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Update & add missing monsters from Magic; minor fixes in Basic Set Ad…
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…vantages
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richardwilkes committed Jul 4, 2020
1 parent e20c187 commit f1e715c
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Showing 16 changed files with 10,652 additions and 2,505 deletions.
116 changes: 88 additions & 28 deletions Library/Basic Set/Basic Set Advantages.adq
Original file line number Diff line number Diff line change
Expand Up @@ -1984,35 +1984,9 @@
</categories>
</advantage>
<advantage version="4">
<name>Claws, Blunt (Feet &amp; Hands)</name>
<name>Claws, Blunt (Feet)</name>
<type>Physical</type>
<base_points>3</base_points>
<melee_weapon>
<damage type="cr" st="thr" base="-1" modifier_per_die="1"/>
<usage>Punch</usage>
<reach>C</reach>
<parry>0</parry>
<block>No</block>
<default>
<type>DX</type>
<modifier>0</modifier>
</default>
<default>
<type>Skill</type>
<name>Brawling</name>
<modifier>0</modifier>
</default>
<default>
<type>Skill</type>
<name>Boxing</name>
<modifier>0</modifier>
</default>
<default>
<type>Skill</type>
<name>Karate</name>
<modifier>0</modifier>
</default>
</melee_weapon>
<melee_weapon>
<damage type="cr" st="thr" modifier_per_die="1"/>
<usage>Kick</usage>
Expand Down Expand Up @@ -2040,9 +2014,35 @@
</categories>
</advantage>
<advantage version="4">
<name>Claws, Blunt (Feet)</name>
<name>Claws, Blunt (Hands &amp; Feet)</name>
<type>Physical</type>
<base_points>3</base_points>
<melee_weapon>
<damage type="cr" st="thr" base="-1" modifier_per_die="1"/>
<usage>Punch</usage>
<reach>C</reach>
<parry>0</parry>
<block>No</block>
<default>
<type>DX</type>
<modifier>0</modifier>
</default>
<default>
<type>Skill</type>
<name>Brawling</name>
<modifier>0</modifier>
</default>
<default>
<type>Skill</type>
<name>Boxing</name>
<modifier>0</modifier>
</default>
<default>
<type>Skill</type>
<name>Karate</name>
<modifier>0</modifier>
</default>
</melee_weapon>
<melee_weapon>
<damage type="cr" st="thr" modifier_per_die="1"/>
<usage>Kick</usage>
Expand Down Expand Up @@ -2249,6 +2249,62 @@
<category>Advantage</category>
</categories>
</advantage>
<advantage version="4">
<name>Claws, Sharp (Hands &amp; Feet)</name>
<type>Physical</type>
<base_points>5</base_points>
<melee_weapon>
<damage type="cut" st="thr" base="-1"/>
<usage>Slash</usage>
<reach>C</reach>
<parry>0</parry>
<block>No</block>
<default>
<type>DX</type>
<modifier>0</modifier>
</default>
<default>
<type>Skill</type>
<name>Brawling</name>
<modifier>0</modifier>
</default>
<default>
<type>Skill</type>
<name>Boxing</name>
<modifier>0</modifier>
</default>
<default>
<type>Skill</type>
<name>Karate</name>
<modifier>0</modifier>
</default>
</melee_weapon>
<melee_weapon>
<damage type="cut" st="thr"/>
<usage>Kick</usage>
<reach>C,1</reach>
<parry>No</parry>
<block>No</block>
<default>
<type>DX</type>
<modifier>-2</modifier>
</default>
<default>
<type>Skill</type>
<name>Karate</name>
<modifier>-2</modifier>
</default>
<default>
<type>Skill</type>
<name>Brawling</name>
<modifier>-2</modifier>
</default>
</melee_weapon>
<reference>B42</reference>
<categories>
<category>Advantage</category>
</categories>
</advantage>
<advantage version="4">
<name>Claws, Sharp (Hands)</name>
<type>Physical</type>
Expand Down Expand Up @@ -5650,6 +5706,7 @@
<type>Physical, Exotic</type>
<base_points>-50</base_points>
<reference>B137</reference>
<notes>Automatically fail HT roll to stay alive if reduced to -HP or below</notes>
<categories>
<category>Disadvantage</category>
</categories>
Expand Down Expand Up @@ -6849,6 +6906,7 @@
<type>Mental</type>
<base_points>15</base_points>
<reference>B60</reference>
<notes>Impossible to influence through ordinary words or actions</notes>
<categories>
<category>Advantage</category>
</categories>
Expand Down Expand Up @@ -10421,6 +10479,7 @@
<affects>total</affects>
</modifier>
<reference>B67</reference>
<notes>-1/level to skill for others to cast a spell on you. +1/level to resist spells.</notes>
<categories>
<category>Advantage</category>
</categories>
Expand Down Expand Up @@ -18531,6 +18590,7 @@
<affects>total</affects>
</modifier>
<reference>B95</reference>
<notes>Exempt from fright checks. Reaction modifiers do not affect you.</notes>
<categories>
<category>Advantage</category>
</categories>
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