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* OAK D SR POE and some reliability improvements (#35) * WIP add support for tof (oak d sr poe) * Accommodate new sdk, make tof stream show up, more or less properly. Still need to fix a few gui bugs. * Fixed gui bugs with which sensors are "AI capable" improved a bit on resolution search stability. did py-lints * install wheel from artifactory * Update rerun_py/depthai_viewer/_backend/device.py * Update rerun_py/depthai_viewer/_backend/device.py * Use sentry.luxonis * Added in the new tof_decoding. * Py lints * Fixed rebase issues * Fixed tiny1c temperature resolution. Bumped depthai tof decoding branch. Added new filters. Don't fail when sentry init fails. Likely fix viewer crashing when there is no internet available. * fix pylints * Bump depthai * Fixed new resolution bug. * OAK-D-LR better default, fixed point cloud coloring when using albedo texture, aligned depth from ToF on oak d sr poe to CAM_B * Lints * Fix color/mono depth clouds. * really fix depth clouds * Changelog * Fix pylints * Changelog * pylints * pylint * pylint * pylint * pylint * pylin
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