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This repository has been archived by the owner on Aug 19, 2022. It is now read-only.

Releases: syyePhenomenol/HollowKnight.MapModS

Randomizer Map S v2.4.2

24 Apr 03:24
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  • Pathfinder fixes and performance improvements
  • Fix compass arrow not showing up for some transitions

Randomizer Map S v2.4.0

05 Apr 23:24
a683040
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  • Add route compass
  • Various small fixes
  • Slight changes to default settings

Randomizer Map S v2.3.3

28 Mar 08:49
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  • Make previewed and persistent pins always show the items instead of question marks (ignoring Pin Style)

Randomizer Map S v2.3.2

19 Mar 04:53
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  • Fix certain non-existent Grimmkin Flames showing when Charms are randomized + Flames are vanilla

Randomizer Map S v2.3.1

18 Mar 23:41
9fd31cc
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  • Support for languages other than English
  • ConnectionMetadataInjector migration (this is now a new dependency)
  • Code cleanup and optimization
  • Bug fixes

Randomizer Map S v2.3.0

01 Mar 11:08
28b188e
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  • Add lookup panel to world map
  • Add more pool customization options
  • More bug fixes

Randomizer Map S v2.2.0

11 Feb 11:26
f3de09a
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  • Add lever rando pins
  • Add unchecked/visited transitions panel to World Map and Quick Map
  • Add persistent pins
  • Show multiple items at one pin after preview or spoiler on etc.
  • Pathfinder fixes

Randomizer Map S v2.1.1

29 Jan 02:01
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  • Fix route not updating after warping to Start
  • Set benchwarp routing on by default

Randomizer Map S v2.1.0

28 Jan 16:10
bd61b5f
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  • Big improvements to route search, fixing logic and including nearly all types of special transitions (bench warps, stags, elevators, trams)
  • Added a way to select rooms that are not normally on the map, such as the shop rooms and Beast's Den
  • New alternative Transition 2 map mode for Area rando which only shows rooms visited
  • Bug fixes and improvements everywhere

Randomizer Map S v2.0.2

22 Jan 02:05
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  • Fix rare crash with route search