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Releases: richardwilkes/gcs_master_library

v2.3.0

23 Oct 22:55
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  • Added Magic: Death Spells and Norðlondr Fólk (#13 and #14)
  • Fixed FP_POINTS key in Fantasy Grounds PC output templates (#18)
  • Changed Advantage Container type to "Races" wherever appropriate (#17)
  • Renamed some Racial Template files to maintain consistency in naming format (names refer to a single member of the Race, i.e. "Dark Elf" as opposed to "Dark Elves") (#17)
  • Removed the "Lizard Man" Racial Template from Banestorm (duplicate of "Reptile Man") (#17)
  • Fixed the price of the Bastard Sword in DFRPG (was $650, now $750) (#17)

v2.2.0

09 Sep 23:40
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Ultra Tech Changes

  • Added damage type to Gauss Nail Gun (UT83), Smart Nail Gun (UT83), Rocket Piton (UT76)

High Tech Changes

  • Added damage type to Circular Saw (TL8) (HT27), Circular Saw (TL6) (HT27), Elswick "Screw-Gun" 2.5" Caplock (HT140), Rescue Spreader/Cutter (TL7) (HT30), Rescue Spreader/Cutter (TL8) (HT30), and Saw (HT25)
  • Added 2.36" (60mm) HEAT Rocket (HT147), M20 Super Bazooka 3.5" (HT147)
  • Added 40mm HE attack to KMZ RPG-7, 40mm (HT148)

v2.1.2

07 Sep 17:21
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  • Fix damage for Disintegrator Pistol and add (∞) to each disintegrator weapon entry
  • Moved Monster Hunter Sidekicks to the correct folder

v2.1.1

30 Aug 17:53
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Changes

  • Added Electrical modifier to Basic Set Limitation Modifiers
  • Updated margins of all sheets in the master library to have the default margins of 0.25 inches
  • Added Other Equipment to the "Text - PC.txt" output template

v2.1.0

22 Aug 00:28
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  • Fixed Intimidation's prerequisites.
  • Moved meta traits into an advantage library and into base Ultra Tech folder.
  • Added two new variants of Low Tech Armor, one by location and one by material. Feedback on these would be appreciated.

v2.0.2

10 Aug 22:51
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Additions

  • Monster Hunter 4 Sidekicks Templates

Fixes

  • Fixed bad capitalization for Media and Education categories in Ultra Tech Equipment
  • Filled in TL fields for Ultra Tech Equipment Modifiers and Low Tech Equipment Modifiers
  • Fix typo in Guns technique in Pyramid 65

v2.0.1

01 Aug 19:25
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  • Fix the Increase/Decrease Basic Speed advantages to actually adjust basic speed again.
  • Adjust some advantage containers that weren't saved as the proper type (Race, primarily, in some templates).

v2.0.0

10 Jul 23:56
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All files

  • Converted to the GCS v4.20 json format

Basic Set Changes

  • Separate Wealth into its individual advantages and disadvantages
  • Rename things like "Fit, Very" -> "Very Fit"
  • Combine some advantages that had been split for hand and feet

Low Tech Changes

  • Updated backsword

v1.3.0

04 Jul 01:26
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  • Update and add missing monsters from Magic
  • Removed the duplicate Minor Addition in Basic Set advantages
  • Combined Missing Digit (Finger/Thumb) into one using modifiers
  • Added missing quirk-level Obsession
  • Added notes to a few more Basic Set advantages

v1.2.1

22 Jun 00:40
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  • Update all files to the latest GCS data formats