This is a modified version of docker-palworld-dedicated-server by jammsen to use the Windows version the Palworld server instead of Linux. I've tried my best to make everything else from the previous repository work in this version, but there will probably be some incompatibilities.
This Docker image includes a Palworld Dedicated Server based on Wine and Docker.
- Docker - Palworld Dedicated Server
- Table of Contents
- How to ask for support for this Docker image
- Requirements
- Minimum system requirements
- Changelog
- Getting started
- Installing Mods
- Environment variables
- Docker-Compose examples
- Run RCON commands
- Backup Manager
- Webhook integration
- Deploy with Helm
- FAQ
- How can I use the interactive console in Portainer with this image?
- How can I look into the config of my Palworld container?
- I'm seeing S_API errors in my logs when I start the container?
- I'm using Apple silicon type of hardware, can I run this?
- I changed the
BaseCampWorkerMaxNum
setting, why didn't this update the server?
- Planned features in the future
- Software used
If you need support for this Docker image:
- Feel free to create a new issue.
- You can reference other issues if you're experiencing a similar problem via #issue-number.
- Follow the instructions and answer the questions of people who are willing to help you.
- Once your issue is resolved, please close it and please consider giving this repo and the Docker-Hub repository a star.
- Please note that any issue that has been inactive for a week will be closed due to inactivity.
Please avoid:
- Reusing or necroing issues. This can lead to spam and may harass participants who didn't agree to be part of your new problem.
- If this happens, we reserve the right to lock the issue or delete the comments, you have been warned!
To run this Docker image, you need a basic understanding of Docker, Docker-Compose, Linux, and Networking (Port-Forwarding/NAT).
Resource | 1-8 players | 8-12+ players |
---|---|---|
CPU | 4 CPU-Cores @ High GHz | 6-8 CPU Cores @ High GHz |
RAM | 8GB RAM Base + 2GB per player | 12GB RAM Base + 2GB per player |
Storage | 30GB | 30GB+ |
You can find the changelog here
- Create a
game
sub-directory on your Docker-Node in your game-server-directory- (Examples:
/srv/palworld
,/opt/palworld
or/home/username/palworld
) - This directory will be used to store the game server files, including configs and savegames
- In older versions we asked you to setup permissions via CHMOD or CHOWN, this should not be needed anymore!
- (Examples:
- Set up Port-Forwarding or NAT for the ports in the Docker-Compose file
- Pull the latest version of the image with
docker pull jammsen/palworld-dedicated-server:latest
- Download the docker-compose.yml and default.env
- Set up the
docker-compose.yml
anddefault.env
to your liking- Make sure you setup PUID and PGID according to the user you want to use
- PUID and PGID 0 will error out, thats on purpose!
- if you use Docker as root, then you can just use 1000 inside the container
- Refer to the Environment-Variables section for more information
- Make sure you setup PUID and PGID according to the user you want to use
- Start the container via
docker-compose up -d && docker-compose logs -f
- Watch the log, if no errors occur you can close the logs with ctrl+c
- Now have fun and happy gaming! ๐ฎ๐
This Palword Windows server is capable of running the UE4SS framework to install mods.
-
Download the latest version of UE4SS 3.0.0 or newer
-
Unzip into ./game/Pal/Binaries/Win64 (assuming that ./game/ is where /palworld from the container is bound in your host)
-
Edit UE4SS-settings.ini for the following settings:
bUseUObjectArrayCache = false GuiConsoleEnabled = 0
-
Install mods into the Mods folder and follow the install instructions for each mod. It might require editing mods.txt or installing parts of the mod into the generated LogicMods folder.
See this file for the documentation
See example docker-compose.yml.
Note
Please research the RCON-Commands on the official source: https://tech.palworldgame.com/settings-and-operation/commands
You can use docker exec palworld-wine-server rconcli <command>
right on your terminal/shell.
$ docker exec palworld-wine-server rconcli showplayers
name,playeruid,steamid
$ docker exec palworld-wine-server rconcli info
Welcome to Pal Server[v0.1.4.1] jammsen-docker-generated-20384
$ docker exec palworld-wine-server rconcli save
Complete Save
Warning
If RCON is disabled, the backup manager won't do saves via RCON before creating a backup and will report warnings. This means that the backup will be created from the last auto-save of the server. This can lead to data-loss and/or savegame corruption.
Recommendation: Please make sure that RCON is enabled before using the backup manager.
Warning
Please use in the following part always the -user steam
option or your files will written as root
Usage: docker exec -user steam palworld-wine-server backup [command] [arguments]
Command | Argument | Required/Optional | Default Value | Values | Description |
---|---|---|---|---|---|
create | N/A | N/A | N/A | N/A | Creates a backup. |
list | <number_to_list> |
Optional | N/A | Positive numbers | Lists all backups. If <number_to_list> is specified, only the mostrecent <number_to_list> backups are listed. |
clean | <number_to_keep> |
Optional | BACKUP_RETENTION_AMOUNT_TO_KEEP |
Positive numbers | Cleans up backups. If <number_to_list> is specified, cleans and keepsthe most recent <number_to_keep> backups.If not, default to BACKUP_RETENTION_AMOUNT_TO_KEEP var |
Examples:
$ docker exec --user steam palworld-wine-server backup
> Backup 'saved-20240203_032855.tar.gz' created successfully.
$ docker exec --user steam palworld-wine-server backup list
> Listing 2 backup file(s)!
2024-02-03 03:28:55 | saved-20240203_032855.tar.gz
2024-02-03 03:28:00 | saved-20240203_032800.tar.gz
$ docker exec --user steam palworld-wine-server backup_clean 3
> 1 backup(s) cleaned, keeping 2 backups(s).
$ docker exec --user steam palworld-wine-server backup_list
> Listing 1 out of backup 2 file(s).
2024-02-03 03:30:00 | saved-20240203_033000.tar.gz
To enable webhook integrations, you need to set the following environment variables in the default.env
:
WEBHOOK_ENABLED=true
WEBHOOK_URL="https://your.webhook.url"
After enabling the server should send messages in a Discord-Compatible way to your webhook url.
You can find more details about these variables here.
- Server starting
- This even is not server started. Just add like 5 seconds on top and the server is online
- Server stopped
- Server updating
- Server updating and validating
A Helm chart to deploy this container can be found at palworld-helm.
Yes just change the value from
ALLOW_CONNECT_PLATFORM
from Steam to Xbox. See here for more documentation: https://tech.palworldgame.com/getting-started/for-xbox-dedicated-server
You can run this `docker exec -ti palworld-wine-server bash' or you could navigate to the "Stacks" tab in Portainer, select your stack, and click on the container name. Then click on the "Exec console" button.
You can run this
docker exec -ti palworld-wine-server cat /palworld/Pal/Saved/Config/WindowsServer/PalWorldSettings.ini
and it will show you the config inside the container.
Errors like
[S_API FAIL] Tried to access Steam interface SteamUser021 before SteamAPI_Init succeeded.
are safe to ignore.
You can try to insert in your docker-compose file this parameter
platform: linux/amd64
at the palworld service. This isn't a special fix for Apple silicon, but to run on other than x86 hosts. The support for arm exists only by enforcing x86 emulation, if that isn't to host already. Rosetta is doing the translation/emulation.
This is a confirmed bug. Changing
BaseCampWorkerMaxNum
in thePalWorldSettings.ini
has no effect on the server. There are tools out there to help with this, like this one: https://github.com/legoduded/palworld-worldoptions
Warning
Adding WorldOption.sav
will break PalWorldSetting.ini
. So any new changes to the settings (either on the file or via ENV VARS), you will have to create a new WorldOption.sav
and update it every time for those changes to have an effect.
- Feel free to suggest something. Under
Issues
there is a Feature Request issue-type.
- CM2Network SteamCMD - Debian-based (Officially recommended by Valve - https://developer.valvesoftware.com/wiki/SteamCMD#Docker)
- Supercronic - https://github.com/aptible/supercronic
- rcon-cli - https://github.com/gorcon/rcon-cli
- Palworld Dedicated Server (APP-ID: 2394010 - https://steamdb.info/app/2394010/config/)