ELF” The default code setting for this format is 32-bit
“format ELF64” The default code the long mode code
“section” defines a new section it should be followed by quoted string defining the name of section then can follow one or both of the “executable” and “writeable” flags optionally also “align” operator followed by the number specifying the alignment of section (it has to be the power of two) if no alignment is specified, the default value is used, which is 4 or 8, depending on which format variant has been chosen
“extrn” and “public” directives have the same meaning and syntax as when the COFF output format is selected
“extrn” defines the external symbol it should be followed by the name of symbol and optionally the size operator specifying the size of data labeled by this symbol The name of symbol can be also preceded by quoted string containing name of the external symbol and the “as” operator Some example declarations of external symbols:
extrn exit
extrn '__imp__MessageBoxA@16' as MessageBox:dword
“public” declares the existing symbol as public it should be followed by the name of symbol optionally it can be followed by the “as” operator and the quoted string containing name under which symbol should be available as public Some examples of public symbols declarations:
public main
public start as '_start'
“rva” operator can be used also in the case of this format (however not when target architecture is x86-64) it converts the address into the offset relative to the GOT table so it may be useful to create position-independent code
“plt” operator allows to call the external functions through the Procedure Linkage Table You can even create an alias for external function that will make it always be called through PLT, with the code like:
extrn 'printf' as _printf
printf = PLT _printf
To create executable file follow the format choice directive with the “executable” keyword and optionally the number specifying the brand of the target operating system
- for example value 3 would mark the executable for Linux system
“entry” followed by the value to set as entry point of program On the other hand it makes “extrn” and “public” directives unavailable and instead of “section” there should be the “segment” directive used followed by one or more segment permission flags and optionally a marker of special ELF executable segment which can be “interpreter”, “dynamic” or “note” The origin of segment is aligned to page (4096 bytes) and available permission flags are: “readable”, “writeable” and “executable”
The purpose of this article is to describe the main ideas that led the flat assembler project during the all time of its development The initial design nominates the direction in which the program can evolve and limits somewhat the possible extensions to its capabilities I wrote this text to explain how flat assembler has come to the point where it is and what were the reasons for the many desing decision I made
When I have learned the assembly language I was exclusively using the Borland’s Turbo Assembler but it was a commercial product and I didn’t own a personal copy That’s why I got interested in the new these days product – Netwide Assembler which was free and even open source But, though I did like some of its ideas I was generally disappointed by the lack of many features I was used to while using TASM So I gave it up and never even started using NASM for any of my projects Instead I tried, with success, writing my own assembler
- actually I wrote two, fasm being the latter one but I will skip over describing the first one as it had the same syntax and less features
with capabilities enough to assemble all my previosly written projects with only small source changes
It should be then obvious that the syntax I’ve chosen for fasm was primarily imitating the one I was using when programming with TASM and it’s important to note that TASM offered two modes with different syntaxes first and default being the MASM-compatiblity mode and the second one called Ideal mode After learning the basics of assembly language I have quickly switched to the Ideal mode as I found it easier and less confusing
There are two main characteristics of the Ideal mode that I followed when designing the syntax for flat assembler The first one is the syntax for accessing contents of memory TASM with Ideal mode selected requires such operand to be always surrounded with square brackets and they also ensured that the given operand will be always interpreted as memory contents - while in MASM mode the square brackets were interpreted differently in various situations giving me a distressing feeling of chaos So the use of square brackets to mark memory operands was something I got used to very fast and I had put the same syntax rule to my own assembler NASM had gone into the same direction and simplified it even further With NASM, when you define the variable of some name this name becomes a constant equal to the address of that variable Therefore every label is just a constant Nice and simple, but it was one of those things in NASM that made me dissatisfied Because I was used to the fact that when I defined some variable as byte:
alpha db 0
and then tried to access it like this:
mov [alpha],ax
TASM would refuse to accept it because I tried to store some larger data in a smaller variable This feature was catching many mistakes and I felt I could nota waive it But I still liked the idea of label to be treated just like a constant equal to address as it made such instructions:
mov ax,alpha
mov ax,[alpha]
a straightforward analogy of:
mov ax,bx
mov ax,[bx]
and with such syntax it’s very simple and easy to, for example adjust some algorithm to use absolute addressing instead of register-based or vice versa The consequence of it was also getting rid of the OFFSET operator but it was a change I could accept it was enough to replace OFFSET word with empty string in all my sources However in flat assembler every label though being just address at the first sight still keeps the information about what type of variable is defined behind it and provides the size checking just like I had it with TASM Of course in assembly programming there is still needed some way to force the different size when you want to With TASM the size override operator had to be put before the name of variable inside the square brackets But since I’ve followed the NASM in interpreting the square brackets as a variable (with address inside identifying which one is it) it was more logical to require the size operator before the square brackets and it’s also consistent with another feature taken from NASM which is that any operand can be preceded with size operator But it’s not necessary to use this feature as frequently as with NASM since thanks to keeping the information about variable types fasm is generally able to guess the size this way I got what I felt was the best of the two worlds and was the first milestone in fasm’s syntax design And it still needed only small changes in my sources to convert them to the new syntax a small example for comparision:
mov [byte cs:0],0 ; TASM Ideal
mov byte [cs:0],0 ; fasm
The second characteristic attribute of syntax which I have taken from TASM’s Ideal mode is putting the defining directive before the name of defined object This does not apply to data definitions but directives like LABEL, MACRO or PROC worked this way in Ideal mode while in MASM mode name was always before the directive Perhaps because of some previous habits from higher level languages (like Pascal) I also liked the variant of Ideal mode more
So I have copied the syntax of LABEL and MACRO directives from the TASM’s Ideal mode with only one change that contents of macroinstruction had to be enclosed with braces instead of ending with ENDM directive It was just because I liked the braces and they were simpler to parse, too I have also implemented the LOCAL directive with the same syntax I had with TASM and this way I got implemented all the features I was actually using with TASM Other, more powerful macroinstruction features were implemented much later when the influence of TASM was already lost and other design priorities (which will be described next) have taken its place
To the list of things that were taken from TASM I might also add the USE16 and USE32 keywords though TASM allowed them only in the segment declaration while fasm allows using them to switch the type of generated code just anywhere This is where the second design principle came on
To understand the origins of flat assembler it’s also important to notice, that I’ve been trying some OS developing at the same time, and I was designing fasm as a tool aimed mainly at this purpose. That’s why it was important to make it easily portable and as I soon as I finished it, I have ported it into OS I was developing, to become able to write programs for it in their native environment. That might be also considered the reason why I have written fasm in the assembly language, however it’s more likely because I was doing all my programming in assembly language these days - if I really preferred some high level language I would make some self-compiling high level compiler instead.
However for the OS development it is necessary to assemble some sophisticated pieces of assembly code, with switching of code type and addressing modes, and this was actually quite complicated, when you wanted to do it with TASM. I especially hated the necessity of manually building some instruction opcodes with DB directive. So I have put into my assembler all the instruction variants and size settings that are needed to declare any instruction without any doubt, what operation will it perform - like 32-bit far jumps in 16-bit mode and other similar, rare but needed in OS startup code instructions. Also the decision to require the size operator before the whole memory operand, that is outside the square brackets, became profitable at this time, as it allowed to interprete the size operator inside the square brackets as applying to the size of address value.
Also for the purposes of OS development I have implemented ORG directive behaving a bit differently than the original one in TASM. What I needed was setting the origin address of given code, but without actually moving the output point in file. I though it should be programmer’s responsibility to load the code at the origin he specified, like DOS does it with the .COM programs - this is again important in OS kernel development, where you may have many different pieces of code that will be put in many different places and can be addressed in many different ways. The ORG directive in my version allows to design code to work correctly when loaded at specified origin, while its placement in file is just determined by the order of source. My assembler, generating the code in flat addressing space, was always outputting the code exactly in the same order, as it was defined in source. Thus came the name for it - flat assembler.
And for the similar reason I have invented the completely new feature - the VIRTUAL directive. With TASM, when I wanted to access some OS kernel structures I placed at addresses different than the ones in the kernel code space, I had to calculate addresses manually (usually defining the chains of constants, where each one was equal to the previous one incremented by the size of data it addressed). My new directive allowed to declare structures at the given address without putting any actual data into the output. Some other applications of VIRTUAL directive were invented much later, initially it was only this one.
The output of flat assembler was by default just the plain binary, as it was the most convenient for OS programming and allowed to create .COM programs as well. But I have soon added also the option to output relocatable format, which I have designed for my operating system (I have removed this feature before the official releases). However the output format was not selected with command line switch, but with a directive - this was an idea completely different from what other assemblers offered, the direct consequence of the new principle I came with.
The problem with command line switches selecting output option in case of low level assembly is that the given code will anyway most probably assemble and execute correctly only when the same output is selected that programmer had in mind when writing this code. Also I remembered many cases when I had a source for TASM written by someone other, and to compile it correctly I had to follow the directions given in the comment at the beginning of source and just rewrite all the command line switches as described there. And my though was: then why don’t just make assembler look for such options in the source instead, so nobody will have any problem with recompiling. Thus came the SSSO principle - all the settings that can affect the output of assembler are be selected only from source and source is always enough to generate exactly the file which was intented by programmer. The consequence of SSSO idea was also that no matter what version of fasm (considering ports to different operating systems), it always generated the same output file, so when you have written a DOS program, the Linux version of fasm would still make the same DOS executable from such source.
Some people seem to dislike the implications of this principle, because all other assemblers and compilers have the command line settings that affect the output (or even the source constants) and this different approach needs to change a bit the way of thinking in some cases (this actually happens in even more areas when programming with flat assembler, and it’s the purpose of this text to show the origin and reason for those differences). The SSSO rule became one of the guidelines for the design of flat assembler and I don’t plan to put it away.
Nonetheless, it is still possible that the same source file will be assembled differently in other environment, because it may include some other files, and their contents and availability may vary from computer to computer and from system to system. The paths to files need to follow the rules for a given operating system, and what file gets loaded may depend on environment variables also, as flat assembler allows them to be expanded inside the path values. To dispose of this dependency on environment the assembler would have to abandon the file inclusion features. Well, I know of one assembler that did choose this way, but it is not something I could even consider for my assembler. So my rationale is that the system-dependent file paths define what source (composed from perhaps many different files) the assembler will get to finally process, but after that the SSSO principle kicks in.
There was one more feature of Turbo Assembler I wanted to have in my assembler as well: optimizing the size of displacements with doing multiple passes to resolve which displacements can fit in shorter range and which not. To make this feature possible I had to make labels - which from the programmer’s point of view are actually constants - an assembly-time variables, which are constantly updated on each pass to reflect the changes of code due to optimization. And for this reason I had to do processing of structures like IF or REPEAT - which use the expressions that may be dependent on the value of such labels - during those passes, not earlier. Therefore in fasm the IF directive does not affect processing of macroinstructions or other directives interpreted by preprocessor - this may be confusing for people starting to learn the syntax of fasm, but was really necessary to resolve correctly the sources like:
if alpha > 100 ; some code here end if Since this checks the value of some label, which may vary between the passes, the truthfulness of the condition may also vary between the passes, and this can lead to chain of even more complicated changes. The fundamental rule for flat assembler always was, that it cannot output code that is not resolved completely and trustworthy. So if there’s even a slightest suspicion that some value might have been used during code generation with other value than it got finally, fasm does more passes, until everything matches. This process can be described like trying to solve a complex and sophisticated equation by doing iterated approximations. Of course, sometimes the solution does not exist, like in this case:
alpha:
if alpha = beta db 0 end if
beta: In such case assembler will do more and more passes, never approaching any solution. But since there is a limit of possible number of passes built into assembler, it will finally exit with the error message stating that “code cannot be generated”.
The resolving process has been improved many times since the first versions of flat assembler, also because many new features were added that made more complex self-dependencies of source possible. During each pass assembler does the predictions of values it doesn’t know the final values yet (and these predictions are based on the results of previous passes) and finishes the process only when all the predictions match the final values.
Knowing how flat assembler resolves the code is important to understand the specific self-dependent sources. Let’s consider such sample:
if ~ defined alpha alpha: end if Assuming that this label is not defined anywhere else in the source, in first pass assembler will of course execute the block and define the label as one would expect. But in second pass it predicts that the label will be defined (since it was defined in previous pass) and will skip over this block. This will lead to the dead loop and stop on the limit of passes with error. To make fasm correctly resolve the source one should do it like:
if ~ defined alpha | defined got_alpha_here alpha: got_alpha_here = 1 end if This way in the first pass the block gets assembled because the label is not yet defined and in the later passes the block get assembled because of the constant which marks that this block was assembled in the previous pass and therefore should be assembled again.
To match the values of predicted and actual value of label assembler of course cannot allow to define label in more than one place. This however does not apply to the constants, defined with = operator, which - contrary to their name - can be redefined, but in such case assembler simply forbids forward-referencing them (what means using the value of symbol earlier in source than it gets actually defined) and no predicting is needed then. But if the constant is defined only in one place, the forward references are allowed just as with any other type of label.
The rule that flat assembler always tries to ensure that the values used by instructions are exactly what they should be at run time implies also, that assembler is very strict with the usage of relocatable symbols - only in cases, when it’s sure that even after relocating the value will still be correct, it allows to use it - this is similar to the behavior of TASM, but in case of absolute addresses and other such values fasm gives the very high level of freedom in using them in any kinds of expressions, thanks to its resolving techniques.
This last principle evolved later, when - after the release of the Windows version of flat assembler - there was need to allow some more high level syntaxes. I was afraid that adding a lots of new features that wasn’t initially planned can lead to unpredictable interactions between the existing and the new and that was the last thing I wanted in my assembler, when one of my main rules was to make it always resolve the code in logical, unequivocal way. Therefore instead of writing a whole bunch of new features for this purpose, I was trying to implement them as a macroinstructions, only extending the capabilities of preprocessor when the good macro solution for given problem could not be achieved without such extensions. But even when adding some new feature, I was always doing it restively, first wanting to make sure it won’t interact with the existing ones in any unwanted way. And always tried to find the most simple extension, some really low level feature, which would be applied to solve many different problems.
This way a kind of emergent system was created. It may bear a similarity to some esoteric language that only has a few basic instructions, but still allows to implement any algorithm, though sometimes in quite a complex way. Some people may smile hearing this comparison, as I know few of them perceive the macroinstruction language of flat assembler exactly this way - as an innecessarily obscure and hard to master dialect similar to the esoteric languages created to play and excercise with and not for any serious application. In fact, this may not be far from truth, since I personally have a weakness for some kinds of emergent esoteric languages and it might have affected my choices in the design of macroinstruction features in flat assembler.
But still this approach has some strong advantages. The building blocks are defined in a simple way and it is easy to maintain these features - while at the same time they can be used to build very complex constructions that may even define the new syntaxes or target the different machines that the flat assembler was written for. I was hoping that I can keep maintaining this simple and lightweight core of flat assembler, while other people may create packages of advanced macroinstructions for various specific purposes. And over the years this vision was at least partially fulfilled - some of the contributors on the message board are already creating packages way more complex that any macroinstructions I wrote myself, and are doing some amazing things with them. And it gives me a sense of accomplishment when I see others using my assembler to create things that are more impressive than anything I undertook so far.
Conclusion
Of course this text is far from being complete in terms of describing the design of flat assembler. But it shows the main directions and should be enough to explain most of the choices I’ve been doing. Anyway the reason behind this all is also that I’m keeping the flat assembler project as “one man’s vision”, stressing the efforts to keep the overall logic and consistency. I hope this text will help others to understand my motives and vision itself.
This text is a kind of guide for advanced users that summarizes some of the rules of the flat assembler’s language and teaches some advanced techniques of combining its various features It also has the purpose of explaining some of the behaviors that may be confusing and not conforming with the expectations unless one understands exactly how the things work and cooperate in various layers of the language used by flat assembler which is in some aspects unique among the assemblers
This guide can not, however, replace the manual it assumes you already have some basic knowledge about the fasm so now you can go into understanding it deeper
The implementations of programming languages are divided into two main classes:
- interpreter a program which takes a program written in some language and executes it
- compiler a program that translates program written in one language into another one the most commonly the target language is the machine language so the result can be then executed by the machine
From this point of view the assembler appears to be a kind of compiler it takes the program written in assembly language(the source code) and translates it into machine language
However there are some differences
When compiler does the translation from one language to another it is expected to make the program in the target language that will run (when executed by some interpreter or processor) the same way and give the same results
As for the exact details like choosing between many possible language constructs that would do the same
the compiler has freedom of choice while it is expected to make possibly the best choice
the various compilers translating between the same two languages may give quite different results even though the programs will do the same
The assembler is a bit different in this aspect as there is a kind of exact correspondence between the instructions of assembly language and the instructions of machine language they are translated to
In fact in most cases you know what bytes exactly will be generated by the assembly language construct This is what makes assembler behave a bit like interpreter
This is the most obvious in the case of directives like:
db 90h
which tells the assembler to put the one byte with value 90h at the current position in the output code
This is more like if the assembler was an interpreter and the machine language generated by assembler was simply an output of the interpreted program
Even the instructions which in fact represent the machine language instructions they are translated to can be considered to be actually the directives that tell assembler to generate the opcode of given instruction and place it at current position in output
Also one can put no instruction mnemonics at all into the source code and use only DB directives to create, for instance, just some text
In such case the output is not a program at all as it doesn’t contain any machine language instructions
This makes assembler appear to be really an interpreter
But when someone writes the program in assembly language he usually thinks about the program he writes in machine language assembler just makes the task of creating program in machine language easier providing easy to memorize names for instructions (called mnemonics for that very reason) allowing to label various places in memory and other values with names and then calculating the appropriate addresses and displacements automatically
When writing some simple sequence of instructions in assembly language:
mov ax,4C00h
int 21h
one usually doesn’t think about them as interpreted directives that generate the machine language instructions One does think as if they actually were the instructions which they generate one thinks in terms of the program he writes with the assembly language not the program he writes in assembly language But there are actually those two programs merged together two different layers of thinking in one source code This makes assembler a new quality: a tool that appears to be both compiler and interpreter at the same time
Let’s look at the two simple pieces of assembly language that both do add the EAX to itself repeating this process five times
The first one uses ECX to count the repetitions:
mov ecx,5
square: add eax,eax
loop square
This generates the three machine language instructions and the operation that adds EAX to itself is performed five times when the processor executes the machine code that is generated from the above source This is done by decrementing ECX by one and jumping back to that instruction if ECX is still not zero
The second sample looks simpler:
repeat 5
add eax,eax
end repeat
This time the directive of the assembler is used to repeat the instruction five times But no jumping is done here What assembler generates when meets the above construct is actually the same what would be generated when we wrote it this way:
add eax,eax
add eax,eax
add eax,eax
add eax,eax
add eax,eax
Assembler generates the five copies of the same machine instruction As LOOP instruction is used to create the run-time loops the looping that happen when processor executes the machine code the REPEAT directive makes an assembly-time loop it repeats interpreting the block of directives that follows it up to the corresponding END directive What’s in this block is in this case is an instruction but as it was said earlier the instruction is in fact a directive that causes some machine language instruction be created Thus it repeats five times interpreting the ADD directive which each time generates the code of instruction that adds EAX to itself This in a perfect example of the interpreted layer of assembly language Nonetheless there still is also a run-time layer here: what we actually achieve is getting the five copies of the same machine language instruction executed one after another
The next sample is more pure interpreted language:
A = 1
repeat 5
A = A + A
end repeat
This piece of flat assembler’s dialect of assembly language defines the assembly-time variable called A and then five times repeats doubling its value Everything that happens here is the interpreting there’s no machine code or any other such output generated at all the only influence it would have on the run-time layer would be if the value of A was later used to affect some instruction
As it was already noted on example of the DB directive, the output of assembler may not be a program at all. In such case the interpretation of assembler as an compiler is lost and the result of assembly is just plainly the output of interpreted language. Copy the below source code to file interp.asm to see it on an example:
file 'interp.asm'
repeat $
load A byte from %-1
if A>='a' & A<='z'
A = A-'a'+'A'
end if
store byte A at %-1
end repeat
This is a program written entirely in flat assembler’s interpreted language, using some of its advanced features. It first places the entire contents of interp.asm file (its own source) at current position (it is always 0 when starting assembly) and then for each byte of that file (the $ is the value of current position, so after putting the whole file at position 0, the $ becomes equal to the size of this file) it repeats the process of: taking this byte, converting it to upper-case with help of the simple condition check and writing the modified byte back. This way it converts the whole contents of the file to upper-case, and this is what finally lands in the output file. So this is an example of simple text-conversion program written in the interpreted language, and since the output is a text and doesn’t contain any machine language, the aspect of assembler being a compiler is completely absent in this case.
The last samples all showed the description of assembler as an interpreter as enough to fully explain what it does. But after we agreed (I hope) that assembler can be read as an interpreter, now it’s time to show where this intepretation fails. Because assembler truly is both a compiler and interpreter at the same time, and none of those terms alone is able to explain correctly what the assembler does.
One of the crucial features for the assembler to have is the ability to label different places in machine code or data with freely chosen names, and to use those names instead of raw addresses inside the instructions. This, in particular, applies to jump instructions, so you it’s possible to write instructions jumping to other places in program using only names labelling those places, and the programmer doesn’t need to worry what exact addresses are they. However when making a jump, a programmer may need to jump forward as well as backwards. When jumping backwards, the assembler has an easy task - it already knows what the address was it when it met that name and interpreted it as label. However when jumping forward, the assembler that was just interpreter, would fail. There is no way how it could know where the address of the label it didn’t yet encounter.
But assembler still has to do it, and in this aspect it behaves again like a compiler and not interpreter: given the instructions and labels written in assembly language it needs to find out the equivalent instructions and addresses in machine language. There are few possible methods for achieving this, one of them is to interprete the whole source once, leaving the empty places in created machine code for the values that are not known at the time when they are needed, and then - after this is finished and so all the values of labels are already known - those empty places can be filled with right values. However there is another problem, when the assembler wants to generate as optimal machine code as possible (with respect to size, what also affects the speed), and the machine language of given processor architecture this assembler works for (like x86 architecture, which is the one for flat assembler) allows different in length forms of instruction codes depending on what range the target address fits in. For example on x86 architecture there are short forms of jump instructions that can jump only to addresses not further than about 128 bytes forward or backwards, and the longer forms of analogous jumps, that can jump further. In such cases assembler may try to generate the short forms when possible, but if it used the short form in case, when the value of target address is not yet know, it may then realize that this address is too far away, and the longer form would have to be used in this place.
Thus, to make the more effective optimization possible, flat assembler uses the different approach. It first interpretes the whole source, and chooses the smallest possible form of instruction every time - when the value of target address is not yet known, it also generates the shortest form, assuming the best possible optimization may happen. But after it finishes, and knows all the values of labels, it doesn’t look back at what it generated to check out whether it may be filled with right values. It then interpretes the whole source once again, but this time using the values of labels gathered the previous time to predict the correct target addresses in the places, where they were unknown earlier. If indeed the best possible optimization can be done, everything this time is assembled the same, only now filled with the right values everywhere. But it also may happen, that some of the instructions will have the different length this time than they had previously. In such case all the labels defined after such instruction would get their addresses shifted, and the predictions made with the addresses gathered previosly would become not exactly true. But this does not discourage the assembler. When it realizes that some of the addresses have changed during the second interpretation of the source, it decides to interprete it once again, taking more up-to-date values of labels and trying to predict the right values better this time. This process may be repeated many times, but hopefully finally the predicted values match their definitions and only then assembler decides it has finished its job and writes out the output generated during its last pass through the source.
This whole process is called resolving of the code. This approach not only allows the optimal code to be compiled from the given sequence of machine instructions and labels, but also also allows combining the interpreted layer of the assembler with a compiled one in an interesting way. Look at this sample:
alpha: repeat gamma-beta inc eax end repeat beta: jmp alpha gamma: Assembler needs to resolve the values of beta and gamma labels, since they are used before they are defined (it is usually called that they are forward-referenced). And those values affect how many times the INC instruction gets repeated. The interpreted layer is not really visible here, since everything here needs to be resolved and assembler needs to find the right solution on its own. There even may not exist a solution at all, like if we substracted alpha instead of beta from the gamma label. In such case the value of this difference would obviosly be larger than the number of repeats, so the the source would get self-contradictory and assembler would not approach any solution.
In the above sample the interpreted layer became faded out by the resolving. But the next one shows the case when they clearly coexist:
mov eax,gamma A = 1 repeat 5 A = A*% end repeat label gamma at $+A-7 The A is an assembly-time variable, and its final value is clearly calculated with help of the interpreted language. But then this value is used to define label gamma, which is forward-referenced and needs to be resolved. In fact we could even use the = here to define the value of gamma, since the assembler would treat such definition (when the definition of gamma name is encountered only once during interpreting the source) as a definition of global constant, not the assembly-time variable, and so it could also be forward-referenced. This leads us to another interesting example of code resolving:
dd x,y
x = (y-2)*(y+1)/2-2*y y = x+1 Here the = is used to declare numerical constants that are forward-referenced and the assembler needs to resolve their values. Moreover, their values depend on each other and it’s even hard to tell immediately whether there exist some solution where all the values would match. However if we try to assemble it with flat assembler, it manages to find out the solution in a few passes - it is with x=6 and y=7. It’s actually a rare case when the code resolving algorithms designed rather for optimization of the machine code happen to be able to solve even such set of equations, but it also gives us a pure sample of what the code resolving has to do.
By moving the DD directive to the last line in above sample, we would leave only y as a forward-referenced symbol, while x would appear to be just auxiliary variable to help calculate the self-dependent value of y. We could even split those calculations into many separate operations on x:
x = y-2 x = x*(y+1) x = x/2-2*y y = x+1
dd x,y to again emphasize a bit more the interpreted layer. But note that we could not define the self-dependence of y without such intermediate variable, as flat assembler doesn’t allow forward-referencing a symbol inside it’s own definition, so that definitions involving own previous value are reserved for the assembly-time variables (like the x in this sample).
The resolving of code becomes even more complex issue when we consider the IF directive with all the possible complex dependencies it can create. You can find some examples of such problems in the section about multiple passes in the flat assembler’s manual.
Of course for given set of dependencies more than one correct solution may exist. In case of simple dependencies between instruction forms and label addresses flat assembler tries to find the one with possibly smallest instruction encodings, but this doesn’t mean it always find the smallest existing solution in general, and in some cases it may not be able to find the solution even though it exists. This is because the prediction algorithms it uses were designed with focus on generating the quality machine code, and not solving any complex arithmetic problems that can be encoded with its language. But if the assembler finishes its job without signaling any error, you can at least be sure, that all the dependencies are fulfilled and the output is correct with respect to them.
Still, flat assembler has one more layer, which makes the whole thing even more complex. It’s the preprocessor.
The main point of preprocessor is that it operates on the whole source code before it goes into the assembler, and what it does is mainly the text processing, that allows to create with some simple statements the much more complex sets of assembly instructions. There is a set of special directives, called preprocessor directives, which are interpreted only by preprocessor and removed from the source before passing it to the assembler. Everything else that preprocessor finds in source, it passes for the assembler to process.
For example, let’s consider we’ve got this source:
mov ax,bx include ‘nop.inc’ mov cx,dx and the contents of the NOP.INC file is just:
nop What preprocessor does with it? It interpretes the things it recognizes, like INCLUDE directive, which tells it to put the whole contents of NOP.INC file in place of it. The things it doesn’t recognize it leaves intact. So what is finally passed to the assembler is:
mov ax,bx nop mov cx,dx Note that for the assembler itself there is no such thing as INCLUDE directive here. The preprocessor already prepared the simple sequence of instructions for him. There would be the IF directive put just before the INCLUDE and END IF inside the included file, and none of them would complain, as for preprocessor the IF and END IF anyway have no meaning, it just leaves them for the assembler; and the assembler wouldn’t see any discontinuity, since after the preprocessing that would be the correct sequence of the assembly directives.
When preprocessor puts some new lines into the source, like when it replaces the INCLUDE directive with all the lines from that given source file, it also preprocesses all those new lines before it goes further. Thus the included file can also contain directives for preprocessor that get recognized and appropriately processed.
Also the lines that do not contain preprocessor directives may still get altered during preprocessing. This is because of the text replacement features processor provides. Such replacements are done with the so-called symbolic constants. You define a symbolic constant with an EQU directive, like:
A equ + With such definition, the name A is replaced with the + symbol everywhere where it is found by preprocessor after that definition. Note that because preprocessor just goes once through all the source (so acts much like just a pure intepreter), the replacement is applied only after the A gets defined. For example:
mov eax,A A equ ebx mov eax,A will after preprocessing become:
mov eax,A mov eax,ebx Another important thing about symbolic constants is that they are not really constants actually - they can act as a preprocessing-time variables, analogously to the assembly-time variables defined with = directive. So they can be re-defined, and perhaps we should call them symbolic variables instead, even though in manual they are called constants (for historical reasons). Just like with the assembly-time variables, you can re-define preprocessing-time variables using the previous value to make the new one. For example:
A equ 2 A equ A+A defines symbolic variable with value 2+2. This works because the replacements of symbolic variables with their assigned values is done also in the line containing the EQU directive, though only after the EQU. Thus also this:
A equ 2 B equ + A equ A B A defines symbolic variable with value 2+2. The whitespace for preprocessor is important only where it is needed to separate names that would become one longer name if they were not separated this way. Any other whitespace is ignored and stripped out - for preprocessor it’s only the sequence of symbols that counts.
Let’s now summarize the differences between the preprocessing-time variables and assembly-time variables. The one that is obvious is that the assembly-time variables are purely numerical and always hold just some number or address values, while symbolic variables can have just about anything as a value (they can even have an empty value, when there’s nothing else that whitespace and comments after the EQU directive). The fact that symbolic variables do just a kind of text substitution can be demonstrated on the following example:
nA = 2+2 mov eax,nA*2 sA equ 2+2 mov eax,sA*2 The first line defines nA to have numerical value of 4, and the next one calculates the value to put into EAX as nA multiplied by 2, so the instruction that is assembled is MOV EAX,8. To the contrary, the third line defined sA to be equivalent to 2+2 text, and thus the instruction in last line is changed by preprocessor into MOV EAX,2+2*2, what is later assembled into MOV EAX,6. Thus you should be careful with symbolic variables and always think what effect they may cause on the source when they are replaced with the text you assigned to it.
The another subtle thing here is that EQU and = directives are processed by different layers. All the replacements that EQU causes are done before the whole source is passed to the assembler. Let’s look at the effects of this in this sample:
A = 0 X equ A = A+ X 4 dd A After this source being chewed by the preprocessor, this is the result that is fed into the assembler:
A = 0 A = A+4 dd A Thus what you finally get is the 32-bit data field filled with the value of 4. This example shows how you can get the different layers to cooperate - however such task requires that you realize exactly what belongs to which layer - we will talk more about mixing of layers later.
The macroinstructions (often called in short macros) are another feature of preprocessor. The macro is a recipe for the preprocessor, and when you use macro with some set of parameters, preprocessor applies this recipe to create some new source lines and it puts them in place of the line that invoked the macro.
The definition of macro is treated by the preprocessor as a one large directive (as it may span multiple lines), so the whole recipe is itself unaffected by any preprocessing, and is not passed to the assembler. When you invoke macro, however, and preprocessor uses the recipe to produce new lines, it also preprocesses all those new lines before it goes further - just like it is with INCLUDE directive. Let’s consider this simple macro:
macro Def name { name equ 1 } As everything between the braces is the contents of the macro, the preprocessor doesn’t notice the EQU directive here - all the lines here are parts of the recipe, and all preprocessor does with it is that it notes to itself what the recipe for the Def macro is and goes further, without leaving anything for the assembler out of those lines. Now what happens when we use that macro? Let’s say we do it this way:
Def A Preprocessor will replace this line with the lines generated out of recipe for the Def macro, in this case it will be just one line:
A equ 1 This new line is then interpreted in a standard way - thus preprocessor recognizes the EQU directive here and applies it to define A constant.
This also means that a line generated by macro can contain an invocation of another macro. Note however that is not possible for a macro to generate invocation of itself, as while processing the lines the macro that generated them is disabled and the previous meaning of that macro is applied (in a similar way like if you used “purge” directive, the only difference is that this macro is enabled again when processing its invocation is finished). This makes it harder to make recurrent macros (but it’s still possible, we will discuss it later), however the quality of such behavior is that you can stack the definitions of macros, like it is shown in the manual.
There are some special operators and directives that can be used inside macro definitions - they rule the way in which preprocessor applies the recipe to generate the new lines. So it is obvious that as those operations are performed in order to generate the new lines, they are done before the preprocessing that happens on those lines when they are finished. For instance:
macro Inc f { include `f#’.inc’ }
Inc win32a Here the recipe tells preprocessor to convert the first symbol of f parameter into quoted string and then attach the ‘.inc’ string to the result. If the parameter consists of exactly one symbol, the result of those operations will be just one quoted string, and the invocation of Inc macro in above sample should generate such line:
include ‘win32a.inc’ Which is then preprocessed as usual, so it includes the win32a.inc file.
The backslash-escaping is useful when you need to put into the lines generated by macro some symbols that would get intepreted as a macro recipe operations otherwise (if they were not escaped). Like:
macro Defx x { \x db x } Here x is the parameter of macro, so when applying the recipe preprocessor puts the value of that parameter everywhere in place of it. However this macro is intended to define the byte variable labelled x, with the value given by the parameter to macro. The conflict of names could be resolved by giving some distinct name to the parameter, but here you can see how the escaping can also be used to give the desired result. When generating a line from a macro, preprocessor cuts out the first backslash of any escaped symbols and this is all what it does with them.
The most frequent use of escaping is however related to defining macros by macros. Since the lines generated by macro are preprocessed just like any others, they may themselves contain defitions of macros. But you need to escape any operators for such child macro to prevent the parent macro from interpreting them while unrolling itself. Let’s go for a bit more complicated example this time:
macro Parent [name] { common macro Child [\name] \{ \common forward name dd ? common \forward \name dd ? \} } and see what happens when we invoke such macro this way:
Parent x,y The macro directives and parameter names that are not escaped are interpreted by the Parent macro, while the escaped ones will go into the definition of Child. The result is:
macro Child [name] { common x dd ? y dd ? forward name dd ? } It is recommended to stop over this example until you understand exactly what is happening here.
It is clear why we have to distinguish various levels with the escaping like in the above sample. The questions that is sometimes asked, is why do we need to escape the enclosing braces, too. Such escaping obviously helps keeping track of what escaping should be used where, especially when there may be many levels of macro definitions - the symbols that we want to be recognized by some appointed macro has to be escaped with as many backslashes as its braces. And the manual explains that escaping of the closing brace is needed, because the first closing brace preprocessor meets is always interpreted as the end of macro definition, so if we did not do backslash-escaping on closing brace of Child macro, it would be interpreted as the end of recipe for Parent macro. But why preprocessor cannot just count all the braces to determine which one is closing which block? The answer is already hidden it what it was said here. It is possible for macro to only begin the definition of another macro and not end it, like it is shown in the example of creating alternative definition macro syntax in the manual. After such macro is processed, the preprocessor gets the started definition of another macro, and then gathers the following lines into this definition until it finds the closing brace (note that this means that no preprocessing is done on the lines following that macro, and thus the only way to close such definiton then is to provide the closing brace directly - but the FIX directive may also provide such closing brace by producing it from other symbol, as it is shown in the manual).
Also there might be some other out-of-order effects on the blocks generated by macro, like when there are some opening braces that do not open any block at all, or when they are affected by the repeating blocks. For all those reasons combined, the preprocessor does always treat first closing brace that it meets as the end of the macro definition, and thus you have to backslash-escape all the braces that you want to be generated by this macro. Well, you can omit backslash-escaping the opening braces, but it is anyway recommended to do it, to help keep track of the things.
There are some directives that define the macros that are not given any names, but instead are invoked just when they got defined. Those directives are REPT, IRP, IRPS and also MATCH (which deserves a separate section), and we may call them instantaneous macroinstructions to emphasize the fact that they are applied just once, immediately after being defined.
They may also differ from the standard macros in a way in which the parameters are provided, but their definition blocks are just the same kind of recipes, and generate the new lines in the same way as regular macros. This also means that when you put instantaneous macro inside some other macro, you must do the appropriate backslash-escaping for it to work properly.
To demonstrate how the instantaneous macros are related to regular macros, here are the four equivalent constructions:
rept 4 i { ; … }
irp i, 1,2,3,4 { ; … }
irps i, 1 2 3 4 { ; … }
macro Inst [i] { ; … } Inst 1,2,3,4 If you put the identical recipes into each of those four blocks, each of them will do exactly the same. In particular, the FORWARD, REVERSE and COMMON directives will have indistinguishable effects in all the cases.
From the three types of instantaneus macroinstructions demonstrated above, the IRP is the only one where the values of parameters are given in basically the same way as for the named macroinstructions - they are separated with commas, and thus may happen to be empty (unless you tell to preprocessor that the value of parameter cannot be accepted as empty, by putting * character after the name of parameter), and you can enclose the value of parameter with < and > characters if you need to provide value that contains the comma itself.
The REPT directive on its own generates all the possible values for the counter parameters, you can only adjust the base value for each counter - or not use counters at all. Still, those counters behave in the same way as macro parameters given the lists of possible values.
As for the exact explanation of IRPS directive, we first need to know a few more details about how preprocessor perceives the source text.
Preprocessor is not in fact working on the source text in the exact form how is it stored in file. It extracts from each line its meaningful contents, ignoring the redundant whitespace and comments. What it does, is actually splitting the each line of source into the sequence of simple tokens, and since then all the processing is performed on those tokens (in manual they are called symbols, for the historical reasons, here we will use both terms interchangeably).
The first class of tokens are the symbol characters. The manual states that all of them are:
+-/*=<>()[]{}:,|&~#` Each of those characters, when it occurs somewhere in the source text, is an independent entity and becomes one separate token. The other special characters are also the whitespace ones - space and the tab, which don’t form any token themselves (though may separate some entities that become individual tokens), the line breaking characters (with obvious role), the semicolon (that marks the beginning of a comment and thus all the rest of line is ignored entirely) and also the quotes and backslash character, which will get covered later.
Any sequence of the characters that are not special ones, like the continuous sequence of letters and digits, becomes a name token. Such sequence can be split into separate token by either whitespace or some symbol character. For example this line:
mov ax,2+1 contains six tokens: first the MOV name token, then the AX name token (they are separated by whitespace), the comma symbol character, the name token 2, the plus symbol character and the name token 1. Putting any additional whitespace into this line wouldn’t change in any way how it is seen by preprocessor. However removing all the whitespace between MOV and AX symbols would make them become a single name token.
There is still one more type of tokens, the quoted strings. When the first character of token is either a single or double quote, it is interpreted as a quoted string, and all the following characters other than line break are fed into this single token until the closing quote is met (but, following the standard of many assemblers, the two quotes in a row do not close the string and are included into it as a single character). So this line:
db ‘2+2’ contains two tokens, a name token followed by a quoted string. Nevertheless, if the quote occurs not as a first character of token, but is placed somewhere inside, it doesn’t have any special meaning (quotes are not a special characters by themselves). Thus:
Jule’s: is just a regular name token followed by the colon symbol character.
The backslash is a special character that has two different meanings depending on its position. If backslash is followed by some token, it is integrated with that token into single one. This may happen recursively, so if the backslash is followed by the backslash followed by some other token, they will all finally become one token. This feature exists solely for the purpose of escaping the symbols in the macroinstructions.
If backslash is not followed by any token, it is interpreted as a line continuation character, and the tokens from the next line from source are attached to the tokens of current line. This way from many lines of source text a single tokenized line in the preprocessor’s sense may be formed.
Thus now we understand that what is here called a lines that are preprocessed, are actually the sequences of tokens, not the raw text of the source. And such sequences can be born in a two different ways - either created directly from the source text, or generated by macroinstruction. Thus we’ve got a two different “line makers” - one being “source reader” and one “macroinstruction processor”.
As we have seen, there is a bunch of special commands, like concatenation operator or COMMON directive, that may be issued while macroinstruction generates a new lines. In a similar way, there are special commands that are understood and obeyed only by the source reader. The backslash character mentioned above is an example, and the FIX directive is another.
The FIX directive provides a kind of textual replacements (actually the token replacements, as it defines replacement of single name token with some specified sequence of tokens) like EQU or DEFINE, however those definitions and replacements are done by the source reader, while preparing a lines to be then preprocessed. This way you can have some replacements done before the other preprocessing happens.
Because the replacement defined by FIX is done by the source reader, it is only really useful for some syntax adjustments, when it is required that some textual construction used by the programmer in source file is perceived by preprocessor as something different. The official manual has an example in it that uses FIX to define a new way of closing the definition of a macro - it replaces the ENDM token with a closing brace. It is one of the very few cases when this feature might be really needed.
The macroinstruction processor has much more special commands and operators than the source reader. It not only replaces the parameters of macro with their values and processes some special commands like COMMON or FORWARD, but it also allows to concatenate tokens with # operator, or convert a token into quoted string with ` operator. These operators are not recognized by source reader, and thus they only work inside the macros. As for the backslash, it is stripped from the beginning of any token that macroinstruction processor puts into a newly generated line. If a token starts with more than one backslah, only the first one is removed, so this way a token can be passed many times through macroinstruction processing until it finally is stripped of all the backslashes and is recognized as something different.
Another of the commands specific to macroinstruction processor it the LOCAL directive. It tells it to define some new macro parameters in addition to the regulars one, and the value it assigns to each one of them should be a unique name token, generated differently each time the macro is processed. They are then replaced with these values in every place they are encountered in the macro text, just like the regular parameters. This way macro can generate some unique label names each time it is used. If you define LOCAL parameter with the same name as one of the regular parameters, it just gets redefined.
macro Testing a { db `a,13,10 local a db `a,13,10 }
Testing one By assembling the above example and looking at the text generated as output you can see with what kind of value the LOCAL directive gives to a parameter.
There is one more important detail demonstrated by this sample: that the macroinstruction processor performs the token conversion after it has already replaced the parameters with their values. The same rule applies to the token concatenation operator.
On the other hand, as it was already mentioned, the conversion operator works only on a single token. If the parameter is replaced by a sequence of more than one symbol, the ` operator applies just to the first one of them. This may be a bit counter-intuitive, for example the above macro will not work properly when the parameter is a sequence of a few separate words, because only the first one of them will get converted into quoted string, and thus the input to DB directive will be incorrect. But this is where the IRPS directive comes in handy.
The IRPS is a kind of instantaneous macroinstruction similar to IRP, as it has one parameter that iterates through a list of values. However in this case it is not the list of entries separated with commas, but it simply a sequence of tokens (and every kind of token is allowed there), and for the value of parameter in each iteration it takes a single token, one after another.
This way any sequence of symbols that gets passed to a macro, can be taken apart and processed in detail, one token at a time. For instance, it allows to get around the problem that token conversion operator is able to convert only a single symbol at once. This macro iterates through all the tokens given in its parameter and displays them (spaced out) during the assembly time:
macro Tokens sequence { irps token, sequence \{ display `token,32 \} }
Tokens eax+ebx*2+1 Note that token conversion operator had to be escaped here, otherwise it would get processed by the outer macro and the IRPS macro would not see it (instead, it would have the quoted string containing the “token” text in there).
The above example is not going to work if the sequence in the last line is modified to contain the comma character - simply because that comma would be regarded as a delimiter separating the different values for parameters. Of course it is possible to specify a parameter that contains a comma by enclosing the complete value with < and > characters, but it is also possible to modify the above macro so that it works even when there are commas treated as delimiters:
macro Tokens [sequence] { common irps token, sequence \{ display `token,32 \} }
Tokens mov ax,2+1 The COMMON directive takes all the separate values of the “sequence” parameter and joins them back with all the delimiters into a single chain, which in this case reflects exactly what was in the original line.
But there is another weak spot of this macro. The token conversion operator does nothing when the token already is a quoted string. So in the output displayed by this macro there is no way to tell whether a given token was in quotes or not. This can be solved with some conditional assembly:
macro Tokens [sequence] { common irps token, sequence \{ if ” eqtype token display “’”,token,”’”,32 else display `token,32 end if \} } But this solution is a little bit like mixing apples with oranges. The EQTYPE operator is processed at the assembly stage, and it allows to distinguish a few classes of syntactical structures that are recognized by assembler, for example it can tell apart the floating point number from the register name. In particular it can recognize the quoted string, because this is a separate class of syntactical elements in flat assembler - and for this reason EQTYPE can be used here to react when the token was a quoted one.
However, it is possible to make this distinction already during the preprocessing stage. What is needed to accomplish this goal is the ability to execute some preprocessor’s commands conditionally, depending on the kind of value held in a parameter - and it is the MATCH directive that provides such functionality.
The simplest description of MATCH is that it is a kind of instantaneous macroinstruction that only gets processed when specified value matches the provided pattern. But there are many specific details that need to be known in order to use this directive correctly.
The syntax for MATCH is such that you first specify a pattern, and then after a comma the value that needs to match this pattern. The value has to come last because it may contain any sequence of tokens, including comma and other special symbols (except for the opening brace, which - as in case of all the macroinstruction - marks the beginning of macro body and thus forcibly ends the matched value). So there is one syntactical comma in the MATCH definition, the one that marks the end of pattern and the beginning of matched value, and anything that follows it up to the end of line of opening brace is the value, which can be just about anything.
The pattern, on the other hand, needs to follow some strict rules. It is a sequence of elements which define what tokens or blocks of tokens are expected in the value. These elements come in two kinds - the ones that need to be matched literally, and the “wild card” ones.
Every symbol character (except ) and every quoted string is by itself a literally matched element. Also any token (even the one that would be matched as-is anyway) can be preceded with = character to define the literally matched element. In particular the =
and =, constructions can be used to match the equality sign and comma respectively.
All the examples below use the patterns composed of literally matched elements to get the correct match with value that follows the comma:
match ,
{ display “special character is matched as-is”,13,10 }
match ‘a’,’a’ { display “the same with quoted string”,13,10 }
match =a,a { display “the name token must be preceded with =”,13,10 }
match a=+
‘a’ , a+’a’
{ display “and = may be actually used with any token”,13,10 }
This text is still being worked on - you may find more information here in the future, as the new sections are added.
Table 1 Header
Offset | Size | Description |
---|---|---|
+ 0 | dword | Signature 1A736166h (little-endian). |
+ 4 | byte | Major version of flat assembler. |
+ 5 | byte | Minor version of flat assembler. |
+ 6 | word | Length of header. |
+ 8 | dword | Offset of input file name in the strings table. |
+ 12 | dword | Offset of output file name in the strings table. |
+ 16 | dword | Offset of strings table. |
+ 20 | dword | Length of strings table. |
+ 24 | dword | Offset of symbols table. |
+ 28 | dword | Length of symbols table. |
+ 32 | dword | Offset of preprocessed source. |
+ 36 | dword | Length of preprocessed source. |
+ 40 | dword | Offset of assembly dump. |
+ 44 | dword | Length of assembly dump. |
+ 48 | dword | Offset of section names table. |
+ 52 | dword | Length of section names table. |
+ 56 | dword | Offset of symbol references dump. |
+ 60 | dword | Length of symbol references dump. |
Notes:
If header is shorter than 64 bytes, it comes from a version that does not support dumping some of the structures. It should then be interpreted that the data for missing structures could not be provided, not that the size of that data is zero.
Offsets given in header generally mean positions in the file, however input and output file names are specified by offsets in the strings table, so you have to add their offset to the offset of strings table to obtain the positions of those strings in the file.
The strings table contains just a sequence of ASCIIZ strings, which may be referred to by other parts of the file. It contains the names of main input file, the output file, and the names of the sections and external symbols if there were any.
The symbols table is an array of 32-byte structures, each one in format specified by table 2.
The preprocessed source is a sequence of preprocessed lines, each one in format as defined in table 3.
The assembly dump contains an array of 28-byte structures, each one in format specified by table 4, and at the end of this array an additional double word containing the offset in output file at which the assembly was ended.
It is possible that file does not contain assembly dump at all - this happens when some error occured and only the preprocessed source was dumped. If error occured during the preprocessing, only the source up to the point of error is provided. In such case (and only then) the field at offset 44 contains zero.
The section names table exists only when the output format was an object file (ELF or COFF), and it is an array of 4-byte entries, each being an offset of the name of the section in the strings table. The index of section in this table is the same, as the index of section in the generated object file.
The symbol references dump contains an array of 8-byte structures, each one describes an event of some symbol being used. The first double word of such structure contains an offset of symbol in the symbols table, and the second double word is an offset of structure in assembly dump, which specifies at what moment the symbol was referenced.
Table 2 Symbol structure
Table 2.1 Symbol flags
Offset | Size | Description |
---|---|---|
+ 0 | qword | Value of symbol. |
+ 8 | word | Flags (table 2.1). |
+ 10 | byte | Size of data labelled by this symbol (zero means plain |
label without size attached). | ||
+ 11 | byte | Type of value (table 2.2). Any value other than zero |
means some kind of relocatable symbol. | ||
+ 12 | dword | Extended SIB, the first two bytes are register codes |
and the second two bytes are corresponding scales. | ||
+ 16 | word | Number of pass in which symbol was defined last time. |
+ 18 | word | Number of pass in which symbol was used last time. |
+ 20 | dword | If the symbol is relocatable, this field contains |
information about section or external symbol, to which | ||
it is relative - otherwise this field has no meaning. | ||
When the highest bit is cleared, the symbol is | ||
relative to a section, and the bits 0-30 contain | ||
the index (starting from 1) in the table of sections. | ||
When the highest bit is set, the symbol is relative to | ||
an external symbol, and the bits 0-30 contain the | ||
the offset of the name of this symbol in the strings | ||
table. | ||
+ 24 | dword | If the highest bit is cleared, the bits 0-30 contain |
the offset of symbol name in the preprocessed source. | ||
This name is a pascal-style string (byte length | ||
followed by string data). | ||
Zero in this field means an anonymous symbol. | ||
If the highest bit is set, the bits 0-30 contain the | ||
offset of the symbol name in the strings table, and | ||
this name is a zero-ended string in this case (as are | ||
all the strings there). | ||
+ 28 | dword | Offset in the preprocessed source of line that defined |
this symbol (see table 3). | ||
Bit | Value | Description |
0 | 1 | Symbol was defined. |
1 | 2 | Symbol is an assembly-time variable. |
2 | 4 | Symbol cannot be forward-referenced. |
3 | 8 | Symbol was used. |
4 | 10h | The prediction was needed when checking |
whether the symbol was used. | ||
5 | 20h | Result of last predicted check for being used. |
6 | 40h | The prediction was needed when checking |
whether the symbol was defined. | ||
7 | 80h | Result of last predicted check for being defined. |
8 | 100h | The optimization adjustment is applied to |
the value of this symbol. | ||
9 | 200h | The value of symbol is negative number encoded |
as two’s complement. | ||
10 | 400h | Symbol is a special marker and has no value. |
Notes:
Some of those flags are listed here just for completness, as they have little use outside of the flat assembler. However the bit 0 is important, because the symbols table contains all the labels that occured in source, even if some of them were in the conditional blocks that did not get assembled.
Table 2.2 Symbol value types
Value | Description |
---|---|
0 | Absolute value. |
1 | Relocatable segment address (only with MZ output). |
2 | Relocatable 32-bit address. |
3 | Relocatable relative 32-bit address (value valid only for |
symbol used in the same place where it was calculated, | |
it should not occur in the symbol structure). | |
4 | Relocatable 64-bit address. |
5 | [ELF only] GOT-relative 32-bit address. |
6 | [ELF only] 32-bit address of PLT entry. |
7 | [ELF only] Relative 32-bit address of PLT entry (value |
valid only for symbol used in the same place where it | |
was calculated, it should not occur in the symbol | |
structure). |
Notes:
The types 3 and 7 should never be encountered in the symbols dump, they are only used internally by the flat assembler.
If type value is a negative number, it is an opposite of a value from this table and it means that the symbol of a given type has been negated.
Table 2.3 Register codes for extended SIB
Value | Register |
---|---|
23h | BX |
25h | BP |
26h | SI |
27h | DI |
40h | EAX |
41h | ECX |
42h | EDX |
43h | EBX |
44h | ESP |
45h | EBP |
46h | ESI |
47h | EDI |
48h | R8D |
49h | R9D |
4Ah | R10D |
4Bh | R11D |
4Ch | R12D |
4Dh | R13D |
4Eh | R14D |
4Fh | R15D |
80h | RAX |
81h | RCX |
82h | RDX |
83h | RBX |
84h | RSP |
85h | RBP |
86h | RSI |
87h | RDI |
88h | R8 |
89h | R9 |
8Ah | R10 |
8Bh | R11 |
8Ch | R12 |
8Dh | R13 |
8Eh | R14 |
8Fh | R15 |
0F4h | EIP |
0F8h | RIP |
Table 3 Preprocessed line
Offset | Size | Value |
---|---|---|
+0 | dword | When the line was loaded from source, this field contains |
either zero (if it is the line from the main input file), or | ||
an offset inside the preprocessed source to the name of file, | ||
from which this line was loaded (the name of file is zero-ended | ||
string). | ||
When the line was generated by macroinstruction, this field | ||
contains offset inside the preprocessed source to the | ||
pascal-style string specifying the name of macroinstruction, | ||
which generated this line. | ||
+4 | dword | Bits 0-30 contain the number of this line. |
If the highest bit is zeroed, this line was loaded from source. | ||
If the highest bit is set, this line was generated by | ||
macroinstruction. | ||
+8 | dword | If the line was loaded from source, this field contains |
the position of the line inside the source file, from which it | ||
was loaded. | ||
If line was generated by macroinstruction, this field contains | ||
the offset of preprocessed line, which invoked the | ||
macroinstruction. If line was generated by instantaneous macro, | ||
this field is equal to the next one. | ||
+12 | dword | If the line was generated by macroinstruction, this field |
contains offset of the preprocessed line inside the definition | ||
of macro, from which this one was generated. | ||
+ 16 | ? | The tokenized contents of line. |
Notes:
To determine, whether this is the line loaded from source, or generated by macroinstruction, you need to check the highest bit of the second double word.
The contents of line is no longer a text, which it was in source file, but a sequence of tokens, ended with a zero byte. Any chain of characters that aren’t special ones, separated from other similar chains with spaces or some other special characters, is converted into symbol token. The first byte of this element has the value of 1Ah, the second byte is the count of characters, followed by this amount of bytes, which build the symbol. Some characters have a special meaning, and cannot occur inside the symbol, they split the symbols and are converted into separate tokens. For example, if source contains this line of text:
mov ax,4
preprocessor converts it into the chain of bytes, shown here with their hexadecimal values (characters corresponding to some of those values are placed below the hexadecimal codes):
1A 03 6D 6F 76 1A 02 61 78 2C 1A 01 34 00 m o v a x , 4
The third type of token that can be found in preprocessed line is the quoted text. This element is created from chain of any bytes other than line breaks that are placed between the single or double quotes in the original text. First byte of such element is always 22h, it is followed by double word which specifies the number of bytes that follow, and the value of quoted text comes next. For example, this line from source:
mov eax,’ABCD’
is converted into (the notation used is the same as in previous sample):
1A 03 6D 6F 76 1A 03 65 61 78 2C 22 04 00 00 00 41 42 43 44 00 m o v e a x , A B C D
This data defines two symbols followed by symbol character, quoted text and zero byte that marks end of line. There is also a special case of symbol token with first byte having the value 3Bh instead of 1Ah, such symbol means that all the line elements that follow, including this one, have already been interpreted by preprocessor and are ignored by assembler.
Table 4 Row of the assembly dump
Offset | Size | Description |
---|---|---|
+ 0 | dword | Offset in output file. |
+ 4 | dword | Offset of line in preprocessed source. |
+ 8 | qword | Value of $ address. |
+ 16 | dword | Extended SIB for the $ address, the first two bytes |
are register codes and the second two bytes are | ||
corresponding scales. | ||
+ 20 | dword | If the $ address is relocatable, this field contains |
information about section or external symbol, to which | ||
it is relative - otherwise this field is zero. | ||
When the highest bit is cleared, the address is | ||
relative to a section, and the bits 0-30 contain | ||
the index (starting from 1) in the table of sections. | ||
When the highest bit is set, the address is relative | ||
to an external symbol, and the bits 0-30 contain the | ||
the offset of the name of this symbol in the strings | ||
table. | ||
+ 24 | byte | Type of $ address value (as in table 2.2). |
+ 25 | byte | Type of code - possible values are 16, 32, and 64. |
+ 26 | byte | If the bit 0 is set, then at this point the assembly |
was taking place inside the virtual block, and the | ||
offset in output file has no meaning here. | ||
If the bit 1 is set, the line was assembled at the | ||
point, which was not included in the output file for | ||
some other reasons (like inside the reserved data at | ||
the end of section). | ||
+ 27 | byte | The higher bits of value of $ address. |
Notes:
Each row of the assembly dump informs, that the given line of preprocessed source was assembled at the specified address (defined by its type, value and the extended SIB) and at the specified position in output file.