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Fix D3D12 Surface Leak #4106
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Fix D3D12 Surface Leak #4106
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Tested and it works for me on amd+windows11+dx12 and vulkan.
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Looks good to me. Some suggestions and typos:
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Checklist
cargo clippy
.cargo clippy --target wasm32-unknown-unknown
if applicable.Connections
Closes #3967
Found #4105
Description
Re-defines the wgpu-hal contract a bit, allowing proper destruction of resources before swap chain resize.