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Plugin template

To make it work for Solar2D plugins directory add your plugin content into the plugins directory. Then in revision, which is minimum requirement to run the plugin. Repository name must me com.publisher.name-plugin.name as it would be in build settings ["plugin.name"] = { publisherId = "com.publisher.name"}.

For example, mkdir -p plugins/2020.2600/<platform>a.

Example platforms are:

  • android-kindle will use android if not found
  • android any android platform
  • macos only desktop build
  • mac-sim desktop build or simulator
  • win32 only desktop build
  • win32-sim desktop build or simulator
  • web for html5 builds
  • html5 same as web
  • iphone iOS device
  • iphone-sim iOS simulator
  • tvos AppleTV device
  • tvos-sim Apple TV simulator
  • lua used if no other applicable platform found

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