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fix(developer): handle KM_CORE_IT_INVALIDATE_CONTEXT in debugger 🍒 🏠 #11489

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7 changes: 7 additions & 0 deletions developer/src/tike/debug/Keyman.System.Debug.DebugEvent.pas
Original file line number Diff line number Diff line change
Expand Up @@ -360,6 +360,13 @@ function TDebugEventList.AddStateItems(

AddDebugItem(debug, debugkeyboard, vk, modifier_state);

if action._type = KM_CORE_IT_INVALIDATE_CONTEXT then
begin
// We always ignore invalidate context which can come when a frame key is
// pressed (#11172, #11486)
Inc(action);
end;

if action._type = KM_CORE_IT_EMIT_KEYSTROKE then
begin
// The EMIT_KEYSTROKE action comes after all rules have completed processing
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