Releases: gambit07/gambits-premades
Releases · gambit07/gambits-premades
Release 0.1.35
- Updates:
- Poetry in Misery: Added the ability to use character sheet initiations of Ability Checks and Saving Throws outside of combat.
Release 0.1.34
- Additions:
- Poetry in Misery: Automates the Bard College of Tragedys feature for attack rolls, saving throws, and ability checks (made via the core 5e ability system)
- Shadow Arrow: Automation for Fighters Arcane Shot Shadow Arrow feature.
- Beguiling Arrow: Automation for Fighters Arcane Shot Beguiling Arrow feature.
Release 0.1.33
- Bugfixes:
- Fighting Style Protection: Fixed the new homebrew option and added chat card outputs for the disadvantaged attack roll result.
Release 0.1.32
- Additions:
- Cold Aura: Automates the Ice Spider Queen monsters Cold Aura feature.
- Fighting Style Interception: Automates the fighters fighting style interception. This feature can be enabled in the modules settings.
- Updates:
- Fighting Style Protection: Added homebrew option to only enable dialog if the target takes a successful hit.
- Bugfixes:
- Indomitable: Prompt to use Indomitable will now only display on a failed saving throw.
- Identify: Fixed a typo preventing identify from working when the identify lockdown setting is off.
Release 0.1.31
- Additions:
- Matalotok: Fully automated with some fun sequencer effects.
- Bursting Arrow: Automation for Fighters Arcane Shot Bursting Arrow feature.
- Updates:
- Opportunity Attack: A number of small under the hood optimizations in the quest for efficiency. The largest among them is OA will now check the items version and only remove and re-add the OA item if a change is found, but a bunch of other small poorly written things have been made more better as well. Added handling for the Escape the Hoard feature.
- Grasping Arrow: Updated the sequencer effect to persist on the effected token while the effect is active and tied mask to token.
Release 0.1.30
- Additions:
- Arcane Shot: Automation for Fighters Arcane Shot class feature. Mainly used to check that a bow was used to validate arrow use.
- Grasping Arrow: Automation for Fighters Arcane Shot Grasping Arrow feature. Covers movement based damage, allied effect removal checks, and movement reduction.
- War Caster: Added in order to have a correctly setup item to work with Opportunity Attack. Also includes Concentration advantage.
- Polearm Master: Added in order to have a correctly setup item to work with Opportunity Attack.
- Sentinel: Added in order to have a correctly setup item to work with Opportunity Attack.
- Flyby: Added in order to have a correctly setup item to work with Opportunity Attack.
- Updates:
- Opportunity Attack: Added transparent image to give some transparency functionality if WT not installed or a 3d setting is in use. Added checking for generic effect Opportunity Attack Immunity which can be used for homebrew features to prevent opp attacks.
Release 0.1.29
- Updates:
- Opportunity Attack: Added some custom handling for various template sizes to get template bounds as close as possible without exceeding what the max size should be.
Release 0.1.28
- Bugfixes:
- Opportunity Attack: Fix issue with War Caster displaying unprepared spells as valid to use
Release 0.1.27
- Additons:
- Blood Frenzy: Automates the monster feature Blood Frenzy.
- Gravity Well: Automates the 3rd party spell from Steinhardts Guide to the Eldritch Hunt. Please support their work.
- Skeletal Tail: Automates the 3rd party spell from Steinhardts Guide to the Eldritch Hunt. Please support their work.
- Wickerbone Behemoth: Automates the 3rd party class feature from Steinhardts Guide to the Eldritch Hunt. Please support their work.
- Shocking Grasp: This uses CPRs automation, all Ive done is add an armor check for advantage
- Updates:
- Opportunity Attack: Updated to prevent multiple Sentinel dialogs in low performance environments. Integrated a helper to update template size when doing the per round check.
Release 0.1.26
- General:
- Added subfolders for Monster Features with the monsters name.
- Additons:
- Bloody But Unbowed: Automates the homebrew Pugilist Class feature.
- Updates:
- Identify: Change to suppress spell use instead of using an at-will type to work better with medkit. A few small usability improvements.
- Cutting Words: Updated Attack dialog to display the attack roll or damage roll totals to the user if Midis GM Roll Details Hiding setting is set appropriately.
- Opportunity Attack: Updated to support checking whether the initiating token can be seen for validation. Added support for monsters with a weapon/feat thats a melee spell attack type.