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Love-space (working title) Planned result: A top-down spaceship RTS with crafting elements and a high level of ship customisation. Currently implemented: *Camera controlled by cursor keys for movement and NUM+, NUM-, NUM_ENTER for zoom. *2 ships belonging to opposing teams. Ships on the same team do not collide with each other. *Take manual control of a ship by selecting it and pressing 'm', can move it with WASD and fire bullets with space *When a ship is manually-controlled, the camera follows it. Can be disabled by setting ui.followmanualship to false. *All ships can be selected by click or lasoo drag *Ships can be given orders by right-clicking. On empty space to give move order, on a ship to make it follow *1 draggable panel with buttons to spawn more ships. *All ships have a sensor radius at which they are aware of other ships. *Rudimentary AI in ships allows them to fire at hostile ships. *Primitive turrets that attach to ships with joints. *Turrets automatically fire at ships within the parent ship's sensor range. TO RUN: *LINUX: 1. Install love2d (available at love2d.org, or "sudo apt-get install love") 2. Download the game folder 2. In terminal, navigate to the folder and run "love ." *WINDOWS: 1. Install love2d (available at love2d.org) 2. Download the game folder 3. Run the folder with love by dragging the folder onto the love icon.
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Spaceship game written in love
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