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Clean up A feature is partially implemented; the current state of the code is inconsistent
TODO(euclid migration)
kind: incomplete
#542
opened Oct 20, 2024 by
kpreid
3 tasks
Fix signed zero bugs & refine numeric restrictions
area: data
Things related to the data structures underlying the world, and the functions that manipulate them.
kind: bug
Something isn't working as it should
#537
opened Oct 3, 2024 by
kpreid
Block LoDs
area: data
Things related to the data structures underlying the world, and the functions that manipulate them.
area: graphics
kind: feature
Adding user-facing/developer-facing functionality
#535
opened Sep 26, 2024 by
kpreid
Implement fog in raytracer
area: graphics
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
#534
opened Sep 25, 2024 by
kpreid
Out-of-memory checks for large data
area: data
Things related to the data structures underlying the world, and the functions that manipulate them.
kind: feature
Adding user-facing/developer-facing functionality
#533
opened Sep 25, 2024 by
kpreid
6 tasks
Modifier canonicalization
area: data
Things related to the data structures underlying the world, and the functions that manipulate them.
kind: feature
Adding user-facing/developer-facing functionality
#530
opened Sep 22, 2024 by
kpreid
Break up Things related to the data structures underlying the world, and the functions that manipulate them.
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
Modifier::Attributes
area: data
#529
opened Sep 22, 2024 by
kpreid
Replace
embedded-graphics
dependency
area: build
area: ui
#528
opened Sep 21, 2024 by
kpreid
2 of 14 tasks
Use Things related to the data structures underlying the world, and the functions that manipulate them.
DeserializeSeed
to improve Universe
deserialization
area: data
#527
opened Sep 20, 2024 by
kpreid
VUI: More layout boxes for aligning widgets
area: ui
kind: feature
Adding user-facing/developer-facing functionality
#526
opened Sep 20, 2024 by
kpreid
VUI: Scrolling/panning
area: ui
kind: feature
Adding user-facing/developer-facing functionality
#525
opened Sep 20, 2024 by
kpreid
VUI: Keyboard input
area: ui
kind: feature
Adding user-facing/developer-facing functionality
#524
opened Sep 20, 2024 by
kpreid
Define an interim 2D-to-3D mapping data format
area: data
Things related to the data structures underlying the world, and the functions that manipulate them.
kind: performance
Ways to increase performance or efficiency without adding functionality
#523
opened Sep 20, 2024 by
kpreid
Compositing Things related to what can happen in the world as time progresses.
Operation
s
area: simulation
#522
opened Sep 20, 2024 by
kpreid
Figure out what we want A feature is partially implemented; the current state of the code is inconsistent
TransparencyOption
to do with emissive voxels.
area: graphics
kind: incomplete
#512
opened Aug 17, 2024 by
kpreid
Startup progress bar doesn't wait for Something isn't working as it should
--precompute-light
to finish
area: ui
kind: bug
#495
opened May 27, 2024 by
kpreid
Block mesh caching
kind: performance
Ways to increase performance or efficiency without adding functionality
#494
opened May 25, 2024 by
kpreid
Light chart precalculation
area: simulation
Things related to what can happen in the world as time progresses.
kind: performance
Ways to increase performance or efficiency without adding functionality
#490
opened May 1, 2024 by
kpreid
4 of 7 tasks
Rigorous recursive raycast
area: data
Things related to the data structures underlying the world, and the functions that manipulate them.
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
#488
opened Apr 23, 2024 by
kpreid
Mesh size limits
area: graphics
kind: bug
Something isn't working as it should
#484
opened Apr 3, 2024 by
kpreid
Inventory item schema redesign
area: data
Things related to the data structures underlying the world, and the functions that manipulate them.
area: simulation
Things related to what can happen in the world as time progresses.
area: ui
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
#480
opened Mar 13, 2024 by
kpreid
Asynchronous chunk mesh building
area: graphics
kind: performance
Ways to increase performance or efficiency without adding functionality
#472
opened Feb 18, 2024 by
kpreid
5 tasks
Antialiasing on webgl2 panics
area: graphics
kind: bug
Something isn't working as it should
#471
opened Feb 18, 2024 by
kpreid
Instanced block rendering
area: graphics
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
kind: performance
Ways to increase performance or efficiency without adding functionality
#458
opened Jan 31, 2024 by
kpreid
6 of 13 tasks
Block face colors are not being taken into account by light propagation
area: simulation
Things related to what can happen in the world as time progresses.
kind: bug
Something isn't working as it should
#456
opened Jan 27, 2024 by
kpreid
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