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Love-space (working title)
Planned result: A top-down spaceship RTS with crafting elements and a high level of ship customisation.

Currently implemented:
*Camera controlled by cursor keys for movement and NUM+, NUM-, NUM_ENTER for zoom.
*2 ships belonging to opposing teams. Ships on the same team do not collide with each other.
*Take manual control of a ship by selecting it and pressing 'm', can move it with WASD and fire bullets with space
*When a ship is manually-controlled, the camera follows it. Can be disabled by setting ui.followmanualship to false.
*All ships can be selected by click or lasoo drag
*Ships can be given orders by right-clicking. On empty space to give move order, on a ship to make it follow
*1 draggable panel with buttons to spawn more ships.
*All ships have a sensor radius at which they are aware of other ships.
*Rudimentary AI in ships allows them to fire at hostile ships.
*Primitive turrets that attach to ships with joints.
*Turrets automatically fire at ships within the parent ship's sensor range.

TO RUN:
*LINUX:
1. Install love2d (available at love2d.org, or "sudo apt-get install love")
2. Download the game folder
2. In terminal, navigate to the folder and run "love ."

*WINDOWS:
1. Install love2d (available at love2d.org)
2. Download the game folder
3. Run the folder with love by dragging the folder onto the love icon.

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Spaceship game written in love

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