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Releases: mattpannella/pupdate

Instance JSON builder for PC Engine CD Core

06 Feb 14:00
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New Feature

  • For cores that support the feature (currently the pc engine cd core, only), when you run update all it will automatically generate instance json files for each of your games

Usage:

  • Put your games in /Assets/pcecd/common
  • Each game needs to be in its own directory (and be sure to name the directory the full title of the game)
    • Example: /Assets/pcecd/common/Rondo of Blood
    • /Assets/pcecd/common/Bonk
    • etc
  • All games (for PC Engine CD) must be in cue/bin format. The generated json file will be saved using the same filename as the cue file, so be sure to also name that with the full title of the game
  • When you run the update all process, it will search through every directory in common and create a json file that can be launched by the core

2.12.0 - Verify rom/bios checksums

23 Jan 03:13
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What's Changed

2.11.0 - More efficient rom downloading + rom blacklist

22 Jan 15:34
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What's Changed

  • App checks the archive table of contents ahead of time, so cut down on failed downloads. Should be much quicker, now
  • Added a rom blacklist for the obscure stuff no one has been able to find, so it won't try to download and fail every time
  • Added a list of failed asset downloads to summary at the end of the update process

2.10.5 - Patch for neogeo overdrive core

14 Jan 14:31
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Skip looking for assets for the new neogeo core, like the normal one

2.10.4 - Firmware Download Bug Fix

14 Jan 04:45
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What's Changed

  • Minor bug fix for when a firmware file is manually put on your sd card, and then the updater is run afterwards. fixes issue #99

Full Changelog: v2.10.3...v2.10.4

2.10.3 Bug fix

08 Jan 01:29
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Bug fix to allow updater to be run on a blank SD card again

What's Changed

  • Automatically create the Cores and parent directories by @knorrium in #97

New Contributors

Full Changelog: v2.10.2...v2.10.3

2.10.2 Bug Fix

02 Jan 23:19
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This should fix the bug some people were having when downloading arcade roms

What's Changed

Full Changelog: v2.10.1...v2.10.2

2.10.1

02 Jan 03:09
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Only one change. If there's an issue reading an instance json while checking for assets, handle the exception and keep going, instead of breaking and moving on to the next core
Should help the cps1 issue a little. still can't reproduce the bug to actually fix it, though

2.10.0 Release

29 Dec 22:03
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New Features

  • Downloading required assets (roms, bios files etc) for cores that are not installed by the updater. Now if you manually install a core that isn't supported by the updater (such as one of jotego's cores that are patreon exclusive) it will still attempt to find and install all the required files
  • When using cli parameters, it no longer waits for input at the end of the process and just exits

2.9.4 Release

10 Dec 14:14
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What's Changed

  • Fixed issue #87
  • temporarily removed self updating, to iron out some issues