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Issues: liyunfan1223/mod-playerbots
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Trial a 5-person instance, BOT cannot continue as it does not use warhorses.
#875
opened Jan 16, 2025 by
songjunst
Disable charge in certain situations
Enhancement requested
New feature or request
#813
opened Dec 23, 2024 by
noisiver
The bot code should ideally run in multiple separate threads to improve overall core efficiency
#811
opened Dec 23, 2024 by
zbhcn
Bots pile up and get stuck at Sun Rock Retreat
Enhancement requested
New feature or request
#802
opened Dec 19, 2024 by
blinkysc
Random bot focus in player active zones
Enhancement requested
New feature or request
#765
opened Dec 8, 2024 by
Vortikai
The playerbot is unable to recognize and avoid AOE skill damage on the ground
#764
opened Dec 7, 2024 by
moncat2005
Playerbots don't attack or defend from rndbots in the open world.
#735
opened Nov 21, 2024 by
natugrumu
Local language adaptation suggestions for embedded dialogue prompt information in playerbot programs
#734
opened Nov 21, 2024 by
moncat2005
LootRollAction 问题
bug
Something isn't working
priority: Medium
#728
opened Nov 18, 2024 by
edwiincao
Mem leaks observed with LSAN
bug
Something isn't working
Help requested
More eyes requested to look at issue
priority: Medium
#719
opened Nov 15, 2024 by
PaoloBenigni
When MapUpdate.Threads>1 or ThreadPool>2 playbots are very prone to crashing when there is more than one real player in the server
bug
Something isn't working
priority: Medium
#715
opened Nov 15, 2024 by
zbhcn
AI_VALUE(std::list<ObjectGuid>, "nearest game objects") seems to be causing segfault in specific circumstance
bug
Something isn't working
priority: Medium
#704
opened Nov 11, 2024 by
acore-crap
Simple LLM for bots
Enhancement requested
New feature or request
priority: Low
#694
opened Nov 6, 2024 by
blinkysc
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Updated in the last three days: updated:>2025-01-14.