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feat(compaction): compact tier level at first when overlapping level too many #14482
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ad7b88f
compact tier level at first when overlapping level too many
Little-Wallace b72133f
Merge branch 'main' into wallace/fix-stall-selector
Little-Wallace de57eca
Merge branch 'main' into wallace/fix-stall-selector
Little-Wallace e89a8d9
check not partition level
Little-Wallace 825d4e7
fix format
Little-Wallace a82dba8
Merge branch 'main' into wallace/fix-stall-selector
Little-Wallace f0d9a6a
Merge branch 'main' into wallace/fix-stall-selector
Little-Wallace 962c70c
fix comment
Little-Wallace 2739c44
Merge branch 'main' into wallace/fix-stall-selector
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -15,12 +15,13 @@ | |
use std::sync::Arc; | ||
|
||
use risingwave_pb::hummock::hummock_version::Levels; | ||
use risingwave_pb::hummock::CompactionConfig; | ||
use risingwave_pb::hummock::{CompactionConfig, LevelType}; | ||
|
||
use super::{ | ||
CompactionInput, CompactionPicker, CompactionTaskValidator, LevelCompactionPicker, | ||
LocalPickerStatistic, TierCompactionPicker, | ||
}; | ||
use crate::hummock::compaction::picker::intra_compaction_picker::WholeLevelCompactionPicker; | ||
use crate::hummock::compaction::CompactionDeveloperConfig; | ||
use crate::hummock::level_handler::LevelHandler; | ||
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||
|
@@ -50,20 +51,62 @@ impl EmergencyCompactionPicker { | |
stats: &mut LocalPickerStatistic, | ||
) -> Option<CompactionInput> { | ||
let unused_validator = Arc::new(CompactionTaskValidator::unused()); | ||
|
||
let mut base_level_compaction_picker = LevelCompactionPicker::new_with_validator( | ||
self.target_level, | ||
self.config.clone(), | ||
unused_validator.clone(), | ||
self.developer_config.clone(), | ||
); | ||
|
||
if let Some(ret) = | ||
base_level_compaction_picker.pick_compaction(levels, level_handlers, stats) | ||
let l0 = levels.l0.as_ref().unwrap(); | ||
let overlapping_count = l0 | ||
.sub_levels | ||
.iter() | ||
.filter(|level| level.level_type == LevelType::Overlapping as i32) | ||
.count(); | ||
let no_overlap_count = l0 | ||
.sub_levels | ||
.iter() | ||
.filter(|level| { | ||
level.level_type == LevelType::Nonoverlapping as i32 | ||
&& level.vnode_partition_count == 0 | ||
}) | ||
.count(); | ||
let partitioned_count = l0 | ||
.sub_levels | ||
.iter() | ||
.filter(|level| { | ||
level.level_type == LevelType::Nonoverlapping as i32 | ||
&& level.vnode_partition_count > 0 | ||
}) | ||
.count(); | ||
if (self.config.split_weight_by_vnode == 0 && no_overlap_count > overlapping_count) | ||
|| (self.config.split_weight_by_vnode > 0 | ||
&& partitioned_count > no_overlap_count | ||
&& partitioned_count > overlapping_count) | ||
{ | ||
return Some(ret); | ||
let mut base_level_compaction_picker = LevelCompactionPicker::new_with_validator( | ||
self.target_level, | ||
self.config.clone(), | ||
unused_validator.clone(), | ||
self.developer_config.clone(), | ||
); | ||
|
||
if let Some(ret) = | ||
base_level_compaction_picker.pick_compaction(levels, level_handlers, stats) | ||
{ | ||
return Some(ret); | ||
} | ||
} | ||
if self.config.split_weight_by_vnode > 0 | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I always think about whether it is right to unconditionally compact l0 to base. This will lead to base-level accumulation. Should we continue to follow the selection rules of the level selector? What's your opinion? |
||
&& no_overlap_count > partitioned_count | ||
&& no_overlap_count > overlapping_count | ||
{ | ||
let intral_level_compaction_picker = | ||
WholeLevelCompactionPicker::new(self.config.clone(), unused_validator.clone()); | ||
|
||
if let Some(ret) = intral_level_compaction_picker.pick_whole_level( | ||
levels.l0.as_ref().unwrap(), | ||
&level_handlers[0], | ||
self.config.split_weight_by_vnode, | ||
stats, | ||
) { | ||
return Some(ret); | ||
} | ||
} | ||
let mut tier_compaction_picker = | ||
TierCompactionPicker::new_with_validator(self.config.clone(), unused_validator); | ||
|
||
|
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This is good solution, please add some comments for the strategy.