Releases: gambit07/gambits-premades
Releases · gambit07/gambits-premades
Release 0.1.14
- Bugfixes:
- Silvery Barbs: Fix an invalid variable declaration.
Release 0.1.13
- Updates:
- Opportunity Attack: Support for Walled Templates new per template hiding option. The OA template will now hide border/highlighting even if general Walled Templates settings have border/highlighting on.
- Bugfixes:
- Counterspell: Fix an invalid variable declaration. Re-wrote function handling to better account for GM dialog mirror promises.
- Opportunity Attack: Fix additional lookup issue effecting Brace and Riposte. Fix Zephyr Strike looking at the origin token instead of the initiating token.
- Reckless Attack: Removed Adv Reminder check
Release 0.1.12
- Bugfixes:
- Identify: Actually deploy the updated Identify item
Release 0.1.11
- Bugfixes:
- Hideous Laughter: Put workaround in place for DAE issue not allowing spell animations to end
- Counterspell: Added better handling for Counterspell item lookup
- Silvery Barbs: Added better handling for Silvery Barbs item lookup
Release 0.1.10
- Updates:
- Dissonant Whispers: Updated to work correctly with the new OA behaviour.
- Opportunity Attack: Changed behaviour to prevent forced movement from triggering Opportunity Attacks by default. Added exception for Dissonant Whispers.
- Bugfixes:
- Identify: Resolved issues with the new player identify restriction to allow the Identify spell to properly work
- Opportunity Attack: Fixed issue with War Caster not accounting for all possible spell types on initialization. Fixed Brace and Riposte not looking for the correct item name with CPR.
- Defile Ground: Fixed permissions issue for player based attacks within Defile Ground.
Release 0.1.9
- General:
- Quality of Life 3rd Party Dialog Updates
- Added GM Dialog Mirror setting. For Silvery Barbs and Counterspell (and future 3rd party reactions), this will duplicate a dialog to the GM if a player receives a dialog. The dialog is interactable for either party and will process the dialog choice for the selector while dismissing the dialog for the other party. This should resolve any time delay issues for GMs with players who are afk by allowing them to take control.
- Added dialog Pause button if user needs more time to resolve, such as a decision with the GM for example.
- Added top level compendium folder labeled Gambits Premades. Split homebrew compendiums into additional compendiums for GPS Homebrew X vs GPS 3rd Party X
- Quality of Life 3rd Party Dialog Updates
- Additions:
- Amulet of the Devout: Automates regaining a charge of channel divinity by using the item.
- Dragon Turtle Dueling Shield: Homebrew item Dragon Turtle Dueling Shield. Because this is homebrew you will find the description on the compendium item. Works in concert with Opportunity Attack
- Updates:
- Counterspell: Added dummy item for medkit with a correct reaction manual type. Modified to only process tokens with counterspell that are in combat.
- Silvery Barbs: Added dummy item for medkit with a correct reaction manual type. Modified to only process tokens with counterspell that are in combat.
- Identify Restriction: Added setting for GMs to modify the warning message players see when being bad.
- Opportunity Attack: Added Zephyr Strike exclusion check.
- Bugfixes:
- Silvery Barbs: Resolved issue with Saving Throws not correctly qualifying enemy tokens. Resolved issue with 0 spell slots still prompting a reaction.
- Hideous Laughter: Fixed Prone being removed on effect end. Fixed missing asset error.
Release 0.1.8
- Additions:
- Indomitable: Automation for fighters Indomitable feature.
- Indomitable Homebrew: Homebrew option in settings for auto succeeding a saving throw when using Indomitable instead of rolling.
Release 0.1.7
- Additions:
- Caltrops: Automation for the Caltrops item. Should cover all pieces.
- Fey Glass Caltrops: Homebrew automation for the Fey Glass Caltrops item.
- Updates:
- Identify: Added settings option to prevent players from identifying items themselves. This works in conjunction with Identify which now uses a GM socket to identify the item on player uses.
Release 0.1.6
- Updates:
- Identify: Complete overhaul for 5e V3. No longer compatible with 5e V2.x. Identify will now present a list of unidentified items when cast. The user can choose to cast ritually, if not each row will have a list of valid spell slots that will be used when identified. Example video here: https://github.com/gambit07/gambits-premades/assets/4236874/2125dc92-57a0-4dc7-b3b6-98655102b5c8
- Bugfixes:
- Reckless Attack: Resolve issue with mwak not being accounted for
- Counterspell: Couple small fixes
Release 0.1.5
- Updates:
- Tashas Hideous Laughter: Remove unnecessary chat card
- Counterspell: Tweak initial card hiding to only occur if an npc casts the initial spell