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Releases: gambit07/gambits-premades

Release 0.1.35

05 May 23:02
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  • Updates:
    • Poetry in Misery: Added the ability to use character sheet initiations of Ability Checks and Saving Throws outside of combat.

Release 0.1.34

05 May 21:59
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  • Additions:
    • Poetry in Misery: Automates the Bard College of Tragedys feature for attack rolls, saving throws, and ability checks (made via the core 5e ability system)
    • Shadow Arrow: Automation for Fighters Arcane Shot Shadow Arrow feature.
    • Beguiling Arrow: Automation for Fighters Arcane Shot Beguiling Arrow feature.

Release 0.1.33

05 May 05:36
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  • Bugfixes:
    • Fighting Style Protection: Fixed the new homebrew option and added chat card outputs for the disadvantaged attack roll result.

Release 0.1.32

04 May 22:35
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  • Additions:
    • Cold Aura: Automates the Ice Spider Queen monsters Cold Aura feature.
    • Fighting Style Interception: Automates the fighters fighting style interception. This feature can be enabled in the modules settings.
  • Updates:
    • Fighting Style Protection: Added homebrew option to only enable dialog if the target takes a successful hit.
  • Bugfixes:
    • Indomitable: Prompt to use Indomitable will now only display on a failed saving throw.
    • Identify: Fixed a typo preventing identify from working when the identify lockdown setting is off.

Release 0.1.31

02 May 17:42
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  • Additions:
    • Matalotok: Fully automated with some fun sequencer effects.
    • Bursting Arrow: Automation for Fighters Arcane Shot Bursting Arrow feature.
  • Updates:
    • Opportunity Attack: A number of small under the hood optimizations in the quest for efficiency. The largest among them is OA will now check the items version and only remove and re-add the OA item if a change is found, but a bunch of other small poorly written things have been made more better as well. Added handling for the Escape the Hoard feature.
    • Grasping Arrow: Updated the sequencer effect to persist on the effected token while the effect is active and tied mask to token.

Release 0.1.30

02 May 02:00
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  • Additions:
    • Arcane Shot: Automation for Fighters Arcane Shot class feature. Mainly used to check that a bow was used to validate arrow use.
    • Grasping Arrow: Automation for Fighters Arcane Shot Grasping Arrow feature. Covers movement based damage, allied effect removal checks, and movement reduction.
    • War Caster: Added in order to have a correctly setup item to work with Opportunity Attack. Also includes Concentration advantage.
    • Polearm Master: Added in order to have a correctly setup item to work with Opportunity Attack.
    • Sentinel: Added in order to have a correctly setup item to work with Opportunity Attack.
    • Flyby: Added in order to have a correctly setup item to work with Opportunity Attack.
  • Updates:
    • Opportunity Attack: Added transparent image to give some transparency functionality if WT not installed or a 3d setting is in use. Added checking for generic effect Opportunity Attack Immunity which can be used for homebrew features to prevent opp attacks.

Release 0.1.29

29 Apr 21:08
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  • Updates:
    • Opportunity Attack: Added some custom handling for various template sizes to get template bounds as close as possible without exceeding what the max size should be.

Release 0.1.28

29 Apr 14:14
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  • Bugfixes:
    • Opportunity Attack: Fix issue with War Caster displaying unprepared spells as valid to use

Release 0.1.27

29 Apr 04:32
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  • Additons:
    • Blood Frenzy: Automates the monster feature Blood Frenzy.
    • Gravity Well: Automates the 3rd party spell from Steinhardts Guide to the Eldritch Hunt. Please support their work.
    • Skeletal Tail: Automates the 3rd party spell from Steinhardts Guide to the Eldritch Hunt. Please support their work.
    • Wickerbone Behemoth: Automates the 3rd party class feature from Steinhardts Guide to the Eldritch Hunt. Please support their work.
    • Shocking Grasp: This uses CPRs automation, all Ive done is add an armor check for advantage
  • Updates:
    • Opportunity Attack: Updated to prevent multiple Sentinel dialogs in low performance environments. Integrated a helper to update template size when doing the per round check.

Release 0.1.26

26 Apr 22:39
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  • General:
    • Added subfolders for Monster Features with the monsters name.
  • Additons:
    • Bloody But Unbowed: Automates the homebrew Pugilist Class feature.
  • Updates:
    • Identify: Change to suppress spell use instead of using an at-will type to work better with medkit. A few small usability improvements.
    • Cutting Words: Updated Attack dialog to display the attack roll or damage roll totals to the user if Midis GM Roll Details Hiding setting is set appropriately.
    • Opportunity Attack: Updated to support checking whether the initiating token can be seen for validation. Added support for monsters with a weapon/feat thats a melee spell attack type.