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Releases: richardwilkes/gcs_master_library

v5.3.0

02 Nov 23:29
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  • Added Broken Empire data from Donald Qualls (#325)

v5.2.0

27 Oct 19:33
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  • Fixed many of the wrong book abbreviations for Transhuman Space (#247)
  • Updated Create Fuel's prerequisites (#319)
  • Revised Damage Resistance to cover all locations except eyes, even for unknown body types (#320)
  • Added Redthorn from DFRPG Monsters 2 (#321)

v5.1.0

16 Sep 21:47
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  • Talent benefits as modifiers (#313)
  • Included additional defaults for grenade weapons (Dropping-4 and DX-3) (#315)
  • Added Vikings 1-shot adventure characters (#316)
  • Fixed "Artificial Grill" typo in Ultra Tech Equipment (#317)
  • Update Basic Set armor entries (#318)
  • Added more equipment modifiers from DFRPG
  • Updated the body types to the current format
  • Updated the human name files to use the built-ins rather than an external list
  • Updated the available function expressions documentation
  • Updated the Home Brew character Rudolf Vautour with the latest data so that we can just use the syncing feature in the future

v5.0.0

14 Jul 21:14
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  • Updated for the v5 data format used in GCS v5.24+ (#309)
  • Added CDRU's home brew TL9 missle weapons (#307, #308)
  • Added Black Mine of Teihiihan characters for 1shotadventures (#306)
  • Updated Combat Reflexes in DFRPG Traits to reflect the language in DFRPG Adventurers (removed holdover bits from mainline GURPS about "never freezing" and initiative bonuses) (#298)
  • Updated Strongbow in DFRPG Traits to automatically reduce the minimum ST of bows by 1 or 2 points, depending on RSL (per Adventurers, p. 35) (#298)
  • Updated the Elven equipment modifier in DFRPG Equipment Modifiers to automatically reduce minimum ST by 2 (#298)
  • Updated warhorse encumbrance info in the example Home Brew/Characters/Rudolf Vautour sheet
  • Removed mention of pow() from the functions list, since the correct way to do this is with the ^ operator (#302)
  • Use the correct name for the Symbol Drawing preqrequisite in the Divination: Symbol-Casting spell (#301)
  • Fix the weight of the AAI XM19 in High Tech Equipment (#299)
  • Fix the prerequisites for the Hunchback trait in Basic Set Traits (#305)
  • Fix misspelling ('Aggorant' -> 'Arrogant') in DTG Disadvantages
  • Fix Cutlass stats in Low Tech Equipment (#294)

v4.20.0

05 Apr 16:58
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  • Added data from Fantasy Folk: Kobolds (#284)
  • Added data for Fantasy Folk: Winged Folk (#285)
  • Added History prerequisite to Divination spells (#279)
  • Changed "Power Investiture (Druid)" to "Power Investiture (Druidic)" to match the terminology used in the rules and DFRPG; also enabled the "per level" flag for Power Investiture (Druidic) (#278)
  • Fixed travel bag weight (#280)
  • Added the Game Time enhancement option from Powers to the various forms of Luck as well as Wild Talent and Serendipity (#282)
  • Various updates (#286)
    • Added "Encumbrance-Limited" option to Flight
    • Added "Mitigator: Flight" option to Lame
    • Added "Strategy (Air)" skill
    • Fixed some typos
    • Added @specialty@ to the Shapeshift Other spell in Magic
    • Removed aquatic defaults from the "Survival @Environment@" general skill
    • Added "Survival @Any Land@" and "Survival @Any Aquatic@" skills with the relevant land or aquatic defaults
    • Added prerequisite of no language talent to the full price language trait
    • Removed some inappropriate content
  • Fixed per-level cost of "Gives @Disadvantage@" (#287)
  • Added bonuses to Acrobatics for having Aquabatics and/or Aerobatics (#288)
  • Added Mana Sensitive (#289)

v4.19.0

15 Jan 17:04
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  • Updated the Shields & Cloaks in Basic Set Equipment to have correct stats
  • Added Shield Spike to Basic Equipment Modifiers
  • Added support for Low Tech's chest and abdomen hit locations and armor (#264)
  • Added Fantasy Folk - Goblins and Hobgoblins (#267)
  • Added Fantasy Folk - Elves (#266)
  • Moved 3rd Edition Fantasy Folk files into their own sub-directory (#268)
  • Added Scholar from Dungeon Fantasy 4 - Sages (#255)
  • Added characters for the Phantom Jungle adventure (#273)
  • Updated the Druid (#276)
  • Miscellaneous fixes (#269, #270, #272, #277)

v4.18.0

29 Dec 00:17
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  • Added documentation for the new expression functions in GCS v5.19.
  • Fixed some help links.
  • Added the Bardic tag to Lend Language in DFRPG Spells. (#259)
  • Fixed Low-Tech abdomen armor cost and weight. (#261)
  • Fixed Easy skill modifier value in Power Ups 8 Limitations. (#262)
  • Added attribute settings for Fantastic Dungeon Grappling.

v4.17.0

22 Nov 02:48
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  • Added Reskinned from Dungeon Fantasy RPG Monsters 2 (#245)
  • Added Artillery Spells (#246)
  • Fixed the spelling of "Thanatology" everywhere (#248)
  • Consistently spell "dependent" (#249)
  • Fixed Accessibility: it is a limitation, not enhancement (#250)
  • Fixed page numbers for equine saddles
  • Added Centaurs from Dungeon Fantasy RPG Companion 2 and fixed Large Fire Dragon filename typo (#251)
  • Added Dungeon Fantasy RPG Water Elemental (#253)
  • Added DF6 Magic Armor (#252)
  • Fixed Tired and Reeling damage formula of Centaur (#254)
  • Added documentation in the Markdown/Help folder describing the format of the .names files as found in GCS v5.18
  • Updated Gunslinger trait (#256)
  • Corrected some Thaumatology references (#257)

v4.16.0

09 Oct 18:50
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  • Adjusted Alter Voice Prerequisites (#236)
  • Fix some page references in Basic Set Rules
  • Add info on strike-through support in Markdown content
  • Fix Power Up 7 references in Acrobat template (#240)
  • Reformatted Star Wars library files (#239)
  • Updated Rudolf Vautour's portrait (now square to fit the space)
  • Updated shield & buckler DB to be a conditional modifier
  • Wizardry Refined: Fix prerequisites, TL and VH vs H (#241)

v4.15.0

06 Aug 14:46
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  • Added note about the new Export functionality in GCS in Markdwon/Help/Export Templates.md
  • Updated the Output Templates/HTML - PC.html and Output Templates/Text - PC.txt text export templates to use the new export mechanisms
  • Added DF9 missing templates and traits (#233)
  • Added output to Obsidian Markdown