This repository has been archived by the owner on Aug 19, 2022. It is now read-only.
Releases: syyePhenomenol/HollowKnight.MapModS
Releases · syyePhenomenol/HollowKnight.MapModS
Randomizer Map S v2.6.2
Fix start def handling with pathfinder
SHA: D182FB1730448C1C130746E2914DF22D7B3A0D302E92BFDF73BB3E6B2D99BF98
Randomizer Map S (outdated message only)
SHA: A5F9D0521B5242CE14588EF5236972C9B1624D1B1444CA28FCF48189F193493F
Randomizer Map S v2.6.1
Fix loading saves with a nondefault start location
Randomizer Map S v2.6.0
- Bench rando pins and pathfinder support
- Benchwarp from world map in all modes
- Color and pin customization
- Other minor fixes
Randomizer Map S v2.5.2
- Reevaluate route when going through the wrong transition (with a toggle for other behaviour)
- If the route starts with a benchwarp, hold attack in the world map to do that benchwarp
- Minor UI improvements
- Minor bug fixes
Randomizer Map S v2.5.1
- Add vanilla transitions to unchecked/visited panel
- Various small bug fixes (pathfinder, pins)
Randomizer Map S v2.5.0
- Significant UI improvements. MagicUI is now a dependency (requires latest version at time of release)
- Pathfinder has been reworked again with logic fixes
- Use CTRL-H to show and collapse hotkey panel
- Use CTRL-K to show and hide a map key
- Transition mode is available in non-transition rando
- Lookup panel is available in transition mode
- Hold down SHIFT to pan faster with only keyboard controls
- Unchecked/visited transitions list now indicates which transitions are out of logic. Also includes visited transitions into the current/selected room (for uncoupled rando or one-way transitions)
Randomizer Map S v2.4.5
- Pathfinder logic + bug fixes
Randomizer Map S v2.4.4
- Pathfinder fix + now supports custom transitions
- Binding for pathfinder selection now actually shows
- Compass now points to trams/elevators/warps/stags
Randomizer Map S v2.4.3
- Fix minor spoilers in uncoupled room rando
- Small UI fix