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Another PR looking to address the Combat issue.
The following PR adds combat UI elements, including:
As before, much of the work is derived from the 2D Secrets course. I don't think there's anything terribly surprising here, though I tried to simplify the BattlerAnim class before implementing these changes.
Note - There is a second half to the combat UI to be updated: This PR does not yet allow for the players to select actions, simply because that is (just a little) more involved and could have its own PR or be implemented prior to merging this PR. Finally, combat results screens will be another necessary update to the combat UI before moving to other game components.
Also a Note - I keep updating Dialogic which then includes thousands of changes in each PR. I'm not sure if that's helpful or not.